Player Matchup

Hercules
Hercules
 
Hercules
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
JousisWithDMousi
Hun Batz
Level 76
God Stats
3W - 2L
1,285 SR
Queue Stats
192W - 176L
1,526 Elo+
Party 2
Cerberus
Cerberus
Kyle-Feirick
Cerberus
Level 87
God Stats
2W - 6L
1,500 SR
Queue Stats
73W - 89L
1,369 Elo+
Party 1
Jing Wei
Jing Wei
Saiyyrr
Jing Wei
Level 47
God Stats
4W - 4L
1,545 SR
Queue Stats
574W - 630L
1,393 Elo+
Solo
Ra
Ra
ShaunFeirick
Ra
Level 121
God Stats
6W - 5L
1,713 SR
Queue Stats
239W - 212L
1,578 Elo+
Party 1
Team Averages
Level 86
1,509 SR
1,473 Elo+

VS

Team Averages
Level 91
1,482 SR
1,464 Elo+
Chronos
Chronos
 
Chronos
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Refriant
Neith
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,486 Elo+
Solo
Thanatos
Thanatos
poodahead1
Thanatos
Level 45
God Stats
78W - 86L
1,410 SR
Queue Stats
330W - 369L
1,266 Elo+
Solo
Mulan
Mulan
xNathanXV
Mulan
Level 114
God Stats
13W - 9L
1,500 SR
Queue Stats
243W - 223L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
2 / 0 / 2
9,660
568
8,913
12,350
10,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
8 / 1 / 6
10,675
628
9,398
12,675
5,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Kyle-Feirick
Cerberus
14
5 / 1 / 2
9,190
541
7,355
10,698
6,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Saiyyrr
Jing Wei
14
0 / 2 / 1
8,533
502
3,013
7,664
2,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 6 / 4
9,225
543
11,605
14,503
5,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
7 / 7 / 1
9,280
546
17,549
22,089
7,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
 
Yemoja
16
2 / 1 / 1
9,025
531
6,511
8,006
3,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Refriant
Neith
3
0 / 0 / 0
5,005
294
437
851
95
Boots

Boots

+6%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
poodahead1
Thanatos
13
1 / 5 / 3
7,665
451
3,996
14,232
5,035
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mulan
xNathanXV
Mulan
15
0 / 5 / 0
8,638
508
8,016
15,273
8,183
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
18
Kills
10
10
Deaths
18
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
0
2
3
L
Chronos
 
Chronos
7
7
1
1.07
L
Yemoja
 
Yemoja
2
1
1
2.5
W
8
1
6
11
W
Cerberus
Kyle-Feirick
Cerberus
5
1
2
6
L
Neith
Refriant
Neith
0
0
0
0
W
Jing Wei
Saiyyrr
Jing Wei
0
2
1
0.25
W
3
6
4
0.83
L
Thanatos
poodahead1
Thanatos
1
5
3
0.5
L
Mulan
xNathanXV
Mulan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,284
Damage
36,509
57,890
Taken
60,451
30,011
Mitigated
24,114
23,124
Healing
29,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
8,913
2,564
0
6,070
12,350
10,158
0
1,104
11,246
6,931
51,707
L
Chronos
 
Chronos
17,549
6,950
0
7,610
22,089
7,008
368
12,663
8,938
50,452
0
L
Yemoja
 
Yemoja
6,511
1,529
328
2,895
8,006
3,793
0
1,740
6,266
59,066
0
W
9,398
3,564
0
5,410
12,675
5,188
0
3,392
9,283
0
74,546
W
Cerberus
Kyle-Feirick
Cerberus
7,355
794
0
3,308
10,698
6,884
56
4,960
5,738
26,620
0
L
Neith
Refriant
Neith
437
219
0
559
851
95
0
170
681
0
2,876
W
Jing Wei
Saiyyrr
Jing Wei
3,013
2,022
147
1,685
7,664
2,656
845
4,033
3,631
0
42,071
W
11,605
1,092
517
5,987
14,503
5,125
0
10,571
3,932
60,877
0
L
Thanatos
poodahead1
Thanatos
3,996
742
246
9,973
14,232
5,035
992
4,053
9,981
0
34,838
L
Mulan
xNathanXV
Mulan
8,016
1,487
0
7,574
15,273
8,183
890
806
14,017
0
59,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,283
Gold Earned
39,613
466
Minions Killed
372
0
Camps Cleared
0
1,658,264
Distance Traveled
1,194,947
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,660
568
117
7
0
309,919
0
L
Chronos
9,280
546
73
4
0
274,209
1
L
Yemoja
9,025
531
104
6
0
280,329
5
W
Hun Batz
10,675
628
110
6
0
374,375
0
W
Cerberus
9,190
541
41
2
0
318,851
0
L
Neith
5,005
294
7
0
0
27,596
1
W
Jing Wei
8,533
502
97
6
0
323,169
4
W
Ra
9,225
543
101
6
0
331,950
1
L
Thanatos
7,665
451
66
4
0
323,158
1
L
Mulan
8,638
508
122
7
0
289,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role