Player Matchup

Ah Puch
Ah Puch
LilBotBags
Ah Puch
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 98L
1,724 Elo+
Solo
Sun Wukong
Sun Wukong
MarcosEdlp15M
Sun Wukong
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
131W - 101L
1,319 Elo+
Party 1
Fenrir
Fenrir
mauricio78965
Fenrir
Level 24
God Stats
1W - 2L
1,618 SR
Queue Stats
49W - 30L
1,496 Elo+
Party 1
Team Averages
Level 57
1,539 SR
1,513 Elo+

VS

Team Averages
Level 23
1,588 SR
1,530 Elo+
Merlin
Merlin
EbonyRage
Merlin
Level 29
God Stats
1W - 1L
1,285 SR
Queue Stats
40W - 53L
1,391 Elo+
Solo
Izanami
Izanami
HyperShinobi13
Izanami
Level 27
God Stats
7W - 3L
1,803 SR
Queue Stats
17W - 9L
1,599 Elo+
Solo
Ratatoskr
Ratatoskr
Wildnug
Ratatoskr
Level 12
God Stats
16W - 12L
1,677 SR
Queue Stats
55W - 37L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
LilBotBags
Ah Puch
9
1 / 7 / 1
7,219
602
6,091
7,750
2,919
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
MarcosEdlp15M
Sun Wukong
11
0 / 2 / 2
7,346
612
5,426
10,005
6,009
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 2 / 1
7,555
630
2,957
7,498
2,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
EbonyRage
Merlin
11
1 / 2 / 7
7,832
653
6,520
5,377
2,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

13
8 / 0 / 2
9,563
797
7,262
6,683
3,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
Wildnug
Ratatoskr
12
2 / 0 / 9
8,427
702
3,734
5,440
2,957
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
2
Kills
11
11
Deaths
2
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Merlin
EbonyRage
Merlin
1
2
7
2.25
W
8
0
2
9
L
Ah Puch
LilBotBags
Ah Puch
1
7
1
0.21
L
Sun Wukong
MarcosEdlp15M
Sun Wukong
0
2
2
0.5
W
Ratatoskr
Wildnug
Ratatoskr
2
0
9
6.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,474
Damage
17,516
25,253
Taken
17,500
11,698
Mitigated
9,039
3,273
Healing
5,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
EbonyRage
Merlin
6,520
791
0
500
5,377
2,622
259
2,028
3,349
22,079
0
W
7,262
4,682
0
2,419
6,683
3,460
790
2,397
4,286
2,618
42,516
L
Ah Puch
LilBotBags
Ah Puch
6,091
937
0
686
7,750
2,919
0
2,134
5,506
17,811
0
L
Sun Wukong
MarcosEdlp15M
Sun Wukong
5,426
895
0
1,443
10,005
6,009
0
2,998
6,832
0
35,375
W
Ratatoskr
Wildnug
Ratatoskr
3,734
557
0
3,048
5,440
2,957
416
1,727
3,713
0
20,411
L
2,957
419
0
1,144
7,498
2,770
0
2,031
5,442
0
26,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,120
Gold Earned
25,822
132
Minions Killed
174
0
Camps Cleared
0
674,112
Distance Traveled
642,092
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,832
653
50
4
0
199,820
1
W
Izanami
9,563
797
99
8
0
199,252
3
L
Ah Puch
7,219
602
33
3
0
182,886
0
L
Sun Wukong
7,346
612
56
5
0
240,332
4
W
Ratatoskr
8,427
702
25
2
0
243,020
3
L
Fenrir
7,555
630
43
4
0
250,894
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role