Player Matchup

Neith
Neith
Lupito22_BP
Neith
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 19L
1,497 Elo+
Party 1
Ne Zha
Ne Zha
MonkeyDjubilo
Ne Zha
Level 108
God Stats
7W - 7L
1,275 SR
Queue Stats
267W - 255L
1,584 Elo+
Party 2
Hel
Hel
Tutetop1
Hel
Level 108
God Stats
3W - 2L
1,495 SR
Queue Stats
21W - 17L
1,551 Elo+
Solo
Sobek
Sobek
lx-_Stealth_-xI
Sobek
Level 116
God Stats
4W - 5L
1,500 SR
Queue Stats
497W - 497L
1,499 Elo+
Party 1
Janus
Janus
uGuina
Janus
Level 23
God Stats
3W - 7L
1,481 SR
Queue Stats
24W - 20L
1,481 Elo+
Party 2
Team Averages
Level 96
1,450 SR
1,522 Elo+

VS

Team Averages
Level 90
1,480 SR
1,581 Elo+
Sol
Sol
CapitanSparks
Sol
Level 158
God Stats
57W - 32L
1,275 SR
Queue Stats
658W - 570L
1,418 Elo+
Party 4
Danzaburou
Danzaburou
Gutoreis07
Danzaburou
Level 109
God Stats
1W - 2L
1,517 SR
Queue Stats
61W - 69L
1,515 Elo+
Party 3
Janus
Janus
Joao ReisP
Janus
Level 118
God Stats
5W - 16L
1,609 SR
Queue Stats
236W - 231L
1,584 Elo+
Party 3
Kali
Kali
Neverleigh
Kali
Level 49
God Stats
8W - 4L
1,500 SR
Queue Stats
205W - 150L
1,886 Elo+
Party 4
Cthulhu
Cthulhu
yJaCkX
Cthulhu
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 7L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 5
7,051
542
6,797
6,478
2,250
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
4 / 1 / 4
7,122
548
8,357
9,138
3,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 1 / 2
6,806
524
5,064
6,498
2,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
3 / 1 / 6
6,932
533
5,050
10,610
7,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Janus
uGuina
Janus
11
1 / 3 / 5
6,512
501
5,616
5,468
1,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
6,674
513
4,454
7,018
3,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
Gutoreis07
Danzaburou
9
0 / 4 / 2
5,827
448
3,947
7,854
2,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
11
1 / 3 / 2
6,589
507
5,993
8,993
2,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
3 / 1 / 3
7,240
557
6,020
11,011
3,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
yJaCkX
Cthulhu
9
2 / 3 / 2
5,800
446
4,193
9,399
3,185
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
13
Kills
7
7
Deaths
13
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
L
Danzaburou
Gutoreis07
Danzaburou
0
4
2
0.25
L
Janus
1
3
2
0.67
W
4
1
5
6.5
W
4
1
4
6
L
3
1
3
4.5
W
1
1
2
2
W
3
1
6
6
W
Janus
uGuina
Janus
1
3
5
1.17
L
Cthulhu
yJaCkX
Cthulhu
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,884
Damage
24,607
38,192
Taken
44,275
16,850
Mitigated
14,716
19,014
Healing
13,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,454
1,109
0
3,357
7,018
3,246
1,296
3,648
3,370
40,492
0
L
Danzaburou
Gutoreis07
Danzaburou
3,947
1,707
0
2,622
7,854
2,224
336
1,448
6,406
0
26,032
L
Janus
5,993
343
71
2,123
8,993
2,691
160
4,131
4,862
38,622
0
W
6,797
1,668
0
1,535
6,478
2,250
586
2,558
3,920
0
40,849
W
8,357
2,207
0
4,202
9,138
3,230
0
2,357
6,781
0
47,145
L
6,020
2,724
0
3,998
11,011
3,370
0
2,693
8,318
0
31,947
W
5,064
93
2,240
4,811
6,498
2,323
138
3,778
2,720
41,626
0
W
5,050
417
0
5,424
10,610
7,600
0
3,893
6,717
14,632
0
W
Janus
uGuina
Janus
5,616
970
0
802
5,468
1,447
480
2,054
3,414
39,755
0
L
Cthulhu
yJaCkX
Cthulhu
4,193
225
477
865
9,399
3,185
0
3,810
5,589
17,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,423
Gold Earned
32,130
357
Minions Killed
295
0
Camps Cleared
0
1,243,285
Distance Traveled
1,084,435
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,674
513
86
7
0
201,298
3
L
Danzaburou
5,827
448
56
4
0
194,219
3
L
Janus
6,589
507
76
6
0
211,806
1
W
Neith
7,051
542
90
7
0
213,363
3
W
Ne Zha
7,122
548
86
7
0
285,726
2
L
Kali
7,240
557
51
4
0
239,803
5
W
Hel
6,806
524
82
6
0
271,798
0
W
Sobek
6,932
533
27
2
0
225,052
2
W
Janus
6,512
501
72
6
0
247,346
1
L
Cthulhu
5,800
446
26
2
0
237,309
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role