Player Matchup

Danzaburou
Danzaburou
Danny SaVage25
Danzaburou
Level 69
God Stats
10W - 5L
1,710 SR
Queue Stats
78W - 80L
1,733 Elo+
Party 1
Nike
Nike
HeroCloud87
Nike
Level 98
God Stats
6W - 1L
1,812 SR
Queue Stats
210W - 197L
1,575 Elo+
Party 1
Apollo
Apollo
RealestRed
Apollo
Level 127
God Stats
11W - 7L
1,682 SR
Queue Stats
402W - 390L
1,588 Elo+
Party 1
Sylvanus
Sylvanus
YFF KennyS
Sylvanus
Level 35
God Stats
8W - 10L
1,664 SR
Queue Stats
197W - 205L
1,519 Elo+
Party 1
Janus
Janus
xEwolution--
Janus
Level 34
God Stats
3W - 1L
1,488 SR
Queue Stats
196W - 185L
1,583 Elo+
Solo
Team Averages
Level 73
1,671 SR
1,599 Elo+

VS

Team Averages
Level 74
1,530 SR
1,556 Elo+
Xbalanque
Xbalanque
Deadkillerpro00
Xbalanque
Level 135
God Stats
4W - 1L
1,500 SR
Queue Stats
464W - 394L
1,537 Elo+
Party 2
Kukulkan
Kukulkan
InfernalCobra06
Kukulkan
Level 17
God Stats
4W - 5L
1,835 SR
Queue Stats
408W - 348L
1,570 Elo+
Party 2
Awilix
Awilix
ThAt_Boi_Bb
Awilix
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 46L
1,498 Elo+
Solo
King Arthur
King Arthur
pro player53
King Arthur
Level 105
God Stats
16W - 6L
1,606 SR
Queue Stats
455W - 381L
1,556 Elo+
Party 2
Kuzenbo
Kuzenbo
supreme rockers
Kuzenbo
Level 63
God Stats
4W - 8L
1,208 SR
Queue Stats
169W - 139L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Danny SaVage25
Danzaburou
15
0 / 1 / 2
8,892
494
5,388
8,801
5,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
1 / 1 / 3
9,666
537
5,840
12,925
10,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apollo
RealestRed
Apollo
20
10 / 0 / 3
11,933
663
13,594
10,651
7,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
YFF KennyS
Sylvanus
14
2 / 1 / 4
8,520
473
3,771
7,879
6,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
2 / 5 / 2
9,186
510
5,989
8,709
3,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Deadkillerpro00
Xbalanque
15
1 / 4 / 0
8,725
485
8,986
12,245
7,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
13
3 / 4 / 1
7,879
438
3,436
7,657
2,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
9
0 / 4 / 1
6,766
376
1,844
8,566
2,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
pro player53
King Arthur
16
2 / 3 / 0
9,450
525
13,376
16,104
13,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
1 / 0 / 3
7,498
417
5,900
7,122
7,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
15
Kills
7
8
Deaths
15
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Danny SaVage25
Danzaburou
0
1
2
1
L
Xbalanque
Deadkillerpro00
Xbalanque
1
4
0
0.25
W
1
1
3
2.5
L
Kukulkan
3
4
1
0.88
W
Apollo
RealestRed
Apollo
10
0
3
11.5
L
Awilix
0
4
1
0.13
W
Sylvanus
YFF KennyS
Sylvanus
2
1
4
4
L
King Arthur
pro player53
King Arthur
2
3
0
0.67
L
1
0
3
2.5
W
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,582
Damage
33,542
48,965
Taken
51,694
33,672
Mitigated
33,315
13,030
Healing
14,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Danny SaVage25
Danzaburou
5,388
2,030
0
2,720
8,801
5,502
2,056
720
8,015
3,742
49,239
L
Xbalanque
Deadkillerpro00
Xbalanque
8,986
4,207
0
4,660
12,245
7,168
285
1,577
10,668
7,395
57,441
W
5,840
1,275
0
5,601
12,925
10,687
992
420
11,680
0
56,561
L
Kukulkan
3,436
128
0
250
7,657
2,768
313
4,030
3,351
37,502
0
W
Apollo
RealestRed
Apollo
13,594
8,298
0
2,391
10,651
7,663
1,043
1,234
9,311
9,208
100,479
L
Awilix
1,844
773
0
2,880
8,566
2,594
0
779
7,719
0
25,264
W
Sylvanus
YFF KennyS
Sylvanus
3,771
1,361
292
729
7,879
6,651
271
2,061
5,730
29,698
0
L
King Arthur
pro player53
King Arthur
13,376
2,505
0
6,116
16,104
13,370
160
1,143
14,398
0
67,701
L
5,900
1,577
0
755
7,122
7,415
0
2,757
4,247
36,208
0
W
5,989
47
0
1,297
8,709
3,169
1,045
5,117
3,342
54,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,197
Gold Earned
40,318
555
Minions Killed
450
0
Camps Cleared
0
1,729,769
Distance Traveled
1,536,192
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,892
494
98
5
0
299,545
2
L
Xbalanque
8,725
485
115
6
0
286,898
2
W
Nike
9,666
537
125
7
0
357,342
6
L
Kukulkan
7,879
438
81
5
0
307,909
1
W
Apollo
11,933
663
163
9
0
399,214
6
L
Awilix
6,766
376
65
4
0
187,950
0
W
Sylvanus
8,520
473
67
4
0
333,782
1
L
King Arthur
9,450
525
135
8
0
368,223
0
L
Kuzenbo
7,498
417
54
3
0
385,212
1
W
Janus
9,186
510
102
6
0
339,886
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role