Player Matchup

Agni
Agni
BobkeDeBouwer
Agni
Level 76
God Stats
16W - 12L
1,732 SR
Queue Stats
197W - 162L
1,608 Elo+
Party 1
Danzaburou
Danzaburou
Felyx420
Danzaburou
Level 109
God Stats
9W - 9L
1,273 SR
Queue Stats
117W - 126L
1,392 Elo+
Party 1
Sylvanus
Sylvanus
XEugeneShr3kkerX
Sylvanus
Level 68
God Stats
14W - 3L
1,298 SR
Queue Stats
170W - 186L
1,514 Elo+
Party 1
Bakasura
Bakasura
destroyer89
Bakasura
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
xXKillMePlsXx
Horus
Level 34
God Stats
7W - 3L
1,551 SR
Queue Stats
326W - 292L
1,483 Elo+
Party 1
Team Averages
Level 81
1,471 SR
1,499 Elo+

VS

Team Averages
Level 46
1,456 SR
1,532 Elo+
Cu Chulainn
Cu Chulainn
MozzeltheAxo
Cu Chulainn
Level 34
God Stats
1W - 3L
1,280 SR
Queue Stats
209W - 201L
1,359 Elo+
Solo
Thoth
Thoth
TamerNL
Thoth
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 189L
1,411 Elo+
Party 2
Ullr
Ullr
Zolonari
Ullr
Level 46
God Stats
53W - 24L
1,500 SR
Queue Stats
337W - 192L
1,942 Elo+
Solo
Ne Zha
Ne Zha
istone_biefstuk
Ne Zha
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
317W - 283L
1,450 Elo+
Party 2
Ymir
Ymir
san4okaban4o
Ymir
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 7
10,957
577
10,184
12,225
4,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Felyx420
Danzaburou
16
3 / 2 / 10
10,383
546
10,461
10,605
4,019
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 1 / 3
10,142
534
7,758
12,175
8,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
destroyer89
Bakasura
16
15 / 4 / 8
11,337
597
12,556
15,327
9,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 4 / 13
8,848
466
4,574
12,547
7,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
MozzeltheAxo
Cu Chulainn
15
0 / 5 / 1
8,685
457
3,995
13,096
7,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
TamerNL
Thoth
13
2 / 8 / 4
8,799
463
7,171
10,499
2,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
18
10 / 3 / 4
11,301
595
18,200
13,462
5,084
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 8 / 4
9,150
482
9,951
12,992
7,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 5 / 9
9,549
503
6,224
11,629
7,810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
37
29
Kills
15
15
Deaths
29
41
Assists
22
Player
Kills
Deaths
Assists
KDA
W
7
4
7
2.63
W
Danzaburou
Felyx420
Danzaburou
3
2
10
4
L
Cu Chulainn
MozzeltheAxo
Cu Chulainn
0
5
1
0.1
L
Thoth
TamerNL
Thoth
2
8
4
0.5
W
4
1
3
5.5
L
Ullr
10
3
4
4
W
Bakasura
destroyer89
Bakasura
15
4
8
4.75
L
3
8
4
0.63
L
0
5
9
0.9
W
0
4
13
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,533
Damage
45,541
62,879
Taken
61,678
33,254
Mitigated
30,204
21,120
Healing
10,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,184
894
0
1,730
12,225
4,266
257
3,308
8,595
60,045
0
W
Danzaburou
Felyx420
Danzaburou
10,461
4,026
0
1,766
10,605
4,019
384
2,097
8,508
0
66,488
L
Cu Chulainn
MozzeltheAxo
Cu Chulainn
3,995
906
0
3,523
13,096
7,659
0
6,358
6,552
0
51,498
L
Thoth
TamerNL
Thoth
7,171
196
0
1,540
10,499
2,386
264
4,390
5,199
33,388
0
W
7,758
2,925
1,612
5,753
12,175
8,077
274
2,430
9,321
55,063
0
L
Ullr
18,200
6,987
0
3,257
13,462
5,084
0
2,053
10,902
0
86,357
W
Bakasura
destroyer89
Bakasura
12,556
8,147
0
4,560
15,327
9,445
0
1,967
13,188
7,766
62,408
L
9,951
1,978
0
1,605
12,992
7,265
140
3,272
8,955
4,815
47,737
L
6,224
527
0
240
11,629
7,810
0
1,890
9,473
32,252
0
W
4,574
1,879
1,928
3,771
12,547
7,447
0
3,104
9,265
0
27,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,667
Gold Earned
47,484
499
Minions Killed
453
0
Camps Cleared
0
1,797,836
Distance Traveled
1,791,350
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,957
577
108
6
0
368,157
11
W
Danzaburou
10,383
546
121
6
0
369,431
0
L
Cu Chulainn
8,685
457
116
6
0
337,631
4
L
Thoth
8,799
463
58
3
0
322,967
4
W
Sylvanus
10,142
534
125
7
0
275,961
1
L
Ullr
11,301
595
146
8
0
374,380
3
W
Bakasura
11,337
597
106
6
0
411,359
0
L
Ne Zha
9,150
482
84
4
0
391,050
1
L
Ymir
9,549
503
49
3
0
365,322
10
W
Horus
8,848
466
39
2
0
372,928
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role