Player Matchup

Sun Wukong
Sun Wukong
DavidCoffe
Sun Wukong
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Anubis
Anubis
DominusDeusMP
Anubis
Level 19
God Stats
1W - 2L
1,296 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Nemesis
Nemesis
MichaelSalvatori
Nemesis
Level 28
God Stats
7W - 10L
1,559 SR
Queue Stats
51W - 55L
1,505 Elo+
Solo
Olorun
Olorun
OmegaGrozni
Olorun
Level 24
God Stats
1W - 2L
1,205 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Fafnir
Fafnir
TOXICcro666
Fafnir
Level 96
God Stats
6W - 11L
1,500 SR
Queue Stats
78W - 73L
1,500 Elo+
Party 2
Team Averages
Level 38
1,412 SR
1,501 Elo+

VS

Team Averages
Level 22
1,507 SR
1,545 Elo+
Pele
Pele
Kaguja
Pele
Level 26
God Stats
1W - 4L
1,500 SR
Queue Stats
111W - 87L
1,553 Elo+
Party 1
Anhur
Anhur
Pallagria
Anhur
Level 26
God Stats
6W - 7L
1,699 SR
Queue Stats
12W - 13L
1,412 Elo+
Solo
Yemoja
Yemoja
Shinhashi
Yemoja
Level 28
God Stats
3W - 4L
1,337 SR
Queue Stats
111W - 89L
1,522 Elo+
Party 1
Discordia
Discordia
xDoorbell
Discordia
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 44L
1,738 Elo+
Solo
Guan Yu
Guan Yu
Отморозок86
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DavidCoffe
Sun Wukong
15
1 / 1 / 0
8,983
561
3,214
5,825
4,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
4 / 1 / 6
9,903
619
8,171
7,457
3,639
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
8 / 3 / 2
9,812
613
6,747
8,264
4,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Olorun
12
1 / 4 / 4
7,760
485
5,974
12,209
4,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fafnir
12
2 / 3 / 3
8,707
544
4,183
12,107
11,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Kaguja
Pele
14
8 / 5 / 1
8,795
550
14,122
16,794
4,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
Pallagria
Anhur
10
0 / 2 / 1
6,281
393
808
6,435
1,745
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
Shinhashi
Yemoja
11
3 / 1 / 5
6,949
434
6,009
7,635
4,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
xDoorbell
Discordia
12
0 / 6 / 2
6,953
435
6,473
8,951
2,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

4
0 / 2 / 0
5,081
318
395
2,217
951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
16
Kills
11
12
Deaths
16
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DavidCoffe
Sun Wukong
1
1
0
1
W
4
1
6
7
L
Pele
Kaguja
Pele
8
5
1
1.7
W
8
3
2
3
W
Olorun
1
4
4
0.75
L
Anhur
Pallagria
Anhur
0
2
1
0.25
L
Yemoja
Shinhashi
Yemoja
3
1
5
5.5
W
Fafnir
2
3
3
1.17
L
Discordia
xDoorbell
Discordia
0
6
2
0.17
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,289
Damage
27,807
45,862
Taken
42,032
28,675
Mitigated
13,699
16,985
Healing
13,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DavidCoffe
Sun Wukong
3,214
445
0
953
5,825
4,035
1,137
304
5,521
1,756
44,728
W
8,171
217
486
4,978
7,457
3,639
1,638
2,502
4,930
61,947
0
L
Pele
Kaguja
Pele
14,122
4,173
0
7,719
16,794
4,567
0
8,040
8,754
0
58,410
W
6,747
2,915
0
458
8,264
4,891
1,019
998
7,222
4,037
42,983
W
Olorun
5,974
1,976
559
5,942
12,209
4,469
2,095
4,095
8,114
38,196
0
L
Anhur
Pallagria
Anhur
808
187
0
1,208
6,435
1,745
0
1,172
5,113
0
17,352
L
Yemoja
Shinhashi
Yemoja
6,009
1,214
1,329
1,058
7,635
4,236
217
4,988
2,622
20,292
0
W
Fafnir
4,183
743
0
3,609
12,107
11,641
119
4,583
7,524
20,369
0
L
Discordia
xDoorbell
Discordia
6,473
783
0
1,705
8,951
2,200
0
3,727
5,224
50,106
0
L
395
176
11
270
2,217
951
0
970
1,247
0
3,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,165
Gold Earned
34,059
375
Minions Killed
264
0
Camps Cleared
0
1,435,421
Distance Traveled
1,178,972
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,983
561
90
6
0
282,164
0
W
Anubis
9,903
619
126
8
0
266,356
2
L
Pele
8,795
550
97
6
0
300,283
0
W
Nemesis
9,812
613
78
5
0
309,811
0
W
Olorun
7,760
485
61
4
0
292,934
0
L
Anhur
6,281
393
43
3
0
265,622
1
L
Yemoja
6,949
434
29
2
0
265,359
3
W
Fafnir
8,707
544
20
1
0
284,156
0
L
Discordia
6,953
435
86
5
0
259,543
1
L
Guan Yu
5,081
318
9
1
0
88,165
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role