Player Matchup

Terra
Terra
AhoyOceanMeat
Terra
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BRUTALKILLSHOT
Kukulkan
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,492 Elo+
Party 2
Chernobog
Chernobog
BigTendie
Chernobog
Level 104
God Stats
1W - 0L
1,695 SR
Queue Stats
23W - 28L
1,298 Elo+
Party 2
Chaac
Chaac
KingTHC
Chaac
Level 41
God Stats
6W - 5L
1,616 SR
Queue Stats
128W - 147L
1,367 Elo+
Solo
Hun Batz
Hun Batz
MrEazyt7
Hun Batz
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 35L
1,568 Elo+
Party 2
Team Averages
Level 71
1,562 SR
1,445 Elo+

VS

Team Averages
Level 70
1,542 SR
1,380 Elo+
Xing Tian
Xing Tian
CaptainReptilien
Xing Tian
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,328 Elo+
Party 1
Skadi
Skadi
JexedJ
Skadi
Level 93
God Stats
13W - 18L
1,731 SR
Queue Stats
153W - 149L
1,401 Elo+
Party 1
Zeus
Zeus
Mechagod2
Zeus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 72L
1,487 Elo+
Party 1
Raijin
Raijin
RevolDragon
Raijin
Level 136
God Stats
20W - 14L
1,479 SR
Queue Stats
113W - 123L
1,467 Elo+
Solo
Neith
Neith
xetch
Neith
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 33L
1,217 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 8
9,263
1,323
9,514
6,830
3,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
13
2 / 0 / 10
7,819
1,117
4,575
1,805
702
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
BigTendie
Chernobog
15
4 / 0 / 12
8,667
1,238
6,958
2,654
1,042
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
KingTHC
Chaac
14
2 / 0 / 12
7,962
1,137
5,506
7,607
5,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hun Batz
MrEazyt7
Hun Batz
14
5 / 0 / 8
8,867
1,267
7,171
5,525
2,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

376

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
12
0 / 5 / 0
7,343
1,049
4,084
14,095
8,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
JexedJ
Skadi
12
0 / 3 / 0
6,791
970
4,959
8,819
2,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zeus
12
0 / 6 / 0
6,668
953
4,500
5,937
1,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
11
0 / 0 / 0
6,536
934
1,015
0
0
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
xetch
Neith
12
0 / 5 / 0
6,900
986
5,411
9,799
3,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
0
19
Kills
0
0
Deaths
19
50
Assists
0
Player
Kills
Deaths
Assists
KDA
W
6
0
8
10
W
Kukulkan
2
0
10
7
W
Chernobog
BigTendie
Chernobog
4
0
12
10
L
Xing Tian
0
5
0
0
L
Skadi
JexedJ
Skadi
0
3
0
0
W
Chaac
KingTHC
Chaac
2
0
12
8
L
Zeus
0
6
0
0
W
Hun Batz
MrEazyt7
Hun Batz
5
0
8
9
L
Raijin
0
0
0
0
L
Neith
xetch
Neith
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,724
Damage
19,969
24,421
Taken
38,650
13,829
Mitigated
16,378
11,759
Healing
2,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,514
581
4,138
4,246
6,830
3,751
0
3,018
3,734
16,505
0
W
Kukulkan
4,575
169
0
0
1,805
702
0
644
1,097
29,994
0
W
Chernobog
BigTendie
Chernobog
6,958
4,268
0
457
2,654
1,042
0
934
1,638
0
18,450
L
Xing Tian
4,084
504
0
624
14,095
8,429
0
5,285
8,660
14,319
0
L
Skadi
JexedJ
Skadi
4,959
1,952
0
615
8,819
2,775
0
4,021
4,798
0
20,796
W
Chaac
KingTHC
Chaac
5,506
678
0
2,099
7,607
5,948
0
2,353
5,197
0
12,128
L
Zeus
4,500
649
0
179
5,937
1,846
0
1,123
4,789
13,436
0
W
Hun Batz
MrEazyt7
Hun Batz
7,171
2,171
0
819
5,525
2,386
0
2,271
3,156
0
25,118
L
Raijin
1,015
219
0
0
0
0
0
0
0
6,794
0
L
Neith
xetch
Neith
5,411
1,885
0
1,389
9,799
3,328
0
3,660
5,989
0
17,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,578
Gold Earned
34,238
162
Minions Killed
110
8
Camps Cleared
3
771,378
Distance Traveled
485,639
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,263
1,323
11
2
1
155,805
3
W
Kukulkan
7,819
1,117
68
10
2
144,006
0
W
Chernobog
8,667
1,238
40
6
1
143,657
0
L
Xing Tian
7,343
1,049
24
3
1
131,961
0
L
Skadi
6,791
970
28
4
0
113,632
0
W
Chaac
7,962
1,137
11
2
0
154,671
0
L
Zeus
6,668
953
14
2
1
76,586
0
W
Hun Batz
8,867
1,267
32
5
4
173,239
0
L
Raijin
6,536
934
13
2
0
59,936
0
L
Neith
6,900
986
31
4
1
103,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role