Player Matchup

Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
JzpCool04
Guan Yu
Level 47
God Stats
5W - 0L
1,500 SR
Queue Stats
116W - 114L
1,071 Elo+
Party 1
Ra
Ra
XxNova_StormsxX
Ra
Level 27
God Stats
7W - 5L
1,500 SR
Queue Stats
145W - 193L
1,071 Elo+
Party 1
Team Averages
Level 34
1,500 SR
1,214 Elo+

VS

Team Averages
Level 17
1,490 SR
1,237 Elo+
Ra
Ra
GoatsMags
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 37L
1,293 Elo+
Solo
Danzaburou
Danzaburou
UgoinDIE1
Danzaburou
Level 24
God Stats
15W - 11L
1,471 SR
Queue Stats
64W - 60L
1,259 Elo+
Solo
Tsukuyomi
Tsukuyomi
ohthagreat1
Tsukuyomi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,158 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
8 / 1 / 6
9,702
809
11,754
9,378
3,240
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Guan Yu
JzpCool04
Guan Yu
12
8 / 6 / 4
9,679
807
7,404
16,233
6,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
3 / 2 / 11
9,175
765
8,008
7,165
2,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 2
7,546
629
4,733
9,031
2,062
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
UgoinDIE1
Danzaburou
12
0 / 3 / 5
7,717
643
7,209
10,169
3,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
ohthagreat1
Tsukuyomi
11
7 / 9 / 0
8,955
746
8,829
13,522
7,531
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
19
Kills
9
9
Deaths
19
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
1
6
11
L
2
7
2
0.43
W
Guan Yu
JzpCool04
Guan Yu
8
6
4
1.67
L
Danzaburou
UgoinDIE1
Danzaburou
0
3
5
0.83
W
3
2
11
4.25
L
Tsukuyomi
ohthagreat1
Tsukuyomi
7
9
0
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,166
Damage
20,771
32,776
Taken
32,722
12,436
Mitigated
12,789
15,784
Healing
3,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,754
6,050
0
3,548
9,378
3,240
1,327
1,035
8,343
0
32,699
L
4,733
901
194
643
9,031
2,062
0
2,062
6,808
18,181
0
W
Guan Yu
JzpCool04
Guan Yu
7,404
1,615
1,067
6,459
16,233
6,984
644
2,922
13,311
0
27,028
L
Danzaburou
UgoinDIE1
Danzaburou
7,209
2,843
270
2,450
10,169
3,196
0
2,136
7,935
0
29,091
W
8,008
612
2,498
2,212
7,165
2,212
1,061
1,399
5,766
33,130
0
L
Tsukuyomi
ohthagreat1
Tsukuyomi
8,829
2,544
0
216
13,522
7,531
56
3,338
9,943
0
21,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,556
Gold Earned
24,218
139
Minions Killed
91
0
Camps Cleared
0
661,411
Distance Traveled
509,176
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,702
809
63
5
0
202,204
0
L
Ra
7,546
629
24
2
0
129,478
4
W
Guan Yu
9,679
807
24
2
0
229,652
3
L
Danzaburou
7,717
643
41
3
0
212,135
0
W
Ra
9,175
765
52
4
0
229,555
2
L
Tsukuyomi
8,955
746
26
2
0
167,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role