Player Matchup

Hou Yi
Hou Yi
ALE00T
Hou Yi
Level 27
God Stats
8W - 5L
1,521 SR
Queue Stats
18W - 7L
1,649 Elo+
Solo
King Arthur
King Arthur
BouQC
King Arthur
Level 27
God Stats
19W - 21L
1,500 SR
Queue Stats
30W - 28L
1,500 Elo+
Party 1
Zeus
Zeus
Gengar2859
Zeus
Level 10
God Stats
8W - 6L
1,500 SR
Queue Stats
62W - 52L
1,421 Elo+
Party 1
Hachiman
Hachiman
JimLiteQc
Hachiman
Level 8
God Stats
26W - 22L
1,334 SR
Queue Stats
32W - 30L
1,421 Elo+
Party 1
Ymir
Ymir
Swadyzl
Ymir
Level 18
God Stats
24W - 19L
1,339 SR
Queue Stats
96W - 87L
1,371 Elo+
Solo
Team Averages
Level 18
1,439 SR
1,472 Elo+

VS

Team Averages
Level 16
1,612 SR
1,407 Elo+
Nu Wa
Nu Wa
Ace6563
Nu Wa
Level 21
God Stats
16W - 18L
1,593 SR
Queue Stats
97W - 95L
1,549 Elo+
Solo
Scylla
Scylla
ApolloVIX
Scylla
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,339 Elo+
Solo
Thor
Thor
FURSACHE
Thor
Level 13
God Stats
4W - 3L
1,832 SR
Queue Stats
24W - 25L
1,277 Elo+
Solo
Amaterasu
Amaterasu
Mystixical
Amaterasu
Level 26
God Stats
3W - 1L
1,669 SR
Queue Stats
73W - 58L
1,409 Elo+
Solo
Kukulkan
Kukulkan
ZoinksAVampire
Kukulkan
Level 8
God Stats
6W - 6L
1,467 SR
Queue Stats
22W - 29L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ALE00T
Hou Yi
17
7 / 2 / 12
10,860
1,086
12,328
10,651
3,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
BouQC
King Arthur
15
0 / 5 / 12
8,929
893
6,622
17,207
12,817
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
12 / 6 / 13
12,189
1,219
29,693
10,105
3,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
JimLiteQc
Hachiman
16
6 / 0 / 12
10,709
1,071
11,643
11,679
4,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Swadyzl
Ymir
16
1 / 0 / 13
9,952
995
4,838
11,044
8,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

239

VS

Team 2 Tickets

142

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ace6563
Nu Wa
15
1 / 3 / 9
9,569
957
16,441
11,930
3,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
ApolloVIX
Scylla
14
0 / 12 / 8
8,674
867
7,518
17,597
6,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
15
4 / 6 / 6
9,760
976
9,282
14,498
9,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Mystixical
Amaterasu
15
5 / 4 / 4
10,088
1,009
7,577
17,136
23,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
15
3 / 1 / 5
9,627
963
15,349
6,717
2,450
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
45
26
Kills
13
13
Deaths
26
62
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
ALE00T
Hou Yi
7
2
12
6.5
L
Nu Wa
Ace6563
Nu Wa
1
3
9
1.83
L
Scylla
ApolloVIX
Scylla
0
12
8
0.33
W
King Arthur
BouQC
King Arthur
0
5
12
1.2
L
Thor
4
6
6
1.17
W
12
6
13
3.08
W
Hachiman
JimLiteQc
Hachiman
6
0
12
12
L
Amaterasu
Mystixical
Amaterasu
5
4
4
1.75
W
Ymir
Swadyzl
Ymir
1
0
13
7.5
L
Kukulkan
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,124
Damage
56,167
60,686
Taken
67,878
32,986
Mitigated
45,237
9,176
Healing
5,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
ALE00T
Hou Yi
12,328
7,466
0
1,882
10,651
3,634
0
7,316
3,235
0
26,527
L
Nu Wa
Ace6563
Nu Wa
16,441
7,376
834
1,678
11,930
3,959
0
8,534
3,396
34,277
0
L
Scylla
ApolloVIX
Scylla
7,518
1,819
0
0
17,597
6,157
0
7,196
10,401
14,951
0
W
King Arthur
BouQC
King Arthur
6,622
642
846
360
17,207
12,817
0
12,066
4,951
36
19,220
L
Thor
9,282
1,538
0
293
14,498
9,377
0
6,997
7,501
0
15,619
W
29,693
2,218
0
958
10,105
3,614
0
5,724
4,285
55,461
0
W
Hachiman
JimLiteQc
Hachiman
11,643
7,095
0
4,146
11,679
4,069
0
7,436
4,193
0
33,586
L
Amaterasu
Mystixical
Amaterasu
7,577
4,078
711
2,312
17,136
23,294
0
7,445
9,691
0
14,532
W
Ymir
Swadyzl
Ymir
4,838
282
0
984
11,044
8,852
0
6,766
4,175
24,726
0
L
Kukulkan
15,349
1,195
0
0
6,717
2,450
0
4,374
2,343
49,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,639
Gold Earned
47,718
216
Minions Killed
166
1
Camps Cleared
2
901,474
Distance Traveled
896,294
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,860
1,086
35
4
1
173,607
0
L
Nu Wa
9,569
957
43
4
1
159,910
0
L
Scylla
8,674
867
18
2
0
170,132
0
W
King Arthur
8,929
893
24
2
0
185,177
2
L
Thor
9,760
976
11
1
0
175,973
0
W
Zeus
12,189
1,219
54
5
0
164,694
0
W
Hachiman
10,709
1,071
60
6
0
190,550
1
L
Amaterasu
10,088
1,009
11
1
0
192,205
2
W
Ymir
9,952
995
43
4
0
187,446
0
L
Kukulkan
9,627
963
83
8
1
198,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role