Player Matchup

King Arthur
King Arthur
Bllizzar-
King Arthur
Level 28
God Stats
4W - 0L
1,500 SR
Queue Stats
141W - 89L
1,500 Elo+
Party 1
Izanami
Izanami
DaBerserker02
Izanami
Level 10
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
El_Panduh
Ymir
Level 64
God Stats
17W - 2L
1,991 SR
Queue Stats
182W - 116L
1,845 Elo+
Party 1
Pele
Pele
InvincibleGames
Pele
Level 42
God Stats
17W - 16L
1,519 SR
Queue Stats
263W - 248L
1,607 Elo+
Solo
Hera
Hera
Slayer93-_-
Hera
Level 88
God Stats
10W - 8L
1,715 SR
Queue Stats
250W - 151L
1,845 Elo+
Party 1
Team Averages
Level 46
1,645 SR
1,660 Elo+

VS

Team Averages
Level 47
1,414 SR
1,303 Elo+
Loki
Loki
BurntBanana71
Loki
Level 17
God Stats
0W - 5L
1,072 SR
Queue Stats
16W - 20L
1,197 Elo+
Party 2
Medusa
Medusa
Garmadon_HD
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
RobYNWA96
Cthulhu
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 85L
1,119 Elo+
Party 2
Awilix
Awilix
ZamasuTheDivine
Awilix
Level 63
God Stats
4W - 3L
1,500 SR
Queue Stats
29W - 29L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Zeleot-Actual
Kukulkan
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 102L
1,201 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bllizzar-
King Arthur
14
11 / 0 / 4
8,625
719
8,879
7,204
4,721
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
14
8 / 0 / 3
8,334
695
9,051
6,521
3,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
11
3 / 3 / 7
7,157
596
4,953
8,685
5,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 3 / 2
6,977
581
4,687
9,402
3,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
7 / 1 / 4
8,317
693
7,699
5,425
1,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 0
5,385
449
2,668
9,240
4,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
7
0 / 6 / 1
4,681
390
1,288
6,171
1,293
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
RobYNWA96
Cthulhu
8
1 / 5 / 2
5,497
458
4,827
12,304
5,816
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
4 / 4 / 3
6,443
537
7,955
10,311
3,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Zeleot-Actual
Kukulkan
10
2 / 7 / 4
5,987
499
4,507
7,283
2,470
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
31
Kills
7
7
Deaths
31
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Bllizzar-
King Arthur
11
0
4
13
L
0
9
0
0
W
Izanami
8
0
3
9.5
W
Ymir
3
3
7
2.17
L
Medusa
0
6
1
0.08
W
2
3
2
1
L
Cthulhu
RobYNWA96
Cthulhu
1
5
2
0.4
W
7
1
4
9
L
4
4
3
1.38
L
Kukulkan
Zeleot-Actual
Kukulkan
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,269
Damage
21,245
37,237
Taken
45,309
18,846
Mitigated
17,279
11,726
Healing
4,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Bllizzar-
King Arthur
8,879
1,596
0
902
7,204
4,721
391
369
6,835
0
43,024
L
2,668
1,085
0
231
9,240
4,532
503
0
9,240
0
19,211
W
Izanami
9,051
6,449
0
1,640
6,521
3,887
1,530
1,753
4,768
6,394
53,425
W
Ymir
4,953
365
0
1,323
8,685
5,532
146
3,770
4,915
21,525
0
L
Medusa
1,288
865
0
465
6,171
1,293
0
817
5,354
0
10,802
W
4,687
1,698
222
5,130
9,402
3,071
0
1,402
8,000
0
39,101
L
Cthulhu
RobYNWA96
Cthulhu
4,827
572
0
1,474
12,304
5,816
0
6,133
6,097
19,242
0
W
7,699
2,035
0
2,509
5,425
1,635
361
2,040
3,385
44,190
0
L
7,955
3,519
0
2,596
10,311
3,168
0
2,747
7,314
0
30,723
L
Kukulkan
Zeleot-Actual
Kukulkan
4,507
713
0
40
7,283
2,470
75
3,266
3,739
22,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,410
Gold Earned
27,993
389
Minions Killed
203
0
Camps Cleared
0
1,202,169
Distance Traveled
1,075,454
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,625
719
76
6
0
265,716
1
L
Loki
5,385
449
50
4
0
210,777
0
W
Izanami
8,334
695
109
9
0
238,553
2
W
Ymir
7,157
596
33
3
0
223,757
2
L
Medusa
4,681
390
26
2
0
178,120
0
W
Pele
6,977
581
88
7
0
222,840
1
L
Cthulhu
5,497
458
28
2
0
235,234
1
W
Hera
8,317
693
83
7
0
251,303
1
L
Awilix
6,443
537
52
4
0
233,514
0
L
Kukulkan
5,987
499
47
4
0
217,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role