Player Matchup

Chiron
Chiron
Akkiii
Chiron
Level 123
God Stats
3W - 4L
1,500 SR
Queue Stats
262W - 221L
1,612 Elo+
Solo
Amaterasu
Amaterasu
Caffеinе
Amaterasu
Level 160
God Stats
8W - 7L
1,500 SR
Queue Stats
364W - 263L
1,181 Elo+
Party 1
Vulcan
Vulcan
CrispyBirb
Vulcan
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 20L
1,831 Elo+
Party 1
Chang'e
Chang'e
Xaratom
Chang'e
Level 126
God Stats
1W - 3L
1,919 SR
Queue Stats
376W - 179L
1,432 Elo+
Party 1
Fenrir
Fenrir
no0-_-0op
Fenrir
Level 119
God Stats
10W - 12L
1,500 SR
Queue Stats
712W - 739L
1,485 Elo+
Solo
Team Averages
Level 137
1,584 SR
1,508 Elo+

VS

Team Averages
Level 146
1,500 SR
1,699 Elo+
Sylvanus
Sylvanus
Avariсe
Sylvanus
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 29L
1,846 Elo+
Party 2
Artemis
Artemis
BamBamBamBoem
Artemis
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 36L
1,800 Elo+
Solo
Agni
Agni
Refinement
Agni
Level 112
God Stats
2W - 3L
1,500 SR
Queue Stats
170W - 182L
1,584 Elo+
Solo
Kali
Kali
mano
Kali
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 66L
1,756 Elo+
Party 2
Da Ji
Da Ji
uAbesar
Da Ji
Level 159
God Stats
5W - 7L
1,500 SR
Queue Stats
402W - 437L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Akkiii
Chiron
20
10 / 5 / 18
13,711
807
24,237
16,372
9,231
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
Caffеinе
Amaterasu
19
4 / 6 / 17
12,585
740
7,786
24,621
25,221
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Vulcan
CrispyBirb
Vulcan
20
10 / 5 / 16
14,742
867
30,086
13,962
6,786
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Xaratom
Chang'e
20
6 / 5 / 18
12,838
755
20,529
20,702
9,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Fenrir
no0-_-0op
Fenrir
18
7 / 6 / 9
11,940
702
12,058
20,734
14,720
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Avariсe
Sylvanus
20
4 / 6 / 18
13,313
783
15,436
27,281
31,336
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
20
5 / 9 / 11
12,727
749
12,716
17,990
9,707
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
5 / 8 / 13
11,991
705
21,803
17,373
8,481
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
mano
Kali
19
8 / 8 / 11
13,335
784
18,243
23,067
16,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Da Ji
uAbesar
Da Ji
19
3 / 7 / 15
11,313
665
12,334
17,587
12,911
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
93
37
Kills
25
27
Deaths
38
78
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Chiron
Akkiii
Chiron
10
5
18
3.8
L
Sylvanus
Avariсe
Sylvanus
4
6
18
2.17
L
Artemis
5
9
11
1.17
W
Amaterasu
Caffеinе
Amaterasu
4
6
17
2.08
W
Vulcan
CrispyBirb
Vulcan
10
5
16
3.6
L
5
8
13
1.44
W
Chang'e
Xaratom
Chang'e
6
5
18
3
L
Kali
mano
Kali
8
8
11
1.69
W
Fenrir
no0-_-0op
Fenrir
7
6
9
1.92
L
Da Ji
uAbesar
Da Ji
3
7
15
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,696
Damage
80,532
96,391
Taken
103,298
65,117
Mitigated
79,030
33,172
Healing
38,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Akkiii
Chiron
24,237
9,446
1,897
3,735
16,372
9,231
2,887
6,509
9,142
0
51,892
L
Sylvanus
Avariсe
Sylvanus
15,436
2,601
12,687
11,261
27,281
31,336
73
13,812
13,415
23,408
0
L
Artemis
12,716
4,828
2,187
1,279
17,990
9,707
2,499
7,761
10,229
0
46,743
W
Amaterasu
Caffеinе
Amaterasu
7,786
2,985
2,158
4,732
24,621
25,221
452
8,795
14,969
0
15,728
W
Vulcan
CrispyBirb
Vulcan
30,086
7,813
0
40
13,962
6,786
680
6,757
6,949
66,547
0
L
21,803
426
1,648
1,778
17,373
8,481
0
7,757
9,600
34,794
0
W
Chang'e
Xaratom
Chang'e
20,529
1,000
7,247
10,244
20,702
9,159
914
6,132
14,271
36,384
0
L
Kali
mano
Kali
18,243
8,812
1,258
6,331
23,067
16,595
532
10,279
12,756
0
34,343
W
Fenrir
no0-_-0op
Fenrir
12,058
2,152
1,102
2,017
20,734
14,720
868
6,985
13,221
0
16,544
L
Da Ji
uAbesar
Da Ji
12,334
2,072
0
537
17,587
12,911
588
10,898
6,683
0
21,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,816
Gold Earned
62,679
202
Minions Killed
176
0
Camps Cleared
0
1,506,835
Distance Traveled
1,320,634
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,711
807
55
3
0
263,181
0
L
Sylvanus
13,313
783
16
1
0
272,680
0
L
Artemis
12,727
749
75
4
0
246,654
5
W
Amaterasu
12,585
740
12
1
0
325,521
1
W
Vulcan
14,742
867
84
5
0
344,528
1
L
Agni
11,991
705
41
2
0
242,526
0
W
Chang'e
12,838
755
37
2
0
263,362
2
L
Kali
13,335
784
22
1
0
272,381
3
W
Fenrir
11,940
702
14
1
0
310,243
0
L
Da Ji
11,313
665
22
1
0
286,393
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role