Player Matchup

Pele
Pele
 
Pele
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
AbyssalMars
Artio
Level 40
God Stats
22W - 7L
1,921 SR
Queue Stats
196W - 162L
1,662 Elo+
Party 2
Janus
Janus
Bnwy
Janus
Level 147
God Stats
6W - 3L
1,722 SR
Queue Stats
20W - 21L
1,583 Elo+
Party 2
Baba Yaga
Baba Yaga
Desolationbaby
Baba Yaga
Level 127
God Stats
6W - 1L
1,942 SR
Queue Stats
461W - 405L
1,648 Elo+
Party 2
Artemis
Artemis
MRcoolman702
Artemis
Level 121
God Stats
3W - 3L
1,504 SR
Queue Stats
428W - 359L
1,571 Elo+
Party 2
Team Averages
Level 112
1,718 SR
1,593 Elo+

VS

Team Averages
Level 57
1,553 SR
1,586 Elo+
Khepri
Khepri
Lao_Bae
Khepri
Level 91
God Stats
0W - 2L
1,500 SR
Queue Stats
472W - 454L
1,503 Elo+
Solo
Bakasura
Bakasura
Philthekril
Bakasura
Level 110
God Stats
2W - 4L
1,736 SR
Queue Stats
119W - 110L
1,625 Elo+
Party 1
Bellona
Bellona
TheToiletSlays
Bellona
Level 11
God Stats
1W - 1L
1,430 SR
Queue Stats
4W - 6L
1,601 Elo+
Party 1
Janus
Janus
VxG3TxxR3KTxV
Janus
Level 43
God Stats
13W - 8L
1,610 SR
Queue Stats
37W - 45L
1,648 Elo+
Party 1
Anhur
Anhur
hb151
Anhur
Level 29
God Stats
3W - 3L
1,488 SR
Queue Stats
152W - 132L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
2 / 4 / 6
9,031
602
5,815
11,842
3,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 3 / 14
8,737
582
2,836
12,562
7,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
Bnwy
Janus
16
7 / 2 / 1
9,788
653
9,877
9,090
2,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
Desolationbaby
Baba Yaga
13
3 / 1 / 4
8,258
551
8,949
6,294
2,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
MRcoolman702
Artemis
16
14 / 1 / 3
10,755
717
13,895
10,713
3,853
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Lao_Bae
Khepri
11
0 / 5 / 7
7,215
481
4,501
9,081
4,712
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bakasura
Philthekril
Bakasura
14
5 / 5 / 3
9,011
601
8,834
13,895
5,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 4 / 2
6,083
406
2,937
10,617
8,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 5 / 3
7,799
520
6,374
9,499
3,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
hb151
Anhur
11
2 / 8 / 2
7,074
472
3,206
11,521
3,300
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
27
27
Kills
10
11
Deaths
27
28
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
2
4
6
1.25
W
1
3
14
2.67
W
Janus
Bnwy
Janus
7
2
1
3.75
W
Baba Yaga
Desolationbaby
Baba Yaga
3
1
4
5
L
Khepri
Lao_Bae
Khepri
0
5
7
0.7
W
Artemis
MRcoolman702
Artemis
14
1
3
15.5
L
Bakasura
Philthekril
Bakasura
5
5
3
1.3
L
0
4
2
0.25
L
3
5
3
0.9
L
Anhur
hb151
Anhur
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,372
Damage
25,852
50,501
Taken
54,613
20,603
Mitigated
25,776
21,069
Healing
7,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
5,815
2,030
0
5,244
11,842
3,691
0
1,953
9,275
0
64,491
W
2,836
36
731
3,586
12,562
7,999
384
2,489
9,665
22,136
0
W
Janus
Bnwy
Janus
9,877
749
132
2,937
9,090
2,797
758
3,812
4,635
61,496
0
W
Baba Yaga
Desolationbaby
Baba Yaga
8,949
530
0
1,761
6,294
2,263
549
745
4,980
40,048
0
L
Khepri
Lao_Bae
Khepri
4,501
401
0
690
9,081
4,712
0
2,946
6,059
20,704
0
W
Artemis
MRcoolman702
Artemis
13,895
7,738
0
6,678
10,713
3,853
2,573
1,484
8,993
0
68,298
L
Bakasura
Philthekril
Bakasura
8,834
6,426
0
2,892
13,895
5,948
0
4,988
8,673
0
43,363
L
2,937
1,039
0
2,434
10,617
8,296
0
6,075
4,118
0
22,044
L
6,374
103
0
59
9,499
3,520
0
5,483
3,662
38,244
0
L
Anhur
hb151
Anhur
3,206
1,639
0
1,690
11,521
3,300
0
1,072
10,439
0
28,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,569
Gold Earned
37,182
439
Minions Killed
303
0
Camps Cleared
0
1,429,165
Distance Traveled
1,358,703
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,031
602
109
7
0
307,895
6
W
Artio
8,737
582
35
2
0
305,012
2
W
Janus
9,788
653
119
8
0
292,702
3
W
Baba Yaga
8,258
551
75
5
0
253,553
5
L
Khepri
7,215
481
29
2
0
292,556
5
W
Artemis
10,755
717
101
7
0
270,003
3
L
Bakasura
9,011
601
94
6
0
294,251
0
L
Bellona
6,083
406
57
4
0
246,047
0
L
Janus
7,799
520
78
5
0
276,899
1
L
Anhur
7,074
472
45
3
0
248,950
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role