Player Matchup

Hou Yi
Hou Yi
ARMAN3S
Hou Yi
Level 127
God Stats
0W - 2L
1,781 SR
Queue Stats
43W - 43L
1,967 Elo+
Party 2
Ganesha
Ganesha
Marcoxd472YT
Ganesha
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
MinisculeWhale
Sobek
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
775W - 738L
1,596 Elo+
Solo
Hera
Hera
PandaSaurius
Hera
Level 140
God Stats
2W - 2L
1,500 SR
Queue Stats
60W - 42L
1,970 Elo+
Party 2
Thanatos
Thanatos
xlTonyStarklx
Thanatos
Level 160
God Stats
3W - 3L
1,753 SR
Queue Stats
186W - 152L
1,800 Elo+
Party 2
Team Averages
Level 143
1,607 SR
1,767 Elo+

VS

Team Averages
Level 126
1,469 SR
1,627 Elo+
Achilles
Achilles
Baiird
Achilles
Level 160
God Stats
7W - 12L
1,500 SR
Queue Stats
298W - 275L
1,658 Elo+
Solo
Aphrodite
Aphrodite
Drem3r1477
Aphrodite
Level 133
God Stats
3W - 0L
1,500 SR
Queue Stats
166W - 147L
1,687 Elo+
Party 1
Apollo
Apollo
Stokes1590
Apollo
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 10L
1,521 Elo+
Solo
Khepri
Khepri
TheNoLifeGamer
Khepri
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
440W - 387L
1,629 Elo+
Solo
Mercury
Mercury
evolve31
Mercury
Level 88
God Stats
16W - 5L
1,343 SR
Queue Stats
286W - 234L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ARMAN3S
Hou Yi
16
4 / 3 / 2
10,667
533
8,435
11,604
4,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
Marcoxd472YT
Ganesha
18
1 / 4 / 3
10,426
521
10,130
18,340
18,014
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 6 / 3
8,053
403
5,877
19,948
14,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
2 / 8 / 2
9,366
468
12,597
14,755
5,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
xlTonyStarklx
Thanatos
18
3 / 5 / 5
11,022
551
11,203
15,132
9,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Baiird
Achilles
17
4 / 2 / 7
11,184
559
12,639
18,925
19,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
Drem3r1477
Aphrodite
16
5 / 2 / 12
10,363
518
11,008
11,875
4,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
Stokes1590
Apollo
19
3 / 0 / 8
12,000
600
9,906
17,413
5,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 2 / 11
10,069
503
8,340
12,716
9,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mercury
evolve31
Mercury
20
12 / 4 / 10
12,607
630
18,285
18,903
5,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
73
10
Kills
25
26
Deaths
10
15
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
ARMAN3S
Hou Yi
4
3
2
1.67
W
Achilles
Baiird
Achilles
4
2
7
3.75
W
Aphrodite
Drem3r1477
Aphrodite
5
2
12
5.5
L
Ganesha
Marcoxd472YT
Ganesha
1
4
3
0.63
L
0
6
3
0.25
L
2
8
2
0.38
W
Apollo
Stokes1590
Apollo
3
0
8
7
W
1
2
11
3.25
W
Mercury
evolve31
Mercury
12
4
10
4.25
L
Thanatos
xlTonyStarklx
Thanatos
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,242
Damage
60,178
79,779
Taken
79,832
51,697
Mitigated
45,027
30,628
Healing
40,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
ARMAN3S
Hou Yi
8,435
4,037
0
3,647
11,604
4,208
922
3,198
8,336
0
58,557
W
Achilles
Baiird
Achilles
12,639
5,179
0
7,225
18,925
19,076
134
6,185
12,740
0
60,233
W
Aphrodite
Drem3r1477
Aphrodite
11,008
637
5,731
8,472
11,875
4,651
417
4,940
6,935
59,338
0
L
Ganesha
Marcoxd472YT
Ganesha
10,130
937
0
6,291
18,340
18,014
275
2,243
14,865
68,061
0
L
5,877
688
0
4,794
19,948
14,044
192
5,075
14,651
26,409
0
L
12,597
3,292
0
3,063
14,755
5,482
740
4,333
10,085
63,030
0
W
Apollo
Stokes1590
Apollo
9,906
6,607
0
12,780
17,413
5,667
3,425
2,496
14,917
0
114,497
W
8,340
575
0
1,882
12,716
9,688
57
6,038
6,678
26,766
0
W
Mercury
evolve31
Mercury
18,285
10,539
0
4,100
18,903
5,945
305
9,316
9,587
0
96,961
L
Thanatos
xlTonyStarklx
Thanatos
11,203
4,254
0
12,833
15,132
9,949
797
3,168
11,550
10,498
75,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,534
Gold Earned
56,223
509
Minions Killed
586
0
Camps Cleared
0
1,857,298
Distance Traveled
2,069,452
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,667
533
106
5
0
351,027
7
W
Achilles
11,184
559
111
6
0
392,535
4
W
Aphrodite
10,363
518
108
5
0
400,403
4
L
Ganesha
10,426
521
113
6
0
359,904
3
L
Sobek
8,053
403
36
2
0
382,231
5
L
Hera
9,366
468
117
6
0
345,577
6
W
Apollo
12,000
600
191
10
0
393,146
2
W
Khepri
10,069
503
35
2
0
444,613
8
W
Mercury
12,607
630
141
7
0
438,755
1
L
Thanatos
11,022
551
137
7
0
418,559
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role