Player Matchup

Bacchus
Bacchus
GingerCR
Bacchus
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 49L
1,383 Elo+
Solo
Ullr
Ullr
Jos3s
Ullr
Level 69
God Stats
2W - 2L
1,731 SR
Queue Stats
131W - 96L
1,745 Elo+
Solo
Pele
Pele
MC252
Pele
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,046 Elo+
Solo
Cerberus
Cerberus
Tu_Papu-Jr
Cerberus
Level 140
God Stats
4W - 0L
1,285 SR
Queue Stats
90W - 94L
1,698 Elo+
Solo
Susano
Susano
Venomsoul
Susano
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,393 Elo+
Solo
Team Averages
Level 84
1,503 SR
1,453 Elo+

VS

Team Averages
Level 79
1,500 SR
1,550 Elo+
Hera
Hera
A1xxZamiRan
Hera
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 67L
1,488 Elo+
Solo
Hades
Hades
DisqueTour73866
Hades
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Hidarugami
Ao Kuang
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 36L
1,659 Elo+
Party 1
Set
Set
UwUAwootism
Set
Level 152
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 52L
1,659 Elo+
Party 1
Geb
Geb
wGTS BEATHT
Geb
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 56L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GingerCR
Bacchus
17
2 / 6 / 14
10,998
687
10,527
17,146
10,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
Jos3s
Ullr
18
4 / 7 / 10
11,575
723
7,374
15,417
6,772
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
MC252
Pele
20
9 / 6 / 21
12,906
807
27,931
26,539
14,480
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
Tu_Papu-Jr
Cerberus
20
6 / 1 / 27
13,333
833
11,389
23,367
31,602
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Susano
Venomsoul
Susano
20
14 / 9 / 9
12,820
801
15,924
16,293
8,537
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 9
12,361
773
25,494
13,947
5,157
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 9 / 12
8,890
556
5,198
18,330
11,800
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
Hidarugami
Ao Kuang
17
2 / 7 / 11
10,936
684
7,465
14,497
7,853
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
15 / 6 / 7
12,855
803
26,353
17,282
8,521
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
4 / 7 / 11
11,484
718
14,735
20,045
15,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
79
35
Kills
29
29
Deaths
35
81
Assists
50
Player
Kills
Deaths
Assists
KDA
L
8
6
9
2.08
L
0
9
12
0.67
W
Bacchus
GingerCR
Bacchus
2
6
14
1.5
L
Ao Kuang
Hidarugami
Ao Kuang
2
7
11
1.07
W
Ullr
Jos3s
Ullr
4
7
10
1.29
W
Pele
MC252
Pele
9
6
21
3.25
W
Cerberus
Tu_Papu-Jr
Cerberus
6
1
27
19.5
L
15
6
7
3.08
W
Susano
Venomsoul
Susano
14
9
9
2.06
L
4
7
11
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,145
Damage
79,245
98,762
Taken
84,101
71,637
Mitigated
48,593
33,473
Healing
19,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,494
8,030
2,203
2,681
13,947
5,157
787
4,680
9,039
53,274
0
L
5,198
1,913
19
501
18,330
11,800
24
3,168
15,007
8,759
0
W
Bacchus
GingerCR
Bacchus
10,527
630
2,343
3,790
17,146
10,246
0
9,189
7,817
27,894
0
L
Ao Kuang
Hidarugami
Ao Kuang
7,465
915
778
2,577
14,497
7,853
802
4,166
10,191
12,680
0
W
Ullr
Jos3s
Ullr
7,374
2,283
689
401
15,417
6,772
2,629
8,019
7,273
0
29,788
W
Pele
MC252
Pele
27,931
6,390
1,982
9,720
26,539
14,480
1,363
13,843
12,521
0
49,533
W
Cerberus
Tu_Papu-Jr
Cerberus
11,389
580
3,687
10,861
23,367
31,602
421
13,307
9,860
30,809
0
L
26,353
11,412
1,704
5,687
17,282
8,521
312
5,909
11,167
0
44,893
W
Susano
Venomsoul
Susano
15,924
3,511
0
0
16,293
8,537
1,174
7,719
8,399
0
24,993
L
14,735
369
1,543
1,845
20,045
15,262
0
3,164
16,781
22,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,632
Gold Earned
56,526
184
Minions Killed
131
0
Camps Cleared
0
1,360,172
Distance Traveled
1,248,087
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
12,361
773
70
4
0
261,768
2
L
Hades
8,890
556
6
0
0
197,325
1
W
Bacchus
10,998
687
30
2
0
271,598
0
L
Ao Kuang
10,936
684
13
1
0
245,215
0
W
Ullr
11,575
723
44
3
0
248,485
0
W
Pele
12,906
807
42
3
0
291,378
0
W
Cerberus
13,333
833
47
3
0
286,951
2
L
Set
12,855
803
35
2
0
266,211
0
W
Susano
12,820
801
21
1
0
261,760
2
L
Geb
11,484
718
7
0
0
277,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role