Player Matchup

Ymir
Ymir
Addiew420
Ymir
Level 16
God Stats
4W - 1L
1,832 SR
Queue Stats
8W - 11L
1,428 Elo+
Solo
Ares
Ares
NLE_DUCK
Ares
Level 6
God Stats
0W - 1L
1,213 SR
Queue Stats
5W - 13L
1,482 Elo+
Solo
Cthulhu
Cthulhu
RNET_CHEF
Cthulhu
Level 21
God Stats
9W - 18L
1,217 SR
Queue Stats
14W - 25L
1,232 Elo+
Solo
Susano
Susano
WoOzZzyy-
Susano
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,720 Elo+
Solo
Thor
Thor
hb151
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,306 Elo+
Solo
Team Averages
Level 18
1,452 SR
1,434 Elo+

VS

Team Averages
Level 20
1,439 SR
1,388 Elo+
Odin
Odin
Cornpop9919
Odin
Level 22
God Stats
19W - 43L
1,206 SR
Queue Stats
21W - 48L
1,159 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GETBODIEDCHUMP
Ah Muzen Cab
Level 24
God Stats
10W - 9L
1,463 SR
Queue Stats
202W - 207L
1,533 Elo+
Solo
Cthulhu
Cthulhu
SeuTioBebado
Cthulhu
Level 15
God Stats
4W - 5L
1,400 SR
Queue Stats
15W - 16L
1,343 Elo+
Solo
Thor
Thor
TSSTSNIPES
Thor
Level 23
God Stats
2W - 1L
1,395 SR
Queue Stats
6W - 19L
1,201 Elo+
Solo
Sun Wukong
Sun Wukong
Xojus
Sun Wukong
Level 15
God Stats
2W - 2L
1,731 SR
Queue Stats
5W - 3L
1,703 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
2 / 7 / 0
8,914
891
6,642
12,382
9,179
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
15
0 / 6 / 8
9,765
977
5,438
24,847
30,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
RNET_CHEF
Cthulhu
14
2 / 15 / 2
9,195
920
4,303
27,060
15,513
Susano
WoOzZzyy-
Susano
15
4 / 4 / 3
9,616
962
12,967
14,463
7,874
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Thor
hb151
Thor
16
2 / 12 / 8
9,870
987
11,706
21,042
10,549
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

322

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 10
9,384
938
2,248
8,981
10,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
GETBODIEDCHUMP
Ah Muzen Cab
20
26 / 0 / 12
14,938
1,494
47,916
7,851
4,257
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
SeuTioBebado
Cthulhu
19
7 / 0 / 28
12,577
1,258
13,699
10,232
14,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
6 / 4 / 13
10,792
1,079
10,575
9,266
4,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Xojus
Sun Wukong
18
5 / 0 / 18
11,640
1,164
16,026
14,495
12,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
125
10
Kills
44
44
Deaths
10
21
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
7
0
0.29
W
0
6
10
0.83
W
Ah Muzen Cab
GETBODIEDCHUMP
Ah Muzen Cab
26
0
12
32
L
Ares
0
6
8
0.67
L
Cthulhu
RNET_CHEF
Cthulhu
2
15
2
0.2
W
Cthulhu
SeuTioBebado
Cthulhu
7
0
28
21
W
6
4
13
3.13
L
Susano
WoOzZzyy-
Susano
4
4
3
1.38
W
Sun Wukong
Xojus
Sun Wukong
5
0
18
14
L
Thor
hb151
Thor
2
12
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,056
Damage
90,464
99,794
Taken
50,825
73,139
Mitigated
46,220
4,427
Healing
9,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
6,642
1,083
0
0
12,382
9,179
0
1,593
10,551
13,260
0
W
2,248
1,362
0
371
8,981
10,942
0
2,364
6,617
0
6,085
W
Ah Muzen Cab
GETBODIEDCHUMP
Ah Muzen Cab
47,916
33,477
0
4,093
7,851
4,257
0
3,662
4,189
0
61,879
L
Ares
5,438
1,746
0
751
24,847
30,024
0
2,281
22,078
18,450
0
L
Cthulhu
RNET_CHEF
Cthulhu
4,303
346
260
0
27,060
15,513
0
4,926
21,659
9,720
0
W
Cthulhu
SeuTioBebado
Cthulhu
13,699
2,299
504
725
10,232
14,489
0
5,410
4,822
27,409
0
W
10,575
1,966
0
322
9,266
4,000
0
2,139
6,887
0
17,028
L
Susano
WoOzZzyy-
Susano
12,967
4,103
0
2,853
14,463
7,874
0
1,628
12,585
0
28,772
W
Sun Wukong
Xojus
Sun Wukong
16,026
5,122
0
3,553
14,495
12,532
0
2,808
11,687
20
38,337
L
Thor
hb151
Thor
11,706
3,848
0
563
21,042
10,549
0
2,498
18,289
0
27,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,360
Gold Earned
59,331
102
Minions Killed
143
3
Camps Cleared
1
783,075
Distance Traveled
966,291
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,914
891
11
1
0
75,081
0
W
Odin
9,384
938
10
1
0
136,453
0
W
Ah Muzen Cab
14,938
1,494
33
3
0
212,140
0
L
Ares
9,765
977
6
1
0
177,752
0
L
Cthulhu
9,195
920
23
2
0
172,548
0
W
Cthulhu
12,577
1,258
39
4
0
223,927
0
W
Thor
10,792
1,079
13
1
0
165,297
0
L
Susano
9,616
962
35
4
1
201,534
1
W
Sun Wukong
11,640
1,164
48
5
1
228,474
0
L
Thor
9,870
987
27
3
2
156,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role