Player Matchup

Chronos
Chronos
IzzyZeebanz
Chronos
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,270 Elo+
Solo
Nemesis
Nemesis
JCFox
Nemesis
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 42L
1,754 Elo+
Solo
Olorun
Olorun
KiwiAC52066
Olorun
Level 15
God Stats
65W - 99L
1,412 SR
Queue Stats
358W - 426L
1,356 Elo+
Solo
The Morrigan
The Morrigan
MPiiee4
The Morrigan
Level 17
God Stats
1W - 2L
1,288 SR
Queue Stats
12W - 20L
1,268 Elo+
Solo
Chaac
Chaac
duglas_22
Chaac
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,124 Elo+
Solo
Team Averages
Level 15
1,440 SR
1,354 Elo+

VS

Team Averages
Level 19
1,493 SR
1,418 Elo+
Chang'e
Chang'e
 
Chang'e
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
DanyLeo203182
Anhur
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,292 Elo+
Solo
Nemesis
Nemesis
The Cota Bear
Nemesis
Level 26
God Stats
5W - 5L
1,296 SR
Queue Stats
9W - 14L
1,335 Elo+
Solo
Skadi
Skadi
Triivumm
Skadi
Level 24
God Stats
7W - 1L
1,671 SR
Queue Stats
17W - 9L
1,402 Elo+
Solo
Cthulhu
Cthulhu
killeralex253
Cthulhu
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
IzzyZeebanz
Chronos
15
2 / 7 / 3
9,776
978
8,946
16,209
5,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
JCFox
Nemesis
15
2 / 7 / 3
9,583
958
5,383
19,173
7,397
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
16
0 / 12 / 5
9,414
941
10,908
21,335
9,069
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

The Morrigan
MPiiee4
The Morrigan
15
1 / 11 / 2
9,302
930
8,148
15,856
8,267
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
duglas_22
Chaac
15
1 / 10 / 3
9,365
937
1,779
19,412
9,886
Team 1 Tickets

0

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
2 / 0 / 20
11,169
1,117
9,508
5,445
3,437
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 2 / 5
8,397
840
114
2,100
692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
20
16 / 2 / 15
13,511
1,351
16,941
12,162
5,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
Triivumm
Skadi
20
27 / 0 / 15
16,137
1,614
42,678
10,241
4,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
18
1 / 2 / 15
10,851
1,085
10,013
12,890
6,713
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
116
6
Kills
46
47
Deaths
6
16
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
0
20
12
W
0
2
5
1.25
L
Chronos
IzzyZeebanz
Chronos
2
7
3
0.5
L
Nemesis
JCFox
Nemesis
2
7
3
0.5
L
Olorun
0
12
5
0.21
L
The Morrigan
MPiiee4
The Morrigan
1
11
2
0.18
W
Nemesis
16
2
15
11.75
W
Skadi
Triivumm
Skadi
27
0
15
34.5
L
Chaac
duglas_22
Chaac
1
10
3
0.25
W
Cthulhu
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,164
Damage
79,254
91,985
Taken
42,838
40,369
Mitigated
20,727
9,345
Healing
15,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,508
1,122
1,625
4,407
5,445
3,437
0
2,848
2,597
29,063
0
W
114
114
0
49
2,100
692
0
1,717
383
0
416
L
Chronos
IzzyZeebanz
Chronos
8,946
3,210
0
3,941
16,209
5,750
0
4,679
11,530
38,166
0
L
Nemesis
JCFox
Nemesis
5,383
1,569
0
467
19,173
7,397
0
3,393
15,780
0
13,362
L
Olorun
10,908
6,626
621
2,902
21,335
9,069
0
5,309
16,026
38,411
0
L
The Morrigan
MPiiee4
The Morrigan
8,148
4,263
0
0
15,856
8,267
0
2,158
13,519
17,278
886
W
Nemesis
16,941
10,375
177
2,559
12,162
5,453
0
7,076
5,086
0
23,272
W
Skadi
Triivumm
Skadi
42,678
31,542
0
4,872
10,241
4,432
0
6,552
3,689
0
73,123
L
Chaac
duglas_22
Chaac
1,779
335
0
1,414
19,412
9,886
0
3,982
15,430
0
7,864
W
Cthulhu
10,013
753
502
1,660
12,890
6,713
0
9,155
3,735
34,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,440
Gold Earned
60,065
156
Minions Killed
188
2
Camps Cleared
7
727,544
Distance Traveled
832,618
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,169
1,117
36
4
6
192,697
0
W
Anhur
8,397
840
0
0
0
35,899
0
L
Chronos
9,776
978
57
6
1
150,081
0
L
Nemesis
9,583
958
10
1
0
186,188
1
L
Olorun
9,414
941
47
5
1
150,683
0
L
The Morrigan
9,302
930
28
3
0
123,724
1
W
Nemesis
13,511
1,351
18
2
0
212,595
0
W
Skadi
16,137
1,614
65
7
0
195,036
0
L
Chaac
9,365
937
14
1
0
116,868
0
W
Cthulhu
10,851
1,085
69
7
1
196,391
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role