Player Matchup

Osiris
Osiris
Gold V
Longtop
Osiris
Gold V
Level 129
God Stats
8W - 5L
1,503 SR
Queue Stats
60W - 58L
1,504 MMR
Solo
Ravana
Ravana
Bronze III
Netveer
Ravana
Bronze III
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,554 MMR
Party 2
Janus
Janus
Bronze III
SimsaIIabim
Janus
Bronze III
Level 58
God Stats
1W - 2L
1,696 SR
Queue Stats
8W - 10L
1,459 MMR
Party 2
Fafnir
Fafnir
Silver II
WojtasWro
Fafnir
Silver II
Level 146
God Stats
9W - 15L
1,533 SR
Queue Stats
27W - 37L
1,504 MMR
Solo
Neith
Neith
Silver I
Xanderju
Neith
Silver I
Level 85
God Stats
40W - 22L
1,594 SR
Queue Stats
191W - 194L
1,506 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 90
1,565 SR
1,505 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 115
1,343 SR
1,504 MMR
Discordia
Discordia
Gold IV
Altie
Discordia
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Gold IV
Dioné
Sylvanus
Gold IV
Level 160
God Stats
28W - 20L
1,219 SR
Queue Stats
675W - 679L
1,507 MMR
Party 1
Hou Yi
Hou Yi
Gold V
EvaWhite
Hou Yi
Gold V
Level 81
God Stats
32W - 37L
1,303 SR
Queue Stats
400W - 398L
1,506 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
ceesardm99
Cu Chulainn
Bronze III
Level 42
God Stats
5W - 3L
1,500 SR
Queue Stats
64W - 51L
1,500 MMR
Solo
Thanatos
Thanatos
Gold I
xR4F4x
Thanatos
Gold I
Level 145
God Stats
7W - 11L
1,195 SR
Queue Stats
291W - 284L
1,507 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Longtop
Osiris
17
4 / 8 / 4
11,446
440
16,358
23,093
29,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ravana
Netveer
Ravana
20
5 / 10 / 8
13,629
524
12,596
21,239
11,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
6 / 3 / 10
13,463
518
24,788
18,836
7,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
WojtasWro
Fafnir
14
3 / 7 / 7
10,590
407
10,701
26,312
33,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
Xanderju
Neith
20
2 / 5 / 3
12,756
491
9,502
15,522
7,122
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ScyllaSetTsukuyomiDanzaburouHun Batz

VS

Bans
PersephoneNemesisKumbhakarnaSobekKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Altie
Discordia
20
6 / 1 / 13
15,616
601
23,327
11,741
5,111
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
Dioné
Sylvanus
19
2 / 5 / 17
14,003
539
9,550
25,390
26,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
EvaWhite
Hou Yi
20
1 / 4 / 9
14,974
576
8,994
20,786
8,944
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
ceesardm99
Cu Chulainn
20
9 / 3 / 9
15,598
600
21,737
36,210
47,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thanatos
xR4F4x
Thanatos
20
15 / 7 / 7
16,456
633
24,399
25,564
15,456
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
88
20
Kills
33
33
Deaths
20
32
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Discordia
Altie
Discordia
6
1
13
12.5
W
Sylvanus
Dioné
Sylvanus
2
5
17
2.1
W
Hou Yi
EvaWhite
Hou Yi
1
4
9
1.38
L
Osiris
Longtop
Osiris
4
8
4
0.75
L
Ravana
Netveer
Ravana
5
10
8
0.9
L
6
3
10
3.67
L
Fafnir
WojtasWro
Fafnir
3
7
7
0.93
L
Neith
Xanderju
Neith
2
5
3
0.7
W
Cu Chulainn
ceesardm99
Cu Chulainn
9
3
9
4.5
W
Thanatos
xR4F4x
Thanatos
15
7
7
2.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,945
Damage
88,007
105,002
Taken
119,691
88,685
Mitigated
103,519
18,510
Healing
65,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Altie
Discordia
23,327
775
1,039
3,692
11,741
5,111
2,699
5,105
6,484
108,909
0
W
Sylvanus
Dioné
Sylvanus
9,550
2,001
5,082
9,483
25,390
26,248
1,155
12,770
12,253
32,096
0
W
Hou Yi
EvaWhite
Hou Yi
8,994
4,926
0
9,994
20,786
8,944
7,265
5,451
15,239
0
121,870
L
Osiris
Longtop
Osiris
16,358
4,879
0
2,942
23,093
29,124
877
7,507
15,473
14,672
54,870
L
Ravana
Netveer
Ravana
12,596
4,109
0
2,369
21,239
11,242
0
5,883
15,179
0
95,654
L
24,788
1,308
9
3,553
18,836
7,927
0
7,515
10,947
113,466
0
L
Fafnir
WojtasWro
Fafnir
10,701
2,879
0
4,177
26,312
33,270
93
11,341
14,617
21,247
0
L
Neith
Xanderju
Neith
9,502
1,987
0
5,460
15,522
7,122
418
3,671
11,801
0
114,376
W
Cu Chulainn
ceesardm99
Cu Chulainn
21,737
3,593
0
15,113
36,210
47,760
1,651
8,472
27,491
22,846
84,811
W
Thanatos
xR4F4x
Thanatos
24,399
13,126
0
21,130
25,564
15,456
2,354
8,828
16,510
0
140,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,884
Gold Earned
76,647
692
Minions Killed
712
0
Camps Cleared
0
2,412,426
Distance Traveled
2,455,195
21
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
15,616
601
178
7
0
550,571
7
W
Sylvanus
14,003
539
30
1
0
447,796
11
W
Hou Yi
14,974
576
178
7
0
453,491
2
L
Osiris
11,446
440
122
5
0
469,449
2
L
Ravana
13,629
524
161
6
0
463,689
4
L
Janus
13,463
518
210
8
0
554,415
1
L
Fafnir
10,590
407
18
1
0
486,374
10
L
Neith
12,756
491
181
7
0
438,499
4
W
Cu Chulainn
15,598
600
159
6
0
520,272
11
W
Thanatos
16,456
633
167
6
0
483,065
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role