Player Matchup

Thor
Thor
DanNoBanano
Thor
Level 128
God Stats
14W - 10L
1,596 SR
Queue Stats
32W - 20L
1,518 Elo+
Solo
Chang'e
Chang'e
RiseupFalc0ns
Chang'e
Level 96
God Stats
4W - 3L
1,086 SR
Queue Stats
19W - 22L
1,193 Elo+
Solo
Artio
Artio
SquidCity1027
Artio
Level 89
God Stats
5W - 4L
1,500 SR
Queue Stats
400W - 412L
1,565 Elo+
Solo
Hou Yi
Hou Yi
madestructo10
Hou Yi
Level 105
God Stats
6W - 3L
1,506 SR
Queue Stats
154W - 144L
1,495 Elo+
Solo
Achilles
Achilles
tjoregan11
Achilles
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 171L
1,633 Elo+
Solo
Team Averages
Level 97
1,437 SR
1,481 Elo+

VS

Team Averages
Level 99
1,519 SR
1,441 Elo+
Set
Set
 
Set
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
AceofSpades7529
Achilles
Level 85
God Stats
1W - 3L
1,500 SR
Queue Stats
272W - 278L
1,448 Elo+
Solo
Izanami
Izanami
NykHero
Izanami
Level 85
God Stats
2W - 1L
1,791 SR
Queue Stats
2W - 3L
1,455 Elo+
Solo
Nu Wa
Nu Wa
biffster1985
Nu Wa
Level 55
God Stats
153W - 184L
1,304 SR
Queue Stats
294W - 375L
1,257 Elo+
Solo
Eset
Eset
cytexz666
Eset
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
374W - 418L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 7
10,497
500
10,912
19,214
7,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
16
3 / 4 / 4
10,211
486
7,967
15,490
5,482
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
3 / 3 / 9
9,320
444
4,655
19,122
14,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
7 / 3 / 6
11,690
557
17,367
16,819
6,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
tjoregan11
Achilles
16
3 / 5 / 5
9,818
468
6,342
15,600
14,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
17
10 / 3 / 7
11,349
540
23,058
19,938
14,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
17
8 / 4 / 6
11,094
528
19,959
16,810
19,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
NykHero
Izanami
5
0 / 2 / 0
5,898
281
962
2,456
375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

15
0 / 4 / 3
9,340
445
8,553
7,417
4,593
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Eset
16
3 / 7 / 5
9,909
472
9,593
15,173
7,979
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
42
20
Kills
21
21
Deaths
20
31
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
10
3
7
4.5
L
Achilles
8
4
6
2.75
W
4
6
7
1.25
L
Izanami
NykHero
Izanami
0
2
0
0
W
Chang'e
3
4
4
1.25
W
3
3
9
2.5
L
0
4
3
0.38
L
Eset
3
7
5
0.79
W
7
3
6
3.33
W
Achilles
tjoregan11
Achilles
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,243
Damage
62,125
86,245
Taken
61,794
46,781
Mitigated
47,653
34,561
Healing
9,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
23,058
12,497
0
1,624
19,938
14,880
0
4,583
15,289
5,661
63,823
L
Achilles
19,959
6,200
0
3,098
16,810
19,826
494
3,770
12,707
5,254
63,898
W
10,912
2,322
0
7,493
19,214
7,144
0
2,880
16,334
0
72,599
L
Izanami
NykHero
Izanami
962
817
0
281
2,456
375
0
891
1,565
0
6,136
W
Chang'e
7,967
1,636
2,080
5,695
15,490
5,482
792
4,087
11,403
48,623
0
W
4,655
328
572
4,880
19,122
14,071
0
5,588
13,534
30,115
0
L
8,553
4,192
933
1,550
7,417
4,593
1,747
1,054
6,363
53,370
0
L
Eset
9,593
381
244
2,126
15,173
7,979
490
2,384
12,714
65,838
0
W
17,367
10,504
0
10,563
16,819
6,020
444
4,857
11,962
0
108,526
W
Achilles
tjoregan11
Achilles
6,342
2,295
0
3,278
15,600
14,064
0
2,315
13,285
60
50,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,536
Gold Earned
47,590
510
Minions Killed
413
0
Camps Cleared
0
1,867,645
Distance Traveled
1,492,739
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
11,349
540
87
4
0
419,531
1
L
Achilles
11,094
528
114
5
0
377,865
2
W
Thor
10,497
500
117
6
0
391,880
4
L
Izanami
5,898
281
6
0
0
85,242
0
W
Chang'e
10,211
486
85
4
0
353,809
2
W
Artio
9,320
444
41
2
0
392,096
11
L
Nu Wa
9,340
445
94
4
0
277,908
3
L
Eset
9,909
472
112
5
0
332,193
2
W
Hou Yi
11,690
557
178
8
0
337,500
4
W
Achilles
9,818
468
89
4
0
392,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role