Player Matchup

Hercules
Hercules
DGKSCARION
Hercules
Level 37
God Stats
14W - 17L
1,723 SR
Queue Stats
101W - 90L
1,627 Elo+
Party 1
Fenrir
Fenrir
JuanchoVilla1479
Fenrir
Level 28
God Stats
17W - 12L
1,553 SR
Queue Stats
171W - 110L
1,780 Elo+
Party 1
Hera
Hera
thatgayguythere
Hera
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 95L
2,026 Elo+
Party 1
Team Averages
Level 69
1,592 SR
1,811 Elo+

VS

Team Averages
Level 16
1,496 SR
1,361 Elo+
Cernunnos
Cernunnos
Dragon_l-lunter
Cernunnos
Level 29
God Stats
13W - 9L
1,500 SR
Queue Stats
71W - 95L
1,082 Elo+
Solo
Janus
Janus
Loney sac kc
Janus
Level 7
God Stats
0W - 1L
1,195 SR
Queue Stats
1W - 3L
1,658 Elo+
Solo
Cthulhu
Cthulhu
deadrose10
Cthulhu
Level 12
God Stats
1W - 2L
1,793 SR
Queue Stats
13W - 35L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DGKSCARION
Hercules
13
7 / 2 / 13
10,930
729
7,262
12,572
6,203
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
14 / 7 / 11
12,228
815
15,702
13,752
6,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
8 / 0 / 17
11,607
774
18,447
8,532
3,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dragon_l-lunter
Cernunnos
13
4 / 7 / 3
10,514
701
5,419
16,520
5,432
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

11
1 / 14 / 4
8,720
581
6,283
13,291
3,402
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
deadrose10
Cthulhu
13
4 / 8 / 3
9,723
648
6,121
18,712
19,429
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
19
29
Kills
9
9
Deaths
29
41
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hercules
DGKSCARION
Hercules
7
2
13
6.75
L
Cernunnos
Dragon_l-lunter
Cernunnos
4
7
3
0.79
W
14
7
11
2.79
L
1
14
4
0.21
L
Cthulhu
deadrose10
Cthulhu
4
8
3
0.69
W
8
0
17
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,411
Damage
17,823
34,856
Taken
48,523
15,424
Mitigated
28,263
10,992
Healing
1,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DGKSCARION
Hercules
7,262
2,607
954
4,281
12,572
6,203
842
5,518
6,913
0
19,222
L
Cernunnos
Dragon_l-lunter
Cernunnos
5,419
1,916
0
1,050
16,520
5,432
448
6,340
10,180
0
27,752
W
15,702
3,202
1,011
3,162
13,752
6,154
1,105
2,811
10,941
0
46,985
L
6,283
1,231
0
310
13,291
3,402
0
3,556
9,735
18,532
0
L
Cthulhu
deadrose10
Cthulhu
6,121
548
0
0
18,712
19,429
0
8,595
10,117
18,360
0
W
18,447
4,597
0
1,584
8,532
3,067
1,214
4,141
4,391
62,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,765
Gold Earned
28,957
155
Minions Killed
77
0
Camps Cleared
0
846,646
Distance Traveled
735,546
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,930
729
22
1
0
271,119
1
L
Cernunnos
10,514
701
32
2
0
237,382
1
W
Fenrir
12,228
815
46
3
0
294,243
0
L
Janus
8,720
581
12
1
0
221,422
1
L
Cthulhu
9,723
648
33
2
0
276,742
0
W
Hera
11,607
774
87
6
0
281,284
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role