Player Matchup

Artio
Artio
DarwinZ10
Artio
Level 16
God Stats
13W - 11L
1,648 SR
Queue Stats
340W - 311L
1,471 Elo+
Party 3
Apollo
Apollo
IcyChillOut
Apollo
Level 49
God Stats
9W - 4L
1,566 SR
Queue Stats
97W - 97L
1,500 Elo+
Solo
Scylla
Scylla
MataPut0s
Scylla
Level 47
God Stats
7W - 10L
1,117 SR
Queue Stats
153W - 201L
1,341 Elo+
Solo
Thor
Thor
XxMATICOxX
Thor
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Zambrano_DDW
Cthulhu
Level 81
God Stats
11W - 5L
1,675 SR
Queue Stats
204W - 195L
1,501 Elo+
Party 3
Team Averages
Level 64
1,501 SR
1,463 Elo+

VS

Team Averages
Level 45
1,459 SR
1,520 Elo+
Merlin
Merlin
JunLuden
Merlin
Level 39
God Stats
20W - 17L
1,600 SR
Queue Stats
201W - 211L
1,479 Elo+
Solo
King Arthur
King Arthur
Smitooth
King Arthur
Level 17
God Stats
13W - 19L
1,193 SR
Queue Stats
87W - 115L
1,319 Elo+
Party 1
Athena
Athena
Vebniment
Athena
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
shadowlegion11
Hachiman
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
1,730 Elo+
Party 2
Tsukuyomi
Tsukuyomi
themingway
Tsukuyomi
Level 33
God Stats
5W - 3L
1,500 SR
Queue Stats
13W - 14L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
DarwinZ10
Artio
16
2 / 5 / 13
10,531
527
4,654
16,298
16,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Apollo
18
9 / 3 / 4
11,087
554
12,282
14,511
5,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
MataPut0s
Scylla
15
4 / 6 / 3
9,912
496
6,507
10,595
3,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
6 / 2 / 10
10,914
546
12,134
17,978
7,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
Zambrano_DDW
Cthulhu
18
1 / 2 / 6
11,352
568
16,252
12,158
16,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JunLuden
Merlin
14
1 / 7 / 5
8,697
435
7,488
9,523
3,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
Smitooth
King Arthur
16
1 / 1 / 2
8,570
429
4,112
16,603
12,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
Vebniment
Athena
14
2 / 5 / 10
9,360
468
8,227
17,726
13,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
16
4 / 3 / 3
9,692
485
10,844
11,208
4,087
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
themingway
Tsukuyomi
17
10 / 6 / 5
10,824
541
19,437
16,445
10,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
43
22
Kills
18
18
Deaths
22
36
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Artio
DarwinZ10
Artio
2
5
13
1.7
W
Apollo
9
3
4
3.67
L
Merlin
JunLuden
Merlin
1
7
5
0.5
W
Scylla
MataPut0s
Scylla
4
6
3
0.92
L
King Arthur
Smitooth
King Arthur
1
1
2
2
L
Athena
Vebniment
Athena
2
5
10
1.4
W
6
2
10
5.5
W
Cthulhu
Zambrano_DDW
Cthulhu
1
2
6
2
L
Hachiman
4
3
3
1.83
L
Tsukuyomi
themingway
Tsukuyomi
10
6
5
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,829
Damage
50,108
71,540
Taken
71,505
49,746
Mitigated
44,579
21,347
Healing
16,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
DarwinZ10
Artio
4,654
493
1,597
4,086
16,298
16,020
150
4,520
11,677
27,338
0
W
Apollo
12,282
7,978
0
6,060
14,511
5,906
5,588
3,562
10,838
0
73,719
L
Merlin
JunLuden
Merlin
7,488
345
0
257
9,523
3,893
0
2,504
6,826
46,525
0
W
Scylla
MataPut0s
Scylla
6,507
518
0
1,387
10,595
3,390
162
2,106
8,367
45,713
0
L
King Arthur
Smitooth
King Arthur
4,112
386
0
6,927
16,603
12,506
322
8,874
7,139
0
36,844
L
Athena
Vebniment
Athena
8,227
1,495
0
2,052
17,726
13,484
285
5,030
12,465
33,348
0
W
12,134
1,775
0
4,876
17,978
7,934
438
2,937
14,884
0
59,270
W
Cthulhu
Zambrano_DDW
Cthulhu
16,252
1,318
1,141
2,200
12,158
16,496
70
2,538
9,113
78,427
0
L
Hachiman
10,844
5,357
0
5,129
11,208
4,087
985
1,938
9,205
0
58,220
L
Tsukuyomi
themingway
Tsukuyomi
19,437
3,957
0
2,208
16,445
10,609
0
7,766
8,457
6,978
61,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,796
Gold Earned
47,143
505
Minions Killed
401
0
Camps Cleared
0
1,918,816
Distance Traveled
1,701,392
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,531
527
55
3
0
417,784
9
W
Apollo
11,087
554
119
6
0
390,598
0
L
Merlin
8,697
435
93
5
0
213,892
4
W
Scylla
9,912
496
84
4
0
351,698
3
L
King Arthur
8,570
429
60
3
0
359,787
2
L
Athena
9,360
468
47
2
0
395,631
1
W
Thor
10,914
546
93
5
0
404,281
2
W
Cthulhu
11,352
568
154
8
0
354,455
5
L
Hachiman
9,692
485
111
6
0
346,933
5
L
Tsukuyomi
10,824
541
90
5
0
385,149
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role