Player Matchup
Team Averages
Gold V
Average Tier
Level 153
1,500 SR
1,500
MMR
VS
Team Averages
Bronze III
Average Tier
Level 44
1,500 SR
1,308
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
møønbeam
Danzaburou
13
3 / 0 / 1
8,352
928
2,056
3,966
1,733
Gilded Arrow
+20
Basic Attack Damage
+50
Health
+7
Mp 5
PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.
Y10 Asi
+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed
PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.
VS
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
høneymøøn
Hades
5
0 / 4 / 0
5,094
566
133
3,213
749
Shoes of the Magi
+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed
Spear of Desolation
+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction
PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.
Match Insights
Player Kills, Deaths, and Assists
Damage Breakdown
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
5,094
566
0
0
0
23,781
0
W
8,352
928
68
8
0
100,418
0