Player Matchup

Discordia
Discordia
Akhtar80
Discordia
Level 29
God Stats
0W - 2L
1,375 SR
Queue Stats
29W - 29L
1,546 Elo+
Party 1
Mercury
Mercury
DoctorRaza
Mercury
Level 27
God Stats
1W - 6L
1,179 SR
Queue Stats
24W - 25L
1,431 Elo+
Party 1
Cabrakan
Cabrakan
Faraliz
Cabrakan
Level 22
God Stats
2W - 5L
1,418 SR
Queue Stats
102W - 93L
1,459 Elo+
Party 2
Anhur
Anhur
Thomas2016
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,273 Elo+
Solo
Ra
Ra
farasos
Ra
Level 24
God Stats
40W - 36L
1,562 SR
Queue Stats
104W - 94L
1,482 Elo+
Party 2
Team Averages
Level 21
1,407 SR
1,438 Elo+

VS

Team Averages
Level 19
1,370 SR
1,402 Elo+
Chernobog
Chernobog
Knightmmare1730
Chernobog
Level 21
God Stats
19W - 13L
1,733 SR
Queue Stats
19W - 14L
1,565 Elo+
Solo
Olorun
Olorun
MVSurfTurf
Olorun
Level 14
God Stats
1W - 0L
1,276 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Izanami
Izanami
People9054
Izanami
Level 7
God Stats
53W - 53L
986 SR
Queue Stats
60W - 61L
931 Elo+
Solo
Ares
Ares
RustySteaknife
Ares
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
15W - 11L
1,500 Elo+
Solo
Guan Yu
Guan Yu
ferrerbg
Guan Yu
Level 24
God Stats
14W - 12L
1,355 SR
Queue Stats
386W - 394L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Akhtar80
Discordia
20
4 / 4 / 9
13,746
1,057
22,422
12,506
6,743
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
DoctorRaza
Mercury
18
8 / 8 / 2
13,737
1,057
18,042
20,648
7,923
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
Faraliz
Cabrakan
20
4 / 13 / 12
14,211
1,093
35,582
38,723
50,757
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anhur
15
0 / 5 / 2
10,042
772
680
6,989
2,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

19
2 / 11 / 8
12,518
963
15,780
18,484
9,777
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Knightmmare1730
Chernobog
18
4 / 3 / 17
12,101
931
9,308
17,877
6,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
MVSurfTurf
Olorun
20
5 / 4 / 23
13,743
1,057
16,385
19,633
7,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
People9054
Izanami
20
15 / 5 / 18
15,051
1,158
25,564
15,303
5,523
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
6 / 5 / 22
13,360
1,028
15,897
20,623
14,954
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Guan Yu
ferrerbg
Guan Yu
20
11 / 1 / 20
14,906
1,147
21,886
25,208
35,784
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
141
18
Kills
41
41
Deaths
18
33
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Discordia
Akhtar80
Discordia
4
4
9
2.13
L
Mercury
DoctorRaza
Mercury
8
8
2
1.13
L
Cabrakan
Faraliz
Cabrakan
4
13
12
0.77
W
Chernobog
Knightmmare1730
Chernobog
4
3
17
4.17
W
Olorun
MVSurfTurf
Olorun
5
4
23
4.13
W
Izanami
People9054
Izanami
15
5
18
4.8
W
6
5
22
3.4
L
Anhur
0
5
2
0.2
L
2
11
8
0.55
W
Guan Yu
ferrerbg
Guan Yu
11
1
20
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,506
Damage
89,040
97,350
Taken
98,644
77,259
Mitigated
70,589
13,864
Healing
26,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Akhtar80
Discordia
22,422
3,115
0
3,096
12,506
6,743
0
5,558
6,948
61,268
0
L
Mercury
DoctorRaza
Mercury
18,042
13,312
0
4,251
20,648
7,923
0
6,810
13,838
0
31,294
L
Cabrakan
Faraliz
Cabrakan
35,582
1,611
0
1,725
38,723
50,757
0
14,771
23,952
56,631
0
W
Chernobog
Knightmmare1730
Chernobog
9,308
8,652
0
2,446
17,877
6,632
0
13,197
4,680
0
26,962
W
Olorun
MVSurfTurf
Olorun
16,385
12,419
1,995
8,466
19,633
7,696
0
14,113
5,520
51,779
0
W
Izanami
People9054
Izanami
25,564
17,259
0
0
15,303
5,523
0
12,571
2,732
0
57,909
W
15,897
291
0
0
20,623
14,954
0
17,428
3,195
22,216
0
L
Anhur
680
680
0
572
6,989
2,059
0
1,100
5,889
0
4,531
L
15,780
2,568
3,105
1,115
18,484
9,777
0
4,043
14,441
44,486
0
W
Guan Yu
ferrerbg
Guan Yu
21,886
5,262
4,818
8,556
25,208
35,784
0
16,475
8,733
0
42,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,254
Gold Earned
69,161
233
Minions Killed
280
4
Camps Cleared
5
960,561
Distance Traveled
1,062,106
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
13,746
1,057
85
7
0
254,165
1
L
Mercury
13,737
1,057
30
2
3
265,036
0
L
Cabrakan
14,211
1,093
45
3
0
198,348
0
W
Chernobog
12,101
931
48
4
0
170,744
0
W
Olorun
13,743
1,057
91
7
0
184,228
1
W
Izanami
15,051
1,158
94
7
1
209,478
0
W
Ares
13,360
1,028
13
1
0
208,159
0
L
Anhur
10,042
772
4
0
1
64,842
0
L
Ra
12,518
963
69
5
0
178,170
0
W
Guan Yu
14,906
1,147
34
3
4
289,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role