Player Matchup

Jing Wei
Jing Wei
FinessGod Ju
Jing Wei
Level 68
God Stats
26W - 24L
1,542 SR
Queue Stats
789W - 788L
1,447 Elo+
Solo
Tyr
Tyr
Killa Antman
Tyr
Level 54
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 31L
1,483 Elo+
Solo
Anubis
Anubis
SplurZay
Anubis
Level 47
God Stats
19W - 8L
1,500 SR
Queue Stats
35W - 35L
1,500 Elo+
Solo
Team Averages
Level 56
1,514 SR
1,477 Elo+

VS

Team Averages
Level 104
1,598 SR
1,548 Elo+
Da Ji
Da Ji
 
Da Ji
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Bokertov86
Nox
Level 108
God Stats
95W - 104L
1,531 SR
Queue Stats
580W - 732L
1,494 Elo+
Solo
Erlang Shen
Erlang Shen
KSKrish
Erlang Shen
Level 50
God Stats
3W - 1L
1,763 SR
Queue Stats
108W - 94L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FinessGod Ju
Jing Wei
10
2 / 8 / 2
7,398
673
4,231
9,853
5,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 4 / 0
6,878
625
4,035
9,920
8,205
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
SplurZay
Anubis
8
0 / 3 / 2
6,637
603
1,567
3,948
1,716
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
5 / 2 / 8
8,736
794
7,410
8,510
4,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

13
5 / 1 / 9
8,759
796
7,642
3,864
1,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Erlang Shen
KSKrish
Erlang Shen
12
5 / 1 / 9
8,612
783
5,379
7,133
5,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
4
Kills
15
15
Deaths
4
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
5
2
8
4.5
W
5
1
9
9.5
L
Jing Wei
FinessGod Ju
Jing Wei
2
8
2
0.38
W
Erlang Shen
KSKrish
Erlang Shen
5
1
9
9.5
L
2
4
0
0.5
L
Anubis
SplurZay
Anubis
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,833
Damage
20,431
23,721
Taken
19,507
15,258
Mitigated
11,723
3,385
Healing
5,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
7,410
1,477
47
1,675
8,510
4,806
0
1,420
6,980
1,539
23,876
W
7,642
124
1,305
1,563
3,864
1,423
1,106
60
3,729
33,450
0
L
Jing Wei
FinessGod Ju
Jing Wei
4,231
2,945
0
1,197
9,853
5,337
0
2,847
7,006
2,186
15,627
W
Erlang Shen
KSKrish
Erlang Shen
5,379
2,628
0
1,388
7,133
5,494
1,252
520
6,547
4,837
28,655
L
4,035
439
0
1,068
9,920
8,205
0
3,806
6,114
0
12,317
L
Anubis
SplurZay
Anubis
1,567
59
111
1,009
3,948
1,716
0
1,395
2,553
11,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,913
Gold Earned
26,107
65
Minions Killed
130
0
Camps Cleared
0
442,578
Distance Traveled
615,997
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,736
794
32
3
0
202,707
3
W
Nox
8,759
796
58
5
0
196,880
1
L
Jing Wei
7,398
673
32
3
0
176,131
1
W
Erlang Shen
8,612
783
40
4
0
216,410
1
L
Tyr
6,878
625
15
1
0
190,740
2
L
Anubis
6,637
603
18
2
0
75,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role