Player Matchup

Zeus
Zeus
GreyGuy00
Zeus
Level 15
God Stats
26W - 13L
1,611 SR
Queue Stats
30W - 15L
1,589 Elo+
Solo
Bellona
Bellona
Xzibbet
Bellona
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
43W - 56L
1,500 Elo+
Party 2
Apollo
Apollo
isstmehralsdu
Apollo
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 45L
1,431 Elo+
Party 2
Team Averages
Level 50
1,537 SR
1,507 Elo+

VS

Team Averages
Level 31
1,408 SR
1,546 Elo+
Janus
Janus
CNYXxadarex77xX
Janus
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 21L
1,778 Elo+
Solo
Anhur
Anhur
astronautis96
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ganesha
Ganesha
tsakonoob
Ganesha
Level 47
God Stats
0W - 1L
1,223 SR
Queue Stats
2W - 3L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
11 / 0 / 5
9,494
949
15,880
2,008
485
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Bellona
Xzibbet
Bellona
11
2 / 0 / 12
8,204
820
5,220
6,240
4,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

12
7 / 2 / 5
8,585
859
3,699
5,734
2,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 0
6,764
676
1,891
7,178
2,438
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 8 / 0
6,616
662
2,814
10,522
5,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
tsakonoob
Ganesha
9
0 / 5 / 1
6,940
694
1,567
11,011
6,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
20
Kills
2
2
Deaths
20
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
W
Zeus
11
0
5
13.5
W
Bellona
Xzibbet
Bellona
2
0
12
8
L
1
8
0
0.13
W
7
2
5
4.75
L
Ganesha
tsakonoob
Ganesha
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,799
Damage
6,272
13,982
Taken
28,711
7,727
Mitigated
14,015
2,222
Healing
1,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,891
161
0
454
7,178
2,438
0
4,589
2,564
22,882
0
W
Zeus
15,880
968
240
928
2,008
485
1,110
498
1,460
43,267
0
W
Bellona
Xzibbet
Bellona
5,220
1,556
0
634
6,240
4,535
753
1,295
4,830
0
21,896
L
2,814
907
0
457
10,522
5,038
0
6,327
4,103
0
11,941
W
3,699
2,029
0
420
5,734
2,707
811
1,725
3,853
3,884
27,669
L
Ganesha
tsakonoob
Ganesha
1,567
70
0
1,033
11,011
6,539
0
5,335
5,501
11,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,283
Gold Earned
20,320
152
Minions Killed
86
0
Camps Cleared
0
553,850
Distance Traveled
476,477
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,764
676
49
5
0
161,153
0
W
Zeus
9,494
949
71
7
0
179,302
0
W
Bellona
8,204
820
31
3
0
191,296
1
L
Anhur
6,616
662
34
3
0
144,129
0
W
Apollo
8,585
859
50
5
0
183,252
1
L
Ganesha
6,940
694
3
0
0
171,195
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role