Player Matchup

Jing Wei
Jing Wei
Diamond IV
D4RKWIZ4RD
Jing Wei
Diamond IV
Level 160
God Stats
49W - 35L
1,962 SR
Queue Stats
453W - 425L
2,196 MMR
Party 2
Zeus
Zeus
Platinum I
ItzMarc
Zeus
Platinum I
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
335W - 254L
2,044 MMR
Party 2
Khepri
Khepri
Platinum IV
Luciio
Khepri
Platinum IV
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 29L
2,082 MMR
Party 1
Thanatos
Thanatos
Diamond V
NepShirakami
Thanatos
Diamond V
Level 160
God Stats
2W - 2L
1,753 SR
Queue Stats
57W - 40L
2,170 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum V
lawbyo
Tsukuyomi
Platinum V
Level 88
God Stats
5W - 3L
1,500 SR
Queue Stats
83W - 60L
2,020 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 144
1,643 SR
2,103 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 131
1,543 SR
1,889 MMR
Janus
Janus
Diamond IV
DixieNοrmous
Janus
Diamond IV
Level 108
God Stats
6W - 4L
1,717 SR
Queue Stats
59W - 64L
2,237 MMR
Party 3
Hachiman
Hachiman
Diamond IV
HedzeHog
Hachiman
Diamond IV
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
He Bo
He Bo
Diamond III
MastKiII
He Bo
Diamond III
Level 159
God Stats
9W - 8L
1,186 SR
Queue Stats
592W - 487L
2,225 MMR
Solo
Apollo
Apollo
Platinum IV
VeganaDestroyer
Apollo
Platinum IV
Level 160
God Stats
198W - 110L
1,813 SR
Queue Stats
532W - 464L
1,982 MMR
Solo
Fafnir
Fafnir
Diamond V
scuterabbit
Fafnir
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
D4RKWIZ4RD
Jing Wei
11
0 / 1 / 2
5,920
538
3,236
6,941
2,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
ItzMarc
Zeus
11
3 / 3 / 2
6,749
614
5,486
4,958
1,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
Luciio
Khepri
8
0 / 6 / 5
5,074
461
2,009
8,678
3,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
NepShirakami
Thanatos
11
6 / 4 / 1
6,596
600
5,203
8,667
3,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
lawbyo
Tsukuyomi
9
0 / 7 / 1
4,969
452
2,929
7,847
4,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
Chang'eSetScyllaNemesisNu Wa

VS

Bans
The MorriganArtioCu ChulainnGebSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 8
7,363
669
7,109
5,043
1,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
HedzeHog
Hachiman
11
1 / 2 / 5
6,422
584
4,999
6,284
1,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

He Bo
MastKiII
He Bo
14
7 / 1 / 6
7,823
711
5,892
5,910
1,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 1 / 3
8,084
735
6,006
6,840
2,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
8
2 / 3 / 8
5,863
533
3,976
8,914
5,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
9
Kills
21
21
Deaths
9
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
D4RKWIZ4RD
Jing Wei
0
1
2
1
W
5
2
8
4.5
W
Hachiman
HedzeHog
Hachiman
1
2
5
1.75
L
Zeus
ItzMarc
Zeus
3
3
2
1.33
L
Khepri
Luciio
Khepri
0
6
5
0.42
W
He Bo
MastKiII
He Bo
7
1
6
10
L
Thanatos
NepShirakami
Thanatos
6
4
1
1.63
W
6
1
3
7.5
L
Tsukuyomi
lawbyo
Tsukuyomi
0
7
1
0.07
W
Fafnir
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,863
Damage
27,982
37,091
Taken
32,991
15,122
Mitigated
12,966
11,628
Healing
13,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
D4RKWIZ4RD
Jing Wei
3,236
2,724
0
3,260
6,941
2,174
0
1,389
5,190
0
41,353
W
7,109
326
0
701
5,043
1,310
0
2,188
2,735
35,966
0
W
Hachiman
HedzeHog
Hachiman
4,999
2,639
0
3,274
6,284
1,596
21
756
5,528
0
40,805
L
Zeus
ItzMarc
Zeus
5,486
1,430
0
444
4,958
1,644
0
2,976
1,781
39,946
0
L
Khepri
Luciio
Khepri
2,009
168
0
1,168
8,678
3,340
0
4,793
3,473
10,137
0
W
He Bo
MastKiII
He Bo
5,892
244
0
2,810
5,910
1,948
0
1,564
4,272
54,460
0
L
Thanatos
NepShirakami
Thanatos
5,203
1,784
0
5,958
8,667
3,555
0
4,485
4,028
0
29,504
W
6,006
3,438
0
3,501
6,840
2,574
1,264
227
6,613
0
51,071
L
Tsukuyomi
lawbyo
Tsukuyomi
2,929
750
0
798
7,847
4,409
0
2,153
5,642
2,909
22,127
W
Fafnir
3,976
1,207
0
3,166
8,914
5,538
0
2,618
6,204
8,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,308
Gold Earned
35,555
300
Minions Killed
393
0
Camps Cleared
0
1,041,988
Distance Traveled
1,159,945
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,920
538
91
8
0
192,360
3
W
Janus
7,363
669
80
7
0
268,891
6
W
Hachiman
6,422
584
88
8
0
188,411
3
L
Zeus
6,749
614
89
8
0
189,557
4
L
Khepri
5,074
461
13
1
0
229,548
2
W
He Bo
7,823
711
109
10
0
236,576
3
L
Thanatos
6,596
600
69
6
0
219,936
4
W
Apollo
8,084
735
108
10
0
232,019
7
L
Tsukuyomi
4,969
452
38
3
0
210,587
3
W
Fafnir
5,863
533
8
1
0
234,048
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role