Player Matchup

Bellona
Bellona
ACES MURKIN
Bellona
Level 28
God Stats
3W - 4L
1,544 SR
Queue Stats
301W - 280L
1,641 Elo+
Party 1
Scylla
Scylla
Lisrielas
Scylla
Level 5
God Stats
3W - 2L
1,665 SR
Queue Stats
11W - 11L
1,478 Elo+
Party 2
Danzaburou
Danzaburou
Noadyn
Danzaburou
Level 23
God Stats
3W - 4L
1,500 SR
Queue Stats
124W - 120L
1,586 Elo+
Party 1
Ymir
Ymir
Noxisr
Ymir
Level 5
God Stats
6W - 3L
1,457 SR
Queue Stats
6W - 5L
1,576 Elo+
Party 1
Fenrir
Fenrir
Rytarion
Fenrir
Level 8
God Stats
7W - 5L
1,472 SR
Queue Stats
10W - 8L
1,527 Elo+
Party 2
Team Averages
Level 14
1,528 SR
1,561 Elo+

VS

Team Averages
Level 25
1,664 SR
1,409 Elo+
Apollo
Apollo
IDKANAME98
Apollo
Level 28
God Stats
1W - 4L
1,715 SR
Queue Stats
8W - 8L
1,391 Elo+
Solo
Anubis
Anubis
Ikarus102
Anubis
Level 15
God Stats
20W - 21L
1,742 SR
Queue Stats
316W - 343L
1,525 Elo+
Solo
Bacchus
Bacchus
UNAIDAOBERENA
Bacchus
Level 25
God Stats
1W - 4L
1,500 SR
Queue Stats
72W - 107L
1,212 Elo+
Party 3
Cu Chulainn
Cu Chulainn
brandnewsoggy
Cu Chulainn
Level 29
God Stats
6W - 7L
1,863 SR
Queue Stats
40W - 30L
1,707 Elo+
Solo
Medusa
Medusa
ulidi
Medusa
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 107L
1,212 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ACES MURKIN
Bellona
13
2 / 5 / 2
7,281
560
3,728
8,896
6,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
Lisrielas
Scylla
15
7 / 0 / 3
9,175
706
5,649
2,856
903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Noadyn
Danzaburou
13
10 / 2 / 4
8,818
678
9,785
7,722
2,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
Noxisr
Ymir
11
3 / 1 / 9
7,413
570
4,064
7,895
5,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Rytarion
Fenrir
13
3 / 0 / 9
7,874
606
5,604
9,458
5,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
IDKANAME98
Apollo
13
4 / 3 / 0
7,683
591
5,020
6,497
3,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
Ikarus102
Anubis
10
0 / 4 / 0
5,819
448
2,494
6,298
2,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
9
1 / 7 / 0
6,210
478
2,431
9,395
4,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
brandnewsoggy
Cu Chulainn
12
3 / 4 / 1
7,271
559
8,578
10,667
8,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
ulidi
Medusa
9
0 / 7 / 3
5,878
452
4,471
9,236
2,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
25
Kills
8
8
Deaths
25
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
ACES MURKIN
Bellona
2
5
2
0.6
L
Apollo
IDKANAME98
Apollo
4
3
0
1.33
L
Anubis
Ikarus102
Anubis
0
4
0
0
W
Scylla
Lisrielas
Scylla
7
0
3
8.5
W
Danzaburou
Noadyn
Danzaburou
10
2
4
6
W
Ymir
Noxisr
Ymir
3
1
9
7.5
W
Fenrir
Rytarion
Fenrir
3
0
9
7.5
L
Bacchus
1
7
0
0.14
L
Cu Chulainn
brandnewsoggy
Cu Chulainn
3
4
1
0.88
L
Medusa
ulidi
Medusa
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,830
Damage
22,994
36,827
Taken
42,093
21,166
Mitigated
21,871
10,676
Healing
7,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ACES MURKIN
Bellona
3,728
1,350
0
2,048
8,896
6,922
354
476
8,019
2,059
30,053
L
Apollo
IDKANAME98
Apollo
5,020
2,419
0
750
6,497
3,608
0
613
5,847
9,182
45,686
L
Anubis
Ikarus102
Anubis
2,494
138
0
873
6,298
2,448
0
3,481
2,491
26,692
0
W
Scylla
Lisrielas
Scylla
5,649
288
0
1,132
2,856
903
1,281
1,381
1,475
46,680
0
W
Danzaburou
Noadyn
Danzaburou
9,785
4,634
0
1,319
7,722
2,617
2,198
1,093
6,629
0
39,454
W
Ymir
Noxisr
Ymir
4,064
1,288
0
2,196
7,895
5,551
508
1,547
6,348
16,687
0
W
Fenrir
Rytarion
Fenrir
5,604
2,230
0
3,981
9,458
5,173
767
1,939
7,369
0
42,508
L
Bacchus
2,431
386
0
1,404
9,395
4,702
416
2,484
6,911
16,947
0
L
Cu Chulainn
brandnewsoggy
Cu Chulainn
8,578
863
0
2,688
10,667
8,811
0
1,487
9,106
4,061
34,673
L
Medusa
ulidi
Medusa
4,471
1,572
0
1,771
9,236
2,302
1,085
1,490
7,746
0
22,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,561
Gold Earned
32,861
341
Minions Killed
281
0
Camps Cleared
0
1,332,690
Distance Traveled
1,191,461
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,281
560
72
6
0
281,399
1
L
Apollo
7,683
591
98
8
0
219,440
2
L
Anubis
5,819
448
49
4
0
238,186
5
W
Scylla
9,175
706
114
9
0
268,920
3
W
Danzaburou
8,818
678
65
5
0
226,083
1
W
Ymir
7,413
570
17
1
0
272,847
0
W
Fenrir
7,874
606
73
6
0
283,441
6
L
Bacchus
6,210
478
24
2
0
259,187
1
L
Cu Chulainn
7,271
559
71
5
0
224,981
2
L
Medusa
5,878
452
39
3
0
249,667
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role