Player Matchup

Eset
Eset
Bartky
Eset
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 28L
1,795 Elo+
Solo
Anhur
Anhur
DouYuTv麒麟
Anhur
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
FiflannTv
Sobek
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
52W - 54L
1,500 Elo+
Solo
Bellona
Bellona
Marvinbell1988
Bellona
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Fenrir
Fenrir
Niat0
Fenrir
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 20
1,500 SR
1,559 Elo+

VS

Team Averages
Level 61
1,499 SR
1,569 Elo+
Sun Wukong
Sun Wukong
Joosse10
Sun Wukong
Level 11
God Stats
2W - 0L
1,291 SR
Queue Stats
13W - 9L
1,869 Elo+
Party 1
Yemoja
Yemoja
NKVSanitöter
Yemoja
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,374 Elo+
Solo
Bellona
Bellona
Risphaze
Bellona
Level 7
God Stats
3W - 0L
1,705 SR
Queue Stats
8W - 5L
1,536 Elo+
Party 2
Discordia
Discordia
SariusBlack
Discordia
Level 138
God Stats
3W - 5L
1,500 SR
Queue Stats
109W - 134L
1,567 Elo+
Party 1
Heimdallr
Heimdallr
lALLAHl
Heimdallr
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Bartky
Eset
6
0 / 4 / 1
4,430
443
1,784
5,275
1,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 2 / 0
4,853
485
1,107
6,658
1,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Sobek
FiflannTv
Sobek
9
0 / 0 / 0
5,163
516
1,238
5,709
3,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 4 / 2
4,427
443
1,535
5,908
3,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
Niat0
Fenrir
9
3 / 4 / 0
5,892
589
2,818
5,817
3,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Joosse10
Sun Wukong
11
3 / 0 / 3
6,527
653
3,110
6,307
4,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 0 / 4
5,503
550
1,541
3,251
1,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Risphaze
Bellona
10
3 / 1 / 0
5,871
587
1,538
4,896
4,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
SariusBlack
Discordia
11
6 / 2 / 3
6,936
694
8,117
3,878
960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
lALLAHl
Heimdallr
11
2 / 0 / 2
6,275
628
4,986
5,248
1,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
14
14
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Eset
Bartky
Eset
0
4
1
0.13
L
0
2
0
0
L
Sobek
FiflannTv
Sobek
0
0
0
0
W
Sun Wukong
Joosse10
Sun Wukong
3
0
3
4.5
L
0
4
2
0.25
W
0
0
4
2
L
Fenrir
Niat0
Fenrir
3
4
0
0.75
W
Bellona
Risphaze
Bellona
3
1
0
3
W
Discordia
SariusBlack
Discordia
6
2
3
3.75
W
Heimdallr
lALLAHl
Heimdallr
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,482
Damage
19,292
29,367
Taken
23,580
13,265
Mitigated
13,469
7,540
Healing
7,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
Bartky
Eset
1,784
197
0
1,633
5,275
1,275
0
2,540
2,187
13,687
0
L
1,107
214
0
2,654
6,658
1,810
0
1,762
4,725
0
28,356
L
Sobek
FiflannTv
Sobek
1,238
165
0
2,108
5,709
3,008
264
1,410
4,219
14,494
0
W
Sun Wukong
Joosse10
Sun Wukong
3,110
984
0
1,800
6,307
4,159
0
876
5,316
0
34,390
L
1,535
314
0
336
5,908
3,563
0
2,646
3,110
0
7,831
W
1,541
712
1,433
789
3,251
1,626
830
553
2,671
5,278
0
L
Fenrir
Niat0
Fenrir
2,818
235
0
809
5,817
3,609
0
654
5,141
2,284
22,697
W
Bellona
Risphaze
Bellona
1,538
691
0
550
4,896
4,848
1,061
2
4,806
3,497
24,378
W
Discordia
SariusBlack
Discordia
8,117
432
0
944
3,878
960
84
579
3,090
35,087
0
W
Heimdallr
lALLAHl
Heimdallr
4,986
2,088
0
2,454
5,248
1,876
0
802
4,446
0
31,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,765
Gold Earned
31,112
179
Minions Killed
263
0
Camps Cleared
0
987,624
Distance Traveled
934,404
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
4,430
443
32
3
0
156,975
1
L
Anhur
4,853
485
49
5
0
208,668
1
L
Sobek
5,163
516
22
2
0
219,264
6
W
Sun Wukong
6,527
653
66
7
0
187,342
1
L
Bellona
4,427
443
16
2
0
197,149
0
W
Yemoja
5,503
550
7
1
0
189,703
0
L
Fenrir
5,892
589
60
6
0
205,568
0
W
Bellona
5,871
587
68
7
0
170,273
0
W
Discordia
6,936
694
64
6
0
206,043
6
W
Heimdallr
6,275
628
58
6
0
181,043
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role