Player Matchup

Terra
Terra
DevlishDandy
Terra
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
426W - 496L
1,389 Elo+
Party 1
Osiris
Osiris
OhhTerry-
Osiris
Level 118
God Stats
11W - 11L
1,516 SR
Queue Stats
274W - 253L
1,454 Elo+
Party 1
Ah Puch
Ah Puch
RidgyBobcat8
Ah Puch
Level 45
God Stats
4W - 2L
1,589 SR
Queue Stats
12W - 19L
1,493 Elo+
Solo
Team Averages
Level 102
1,535 SR
1,445 Elo+

VS

Team Averages
Level 106
1,433 SR
1,683 Elo+
Artemis
Artemis
JabbaDaHutt1376
Artemis
Level 95
God Stats
2W - 3L
1,657 SR
Queue Stats
71W - 95L
1,714 Elo+
Solo
Chaac
Chaac
MUIBulma
Chaac
Level 101
God Stats
2W - 5L
1,507 SR
Queue Stats
219W - 189L
1,711 Elo+
Solo
Vulcan
Vulcan
kittentigerman
Vulcan
Level 123
God Stats
0W - 5L
1,135 SR
Queue Stats
60W - 72L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 8
9,003
693
4,800
11,869
8,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Osiris
OhhTerry-
Osiris
12
4 / 0 / 5
8,907
685
7,221
12,396
10,648
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Puch
RidgyBobcat8
Ah Puch
12
4 / 2 / 4
8,658
666
9,758
6,707
2,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
7,707
593
5,933
7,356
2,597
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
MUIBulma
Chaac
11
1 / 4 / 0
7,692
592
6,536
14,858
9,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
0 / 2 / 1
7,537
580
13,605
4,823
1,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
9
Kills
2
2
Deaths
9
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
8
5
L
1
3
0
0.33
L
Chaac
MUIBulma
Chaac
1
4
0
0.25
W
Osiris
OhhTerry-
Osiris
4
0
5
6.5
W
Ah Puch
RidgyBobcat8
Ah Puch
4
2
4
3
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,779
Damage
26,074
30,972
Taken
27,037
21,903
Mitigated
13,573
13,402
Healing
8,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,800
580
4,195
6,544
11,869
8,951
102
6,169
5,700
19,421
0
L
5,933
3,166
0
1,097
7,356
2,597
0
4,573
2,783
0
28,291
L
Chaac
MUIBulma
Chaac
6,536
1,881
73
6,178
14,858
9,305
0
8,311
6,547
3,739
31,068
W
Osiris
OhhTerry-
Osiris
7,221
1,241
798
831
12,396
10,648
21
5,885
6,511
11,002
28,152
W
Ah Puch
RidgyBobcat8
Ah Puch
9,758
169
0
1,034
6,707
2,304
270
2,093
4,614
38,101
0
L
13,605
6,566
442
387
4,823
1,671
0
3,503
1,320
40,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,568
Gold Earned
22,936
163
Minions Killed
162
0
Camps Cleared
0
707,103
Distance Traveled
604,643
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,003
693
29
2
0
248,952
3
L
Artemis
7,707
593
64
5
0
192,484
1
L
Chaac
7,692
592
35
3
0
205,055
0
W
Osiris
8,907
685
59
5
0
240,121
0
W
Ah Puch
8,658
666
75
6
0
218,030
0
L
Vulcan
7,537
580
63
5
0
207,104
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role