Player Matchup

Cu Chulainn
Cu Chulainn
DavidDudeDD
Cu Chulainn
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
19W - 12L
1,703 Elo+
Solo
Geb
Geb
Magikarp War
Geb
Level 27
God Stats
6W - 6L
1,500 SR
Queue Stats
86W - 83L
1,598 Elo+
Party 1
Janus
Janus
MeFumoElCovid
Janus
Level 28
God Stats
9W - 3L
1,850 SR
Queue Stats
79W - 63L
1,844 Elo+
Solo
Chiron
Chiron
Searlon
Chiron
Level 23
God Stats
11W - 6L
1,500 SR
Queue Stats
70W - 64L
1,655 Elo+
Party 1
Horus
Horus
星辰不及你眼眸
Horus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 141L
1,613 Elo+
Solo
Team Averages
Level 27
1,570 SR
1,683 Elo+

VS

Team Averages
Level 21
1,498 SR
1,592 Elo+
Guan Yu
Guan Yu
FBIHEPARD
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,719 Elo+
Solo
Arachne
Arachne
Gandalfon
Arachne
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
201W - 220L
1,414 Elo+
Solo
Anubis
Anubis
VkusnoePivko
Anubis
Level 29
God Stats
24W - 18L
1,491 SR
Queue Stats
264W - 213L
1,654 Elo+
Solo
Ra
Ra
WhiteRavenaClone
Ra
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 13L
1,837 Elo+
Solo
Tyr
Tyr
Заткнись
Tyr
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DavidDudeDD
Cu Chulainn
8
6 / 0 / 2
5,123
732
4,111
3,321
2,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 2 / 2
4,269
610
480
4,095
1,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
4 / 0 / 2
5,756
822
3,681
3,288
845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chiron
Searlon
Chiron
7
2 / 0 / 0
4,256
608
1,442
1,802
411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
3 / 0 / 5
5,112
730
2,388
2,376
1,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FBIHEPARD
Guan Yu
3
0 / 4 / 0
3,039
434
402
3,785
1,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
Gandalfon
Arachne
5
0 / 4 / 0
3,548
507
874
4,412
1,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

Anubis
6
1 / 2 / 0
3,965
566
1,721
3,908
1,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
1 / 1 / 1
4,018
574
696
2,506
530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

4
0 / 4 / 0
3,237
462
1,224
4,487
2,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
15
Kills
2
2
Deaths
15
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
DavidDudeDD
Cu Chulainn
6
0
2
7
L
Guan Yu
FBIHEPARD
Guan Yu
0
4
0
0
L
Arachne
Gandalfon
Arachne
0
4
0
0
W
0
2
2
0.5
W
4
0
2
5
W
Chiron
Searlon
Chiron
2
0
0
2
L
Anubis
1
2
0
0.5
L
1
1
1
1.5
L
0
4
0
0
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,102
Damage
4,917
14,882
Taken
19,098
6,674
Mitigated
7,127
6,787
Healing
3,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
DavidDudeDD
Cu Chulainn
4,111
1,175
0
2,008
3,321
2,068
455
0
3,229
0
17,983
L
Guan Yu
FBIHEPARD
Guan Yu
402
262
99
530
3,785
1,730
0
76
3,571
0
2,682
L
Arachne
Gandalfon
Arachne
874
639
0
994
4,412
1,049
0
926
3,437
0
8,785
W
480
72
123
880
4,095
1,640
0
1,005
3,090
9,812
0
W
3,681
553
0
1,000
3,288
845
180
1,103
2,135
36,437
0
W
Chiron
Searlon
Chiron
1,442
433
461
1,302
1,802
411
235
177
1,625
0
17,439
L
Anubis
1,721
93
0
557
3,908
1,354
0
1,737
2,050
16,730
0
L
696
168
42
923
2,506
530
0
241
2,265
18,723
0
L
1,224
241
0
340
4,487
2,464
0
1,260
3,101
0
6,807
W
2,388
1,514
357
656
2,376
1,710
433
132
2,200
3,205
14,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,516
Gold Earned
17,807
219
Minions Killed
116
0
Camps Cleared
0
641,924
Distance Traveled
549,508
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
5,123
732
42
6
0
128,157
0
L
Guan Yu
3,039
434
6
1
0
83,560
0
L
Arachne
3,548
507
27
4
0
136,788
1
W
Geb
4,269
610
9
1
0
129,546
2
W
Janus
5,756
822
78
11
0
126,702
2
W
Chiron
4,256
608
47
7
0
114,240
2
L
Anubis
3,965
566
40
6
0
109,016
0
L
Ra
4,018
574
34
5
0
96,735
0
L
Tyr
3,237
462
9
1
0
123,409
1
W
Horus
5,112
730
43
6
0
143,279
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role