Player Matchup

Kuzenbo
Kuzenbo
LyfePlayer
Kuzenbo
Level 18
God Stats
9W - 8L
1,547 SR
Queue Stats
15W - 23L
1,345 Elo+
Party 1
Baron Samedi
Baron Samedi
RustledJimmmies
Baron Samedi
Level 129
God Stats
0W - 5L
1,500 SR
Queue Stats
26W - 49L
1,075 Elo+
Solo
Tyr
Tyr
fatisolam
Tyr
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
49W - 42L
1,292 Elo+
Party 1
Team Averages
Level 54
1,516 SR
1,237 Elo+

VS

Team Averages
Level 80
1,482 SR
1,228 Elo+
Kali
Kali
Franarf
Kali
Level 69
God Stats
7W - 7L
1,584 SR
Queue Stats
287W - 376L
1,493 Elo+
Solo
Izanami
Izanami
ninjamull
Izanami
Level 108
God Stats
2W - 3L
1,725 SR
Queue Stats
186W - 243L
1,024 Elo+
Solo
Terra
Terra
unit579
Terra
Level 63
God Stats
4W - 4L
1,137 SR
Queue Stats
13W - 14L
1,166 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
LyfePlayer
Kuzenbo
11
1 / 2 / 2
8,420
648
6,271
13,994
16,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
RustledJimmmies
Baron Samedi
6
0 / 4 / 1
6,964
536
2,424
4,119
1,292
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Shoes

Shoes

+6%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 3 / 1
8,395
646
7,944
10,492
7,296
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Franarf
Kali
13
4 / 2 / 3
9,442
726
4,363
11,424
4,976
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
ninjamull
Izanami
14
3 / 0 / 5
9,292
715
12,515
6,765
4,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Terra
unit579
Terra
12
2 / 1 / 5
9,381
722
3,360
11,209
10,914
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
3
Kills
9
9
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kali
Franarf
Kali
4
2
3
2.75
L
Kuzenbo
LyfePlayer
Kuzenbo
1
2
2
1
L
Baron Samedi
RustledJimmmies
Baron Samedi
0
4
1
0.13
L
2
3
1
0.83
W
Izanami
ninjamull
Izanami
3
0
5
5.5
W
Terra
unit579
Terra
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,639
Damage
20,238
28,605
Taken
29,398
25,317
Mitigated
20,228
7,148
Healing
13,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
Franarf
Kali
4,363
1,388
0
3,885
11,424
4,976
1,480
3,532
7,892
0
30,815
L
Kuzenbo
LyfePlayer
Kuzenbo
6,271
1,504
0
2,708
13,994
16,729
109
2,318
11,676
27,766
0
L
Baron Samedi
RustledJimmmies
Baron Samedi
2,424
222
944
599
4,119
1,292
309
226
3,893
11,754
0
L
7,944
995
425
2,472
10,492
7,296
67
1,647
8,845
0
29,139
W
Izanami
ninjamull
Izanami
12,515
8,182
0
3,825
6,765
4,338
1,438
1,398
5,367
4,112
66,961
W
Terra
unit579
Terra
3,360
1,254
2,921
2,494
11,209
10,914
406
3,937
7,272
12,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,779
Gold Earned
28,115
110
Minions Killed
183
0
Camps Cleared
0
581,630
Distance Traveled
716,012
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,442
726
42
3
0
258,231
1
L
Kuzenbo
8,420
648
35
3
0
246,365
1
L
Baron Samedi
6,964
536
9
1
0
82,852
0
L
Tyr
8,395
646
66
5
0
252,413
3
W
Izanami
9,292
715
121
9
0
220,782
5
W
Terra
9,381
722
20
2
0
236,999
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role