Player Matchup

Cerberus
Cerberus
A1Roast_a_botch
Cerberus
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 14L
1,199 Elo+
Solo
Odin
Odin
Crusadr frog
Odin
Level 44
God Stats
7W - 3L
1,543 SR
Queue Stats
21W - 17L
1,489 Elo+
Party 2
Zeus
Zeus
saiaku no un
Zeus
Level 29
God Stats
9W - 2L
1,519 SR
Queue Stats
24W - 19L
1,590 Elo+
Party 2
Team Averages
Level 29
1,521 SR
1,426 Elo+

VS

Team Averages
Level 33
1,636 SR
1,433 Elo+
Cupid
Cupid
Jakk da Man
Cupid
Level 13
God Stats
1W - 0L
1,822 SR
Queue Stats
3W - 2L
1,259 Elo+
Solo
Anubis
Anubis
Ruger54321
Anubis
Level 65
God Stats
8W - 6L
1,587 SR
Queue Stats
64W - 66L
1,560 Elo+
Party 1
Ares
Ares
lilgrouchyhall1
Ares
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 38L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
0 / 4 / 10
8,944
559
3,352
10,788
4,923
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
4 / 3 / 8
10,303
644
8,078
16,464
15,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
9 / 5 / 4
11,238
702
14,025
8,669
2,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 6
10,644
665
7,831
9,606
3,798
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
Ruger54321
Anubis
16
6 / 5 / 5
11,671
729
17,476
12,766
7,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 4 / 8
10,164
635
4,441
13,360
14,363
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
31
13
Kills
12
12
Deaths
14
22
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
4
10
1.25
L
4
3
8
2.67
W
4
5
6
1.4
W
Anubis
Ruger54321
Anubis
6
5
5
1.7
W
2
4
8
1.5
L
9
5
4
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,455
Damage
29,748
35,921
Taken
35,732
22,588
Mitigated
25,503
6,036
Healing
8,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
3,352
22
0
1,992
10,788
4,923
0
7,499
3,289
17,595
0
L
8,078
2,229
0
1,872
16,464
15,126
393
8,497
7,967
0
32,791
W
7,831
4,875
420
1,875
9,606
3,798
1,065
5,399
3,957
0
36,735
W
Anubis
Ruger54321
Anubis
17,476
766
0
5,585
12,766
7,342
814
7,009
5,582
78,624
0
W
4,441
263
0
319
13,360
14,363
420
4,997
8,188
17,870
0
L
14,025
1,086
1,123
1,049
8,669
2,539
685
5,935
2,734
42,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,485
Gold Earned
32,479
156
Minions Killed
184
0
Camps Cleared
0
727,045
Distance Traveled
776,332
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,944
559
52
3
0
224,460
3
L
Odin
10,303
644
46
3
0
276,096
3
W
Cupid
10,644
665
42
3
0
258,736
0
W
Anubis
11,671
729
114
7
0
250,354
2
W
Ares
10,164
635
28
2
0
267,242
0
L
Zeus
11,238
702
58
4
0
226,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role