Player Matchup

Cthulhu
Cthulhu
AceKrimLuv
Cthulhu
Level 9
God Stats
15W - 15L
1,500 SR
Queue Stats
23W - 22L
1,500 Elo+
Solo
Yemoja
Yemoja
Guelsenna
Yemoja
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 30L
1,186 Elo+
Solo
Olorun
Olorun
KILUMINAT
Olorun
Level 4
God Stats
0W - 2L
1,248 SR
Queue Stats
0W - 2L
1,182 Elo+
Solo
Heimdallr
Heimdallr
PalitoCity
Heimdallr
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
44W - 43L
1,262 Elo+
Solo
Discordia
Discordia
Sroomp
Discordia
Level 18
God Stats
4W - 5L
1,588 SR
Queue Stats
15W - 21L
1,314 Elo+
Solo
Team Averages
Level 11
1,467 SR
1,289 Elo+

VS

Team Averages
Level 16
1,449 SR
1,506 Elo+
Izanami
Izanami
Atrehus
Izanami
Level 29
God Stats
39W - 26L
1,681 SR
Queue Stats
221W - 233L
1,634 Elo+
Solo
Odin
Odin
ItzWhitePhantom
Odin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Hercules
Hercules
RomuloVIII
Hercules
Level 16
God Stats
18W - 24L
1,229 SR
Queue Stats
365W - 427L
1,287 Elo+
Solo
Yemoja
Yemoja
TSGSchutter
Yemoja
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,657 Elo+
Solo
Ao Kuang
Ao Kuang
TheMasterPeP
Ao Kuang
Level 17
God Stats
17W - 18L
1,334 SR
Queue Stats
56W - 48L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AceKrimLuv
Cthulhu
18
4 / 3 / 4
12,627
971
16,391
31,574
26,141
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate

Breastplate

+20
Physical Protection

Yemoja
Guelsenna
Yemoja
17
0 / 7 / 4
10,506
808
3,971
13,732
13,758
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
KILUMINAT
Olorun
17
3 / 10 / 4
11,645
896
6,255
25,870
12,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Heimdallr
PalitoCity
Heimdallr
18
4 / 12 / 4
12,104
931
16,075
23,434
11,595
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Discordia
Sroomp
Discordia
17
0 / 10 / 8
11,178
860
14,563
16,627
6,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Atrehus
Izanami
20
17 / 5 / 18
14,687
1,130
44,835
15,467
6,009
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

20
3 / 3 / 15
12,431
956
8,330
11,800
11,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hercules
RomuloVIII
Hercules
19
0 / 1 / 17
11,616
894
9,285
10,440
7,953
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
20
2 / 2 / 26
14,543
1,119
15,306
11,773
13,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ao Kuang
TheMasterPeP
Ao Kuang
20
20 / 0 / 10
15,104
1,162
28,782
14,733
5,613
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
128
11
Kills
42
42
Deaths
11
24
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AceKrimLuv
Cthulhu
4
3
4
2
W
Izanami
Atrehus
Izanami
17
5
18
5.2
L
Yemoja
Guelsenna
Yemoja
0
7
4
0.29
W
3
3
15
3.5
L
Olorun
KILUMINAT
Olorun
3
10
4
0.5
L
Heimdallr
PalitoCity
Heimdallr
4
12
4
0.5
W
Hercules
RomuloVIII
Hercules
0
1
17
8.5
L
Discordia
Sroomp
Discordia
0
10
8
0.4
W
Yemoja
2
2
26
7.5
W
Ao Kuang
TheMasterPeP
Ao Kuang
20
0
10
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,255
Damage
106,538
111,237
Taken
64,213
71,203
Mitigated
44,562
18,245
Healing
16,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AceKrimLuv
Cthulhu
16,391
1,825
643
4,802
31,574
26,141
0
8,964
21,639
29,886
0
W
Izanami
Atrehus
Izanami
44,835
31,524
379
1,630
15,467
6,009
0
11,204
4,263
0
91,007
L
Yemoja
Guelsenna
Yemoja
3,971
1,215
4,913
784
13,732
13,758
0
7,717
5,965
14,474
0
W
8,330
3,123
0
418
11,800
11,973
0
7,861
3,939
0
20,071
L
Olorun
KILUMINAT
Olorun
6,255
3,130
1,094
4,901
25,870
12,823
0
10,561
15,259
23,211
0
L
Heimdallr
PalitoCity
Heimdallr
16,075
7,336
0
1,108
23,434
11,595
0
11,058
12,326
0
48,577
W
Hercules
RomuloVIII
Hercules
9,285
3,335
0
2,206
10,440
7,953
0
6,880
3,560
0
17,758
L
Discordia
Sroomp
Discordia
14,563
670
0
0
16,627
6,886
0
5,788
10,789
36,522
0
W
Yemoja
15,306
1,871
2,721
1,563
11,773
13,014
0
6,383
5,390
47,169
0
W
Ao Kuang
TheMasterPeP
Ao Kuang
28,782
12,357
0
7,411
14,733
5,613
0
8,852
5,881
35,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,060
Gold Earned
68,381
215
Minions Killed
238
3
Camps Cleared
8
1,054,349
Distance Traveled
1,268,482
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,627
971
41
3
1
252,807
0
W
Izanami
14,687
1,130
127
10
0
221,029
0
L
Yemoja
10,506
808
22
2
0
182,224
0
W
Odin
12,431
956
18
1
3
217,572
0
L
Olorun
11,645
896
39
3
0
216,135
0
L
Heimdallr
12,104
931
66
5
2
208,950
1
W
Hercules
11,616
894
26
2
1
288,059
1
L
Discordia
11,178
860
47
4
0
194,233
0
W
Yemoja
14,543
1,119
60
5
1
277,204
1
W
Ao Kuang
15,104
1,162
7
1
3
264,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role