Player Matchup

Pele
Pele
Lokéku
Pele
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
MutilationFilth
Ganesha
Level 27
God Stats
1W - 0L
1,304 SR
Queue Stats
6W - 2L
1,608 Elo+
Party 1
Anhur
Anhur
Pallagria
Anhur
Level 26
God Stats
6W - 7L
1,420 SR
Queue Stats
12W - 13L
1,367 Elo+
Solo
Nu Wa
Nu Wa
ProudlyModified
Nu Wa
Level 28
God Stats
4W - 0L
1,575 SR
Queue Stats
6W - 2L
1,608 Elo+
Party 1
Skadi
Skadi
jordanlu100
Skadi
Level 28
God Stats
21W - 20L
1,480 SR
Queue Stats
50W - 63L
1,330 Elo+
Solo
Team Averages
Level 25
1,456 SR
1,483 Elo+

VS

Team Averages
Level 19
1,600 SR
1,515 Elo+
Odin
Odin
ElGuanilazo
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
Gardinor
Olorun
Level 21
God Stats
9W - 5L
1,694 SR
Queue Stats
20W - 27L
1,414 Elo+
Solo
Cabrakan
Cabrakan
Geilegrille
Cabrakan
Level 21
God Stats
2W - 5L
1,414 SR
Queue Stats
8W - 7L
1,648 Elo+
Solo
Ratatoskr
Ratatoskr
Hockstetter
Ratatoskr
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 12L
1,276 Elo+
Solo
Izanami
Izanami
MaxwellVolt69
Izanami
Level 24
God Stats
5W - 2L
1,894 SR
Queue Stats
48W - 40L
1,735 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Lokéku
Pele
14
7 / 2 / 11
9,153
610
6,107
10,119
3,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 3 / 8
7,416
494
2,329
9,540
4,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
Pallagria
Anhur
11
3 / 1 / 5
7,082
472
3,767
4,712
1,300
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
8 / 1 / 8
8,826
588
9,241
4,713
1,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 3 / 7
7,782
519
6,988
7,030
2,391
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 3
7,053
470
3,160
7,033
3,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
Gardinor
Olorun
10
0 / 5 / 1
6,407
427
3,817
10,129
3,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
Geilegrille
Cabrakan
10
2 / 4 / 4
6,545
436
4,564
7,457
5,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
Hockstetter
Ratatoskr
12
3 / 4 / 0
7,464
498
3,931
8,030
2,380
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
12
3 / 4 / 2
7,674
512
5,910
9,945
2,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
20
21
Kills
10
10
Deaths
22
39
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
L
Olorun
Gardinor
Olorun
0
5
1
0.1
L
Cabrakan
Geilegrille
Cabrakan
2
4
4
1
L
Ratatoskr
Hockstetter
Ratatoskr
3
4
0
0.75
W
Pele
Lokéku
Pele
7
2
11
6.25
L
Izanami
3
4
2
1
W
0
3
8
1.33
W
Anhur
Pallagria
Anhur
3
1
5
5.5
W
8
1
8
12
W
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,432
Damage
21,382
36,114
Taken
42,594
12,692
Mitigated
17,524
7,448
Healing
10,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,160
1,795
0
150
7,033
3,933
380
1,763
5,270
0
13,296
L
Olorun
Gardinor
Olorun
3,817
1,440
72
4,138
10,129
3,155
1,090
2,891
7,238
32,137
0
L
Cabrakan
Geilegrille
Cabrakan
4,564
674
0
434
7,457
5,631
342
2,391
5,066
14,314
0
L
Ratatoskr
Hockstetter
Ratatoskr
3,931
464
0
2,003
8,030
2,380
1,516
1,687
6,343
0
32,562
W
Pele
Lokéku
Pele
6,107
2,152
0
3,772
10,119
3,095
1,336
1,142
8,877
0
47,354
L
Izanami
5,910
3,242
0
3,766
9,945
2,425
145
2,838
7,107
0
49,266
W
2,329
241
0
1,210
9,540
4,506
0
1,796
7,544
24,091
0
W
Anhur
Pallagria
Anhur
3,767
1,150
0
879
4,712
1,300
235
1,114
3,523
0
17,791
W
9,241
2,184
0
1,117
4,713
1,400
129
1,660
2,978
43,246
0
W
6,988
2,332
0
470
7,030
2,391
1,309
2,394
4,611
0
37,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,259
Gold Earned
35,143
297
Minions Killed
260
0
Camps Cleared
0
1,347,690
Distance Traveled
1,362,115
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,053
470
32
2
0
308,048
0
L
Olorun
6,407
427
50
3
0
236,029
1
L
Cabrakan
6,545
436
21
1
0
236,840
1
L
Ratatoskr
7,464
498
70
5
0
319,053
0
W
Pele
9,153
610
92
6
0
265,988
1
L
Izanami
7,674
512
87
6
0
262,145
3
W
Ganesha
7,416
494
19
1
0
270,346
4
W
Anhur
7,082
472
53
4
0
254,797
2
W
Nu Wa
8,826
588
70
5
0
265,643
2
W
Skadi
7,782
519
63
4
0
290,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role