Player Matchup

Sun Wukong
Sun Wukong
Alberyine84
Sun Wukong
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,500 Elo+
Solo
Ymir
Ymir
BehemotioN
Ymir
Level 26
God Stats
8W - 5L
1,500 SR
Queue Stats
25W - 31L
1,443 Elo+
Solo
Neith
Neith
Haleth7
Neith
Level 26
God Stats
92W - 143L
1,458 SR
Queue Stats
304W - 365L
1,541 Elo+
Solo
Arachne
Arachne
HighMikeee
Arachne
Level 25
God Stats
7W - 6L
1,590 SR
Queue Stats
7W - 9L
1,493 Elo+
Party 2
Scylla
Scylla
VickHardy
Scylla
Level 13
God Stats
4W - 4L
1,411 SR
Queue Stats
7W - 5L
1,493 Elo+
Party 2
Team Averages
Level 19
1,492 SR
1,494 Elo+

VS

Team Averages
Level 22
1,609 SR
1,692 Elo+
Bellona
Bellona
AthenaTaunt
Bellona
Level 28
God Stats
0W - 1L
1,721 SR
Queue Stats
47W - 11L
2,062 Elo+
Party 1
Artemis
Artemis
Cryptzzz
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
Luka001029
Ra
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,408 Elo+
Solo
Ares
Ares
Vortexiled
Ares
Level 27
God Stats
9W - 2L
1,949 SR
Queue Stats
67W - 22L
1,915 Elo+
Party 1
Chaac
Chaac
maxturtle666
Chaac
Level 29
God Stats
14W - 19L
1,377 SR
Queue Stats
237W - 252L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alberyine84
Sun Wukong
17
7 / 0 / 3
10,783
568
9,791
13,588
10,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
7 / 1 / 8
10,285
541
10,669
14,930
11,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Haleth7
Neith
13
1 / 3 / 9
8,092
426
6,924
9,296
2,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
HighMikeee
Arachne
17
12 / 0 / 11
11,165
588
12,857
10,193
6,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
VickHardy
Scylla
16
9 / 1 / 9
9,968
525
11,891
6,468
2,164
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AthenaTaunt
Bellona
13
3 / 6 / 0
8,340
439
8,908
14,473
13,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
Cryptzzz
Artemis
11
0 / 9 / 1
7,377
388
3,312
12,016
5,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
1 / 12 / 0
7,687
405
5,241
12,554
4,051
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 5 / 3
7,358
387
6,866
15,959
8,440
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
0 / 4 / 0
8,044
423
5,919
12,763
13,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
9
36
Kills
5
5
Deaths
36
40
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Alberyine84
Sun Wukong
7
0
3
8.5
L
Bellona
AthenaTaunt
Bellona
3
6
0
0.5
W
7
1
8
11
L
Artemis
Cryptzzz
Artemis
0
9
1
0.06
W
Neith
Haleth7
Neith
1
3
9
1.83
W
Arachne
HighMikeee
Arachne
12
0
11
17.5
L
1
12
0
0.08
W
Scylla
VickHardy
Scylla
9
1
9
13.5
L
1
5
3
0.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,132
Damage
30,246
54,475
Taken
67,765
34,165
Mitigated
44,148
13,964
Healing
7,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Alberyine84
Sun Wukong
9,791
3,056
0
2,660
13,588
10,864
47
804
12,462
0
71,365
L
Bellona
AthenaTaunt
Bellona
8,908
3,195
0
936
14,473
13,010
0
4,659
9,792
4,404
52,738
W
10,669
2,972
243
2,708
14,930
11,548
572
4,389
10,516
39,436
0
L
Artemis
Cryptzzz
Artemis
3,312
1,327
0
849
12,016
5,221
588
3,549
8,392
0
26,297
W
Neith
Haleth7
Neith
6,924
3,869
0
2,768
9,296
2,862
1,224
1,788
7,508
0
37,070
W
Arachne
HighMikeee
Arachne
12,857
8,596
0
3,421
10,193
6,727
0
2,017
8,154
11,209
57,946
L
5,241
539
220
236
12,554
4,051
1,160
7,224
5,301
41,857
0
W
Scylla
VickHardy
Scylla
11,891
453
276
1,888
6,468
2,164
1,408
3,680
2,788
40,024
0
L
6,866
94
571
1,180
15,959
8,440
0
6,655
9,279
20,971
0
L
5,919
959
0
3,102
12,763
13,426
231
1,543
10,918
0
46,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,293
Gold Earned
38,806
429
Minions Killed
360
0
Camps Cleared
0
1,855,459
Distance Traveled
1,495,404
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,783
568
147
8
0
357,180
3
L
Bellona
8,340
439
101
5
0
317,703
0
W
Ymir
10,285
541
72
4
0
353,260
3
L
Artemis
7,377
388
57
3
0
249,198
0
W
Neith
8,092
426
45
2
0
351,825
0
W
Arachne
11,165
588
94
5
0
436,232
0
L
Ra
7,687
405
91
5
0
282,091
0
W
Scylla
9,968
525
71
4
0
356,962
0
L
Ares
7,358
387
26
1
0
361,239
8
L
Chaac
8,044
423
85
4
0
285,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role