Player Matchup

Thanatos
Thanatos
Castilloangel109
Thanatos
Level 25
God Stats
44W - 33L
1,548 SR
Queue Stats
84W - 82L
1,496 Elo+
Solo
Terra
Terra
Gar4o1196
Terra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,246 Elo+
Solo
Khepri
Khepri
SimpIyValid
Khepri
Level 27
God Stats
21W - 17L
1,574 SR
Queue Stats
24W - 27L
1,494 Elo+
Solo
Kukulkan
Kukulkan
combative858deer
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,250 Elo+
Solo
Apollo
Apollo
xXxDBGxXx
Apollo
Level 27
God Stats
2W - 2L
1,485 SR
Queue Stats
11W - 11L
1,483 Elo+
Solo
Team Averages
Level 18
1,522 SR
1,394 Elo+

VS

Team Averages
Level 23
1,514 SR
1,418 Elo+
Medusa
Medusa
Anunnaki-C-R-P
Medusa
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 59L
1,455 Elo+
Solo
Susano
Susano
DRmoOnd0
Susano
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ginger_987
Cu Chulainn
Level 27
God Stats
16W - 24L
1,332 SR
Queue Stats
174W - 225L
1,251 Elo+
Solo
Fenrir
Fenrir
ManOnTheMoon1988
Fenrir
Level 18
God Stats
7W - 6L
1,500 SR
Queue Stats
85W - 88L
1,277 Elo+
Solo
Hades
Hades
SirCrazybone
Hades
Level 29
God Stats
52W - 23L
1,736 SR
Queue Stats
125W - 117L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 5 / 2
13,924
497
21,927
23,300
22,449
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Terra
Gar4o1196
Terra
14
0 / 10 / 5
9,524
340
1,208
19,532
8,385
Khepri
17
2 / 4 / 11
11,404
407
10,732
25,762
29,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
2 / 5 / 0
8,027
287
1,391
2,828
412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
xXxDBGxXx
Apollo
20
10 / 9 / 5
14,452
516
26,044
24,465
15,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 7 / 7
11,993
428
10,322
18,638
6,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Susano
DRmoOnd0
Susano
18
8 / 7 / 3
13,217
472
9,292
19,944
7,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
Ginger_987
Cu Chulainn
19
4 / 4 / 1
13,631
487
9,578
27,331
20,007
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
5 / 6 / 4
14,753
527
9,626
26,225
12,203
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
9 / 5 / 4
15,161
541
26,082
29,264
17,553
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
50
27
Kills
31
33
Deaths
29
23
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
7
7
1.21
L
13
5
2
2.8
W
Susano
DRmoOnd0
Susano
8
7
3
1.36
L
Terra
Gar4o1196
Terra
0
10
5
0.25
W
Cu Chulainn
Ginger_987
Cu Chulainn
4
4
1
1.13
W
5
6
4
1.17
L
Khepri
2
4
11
1.88
W
9
5
4
2.2
L
2
5
0
0.4
L
Apollo
xXxDBGxXx
Apollo
10
9
5
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,302
Damage
64,900
95,887
Taken
121,402
76,959
Mitigated
64,060
26,516
Healing
48,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,322
6,394
0
6,247
18,638
6,579
4,178
3,646
14,992
0
50,378
L
21,927
6,442
0
12,538
23,300
22,449
1,147
4,518
18,782
10,820
90,551
W
Susano
DRmoOnd0
Susano
9,292
3,211
0
5,522
19,944
7,718
300
3,486
16,458
0
88,635
L
Terra
Gar4o1196
Terra
1,208
510
582
871
19,532
8,385
0
5,531
14,001
19,157
0
W
Cu Chulainn
Ginger_987
Cu Chulainn
9,578
3,880
0
5,979
27,331
20,007
1,330
4,103
23,228
0
74,950
W
9,626
4,628
0
12,258
26,225
12,203
5,461
2,585
23,640
0
107,885
L
Khepri
10,732
1,473
0
3,286
25,762
29,789
50
7,535
18,227
41,660
0
W
26,082
3,808
815
17,692
29,264
17,553
4,914
9,649
19,615
92,081
0
L
1,391
735
0
0
2,828
412
12
0
2,828
6,066
0
L
Apollo
xXxDBGxXx
Apollo
26,044
18,612
0
9,239
24,465
15,924
1,728
8,818
15,647
9,102
104,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,331
Gold Earned
68,755
386
Minions Killed
588
0
Camps Cleared
0
1,851,967
Distance Traveled
2,119,135
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,993
428
60
2
0
385,050
2
L
Thanatos
13,924
497
156
6
0
454,160
0
W
Susano
13,217
472
87
3
0
490,318
4
L
Terra
9,524
340
18
1
0
341,194
0
W
Cu Chulainn
13,631
487
129
5
0
445,922
2
W
Fenrir
14,753
527
167
6
0
439,660
8
L
Khepri
11,404
407
51
2
0
493,428
3
W
Hades
15,161
541
145
5
0
358,185
0
L
Kukulkan
8,027
287
11
0
0
79,503
0
L
Apollo
14,452
516
150
5
0
483,682
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role