Player Matchup

Discordia
Discordia
Silver III
LDp1337
Discordia
Silver III
Level 87
God Stats
15W - 7L
1,701 SR
Queue Stats
179W - 201L
1,016 MMR
Party 1
Cabrakan
Cabrakan
Silver IV
Zava1D
Cabrakan
Silver IV
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 47L
1,254 MMR
Party 1
Danzaburou
Danzaburou
Gold V
iWhatz
Danzaburou
Gold V
Level 107
God Stats
2W - 3L
1,648 SR
Queue Stats
25W - 23L
1,307 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 86
1,616 SR
1,193 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 69
1,361 SR
1,376 MMR
Rama
Rama
Bronze III
BoyEatsBacon
Rama
Bronze III
Level 32
God Stats
0W - 1L
1,173 SR
Queue Stats
1W - 6L
1,314 MMR
Party 2
Horus
Horus
Bronze IV
WIZARDofSRBIJA
Horus
Bronze IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Bronze III
heartlesz
Scylla
Bronze III
Level 48
God Stats
0W - 4L
1,410 SR
Queue Stats
1W - 6L
1,314 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
LDp1337
Discordia
13
4 / 2 / 10
9,608
686
8,136
4,389
1,438
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
Zava1D
Cabrakan
13
4 / 1 / 11
10,542
753
8,933
11,309
8,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
iWhatz
Danzaburou
14
7 / 2 / 9
10,229
731
8,187
8,218
2,913
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
ThothAnubisPersephoneChaacSobek

VS

Bans
KuzenboOsirisCthulhuBacchusJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 4
8,516
608
4,179
10,218
3,469
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
3 / 7 / 1
8,736
624
7,219
14,712
12,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
heartlesz
Scylla
13
2 / 3 / 1
8,789
628
6,969
6,231
2,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
15
Kills
5
5
Deaths
16
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
W
Discordia
LDp1337
Discordia
4
2
10
4.5
L
3
7
1
0.5
W
Cabrakan
Zava1D
Cabrakan
4
1
11
9.5
L
Scylla
heartlesz
Scylla
2
3
1
0.83
W
Danzaburou
iWhatz
Danzaburou
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,256
Damage
18,367
23,916
Taken
31,161
13,179
Mitigated
19,167
3,512
Healing
5,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,179
3,346
0
1,967
10,218
3,469
225
7,099
3,119
0
32,248
W
Discordia
LDp1337
Discordia
8,136
815
0
58
4,389
1,438
657
1,590
2,627
38,029
0
L
7,219
3,574
979
2,425
14,712
12,855
0
5,970
8,742
0
23,712
W
Cabrakan
Zava1D
Cabrakan
8,933
1,257
0
1,858
11,309
8,828
799
2,596
8,226
16,906
0
L
Scylla
heartlesz
Scylla
6,969
144
0
233
6,231
2,843
98
4,044
2,187
35,509
0
W
Danzaburou
iWhatz
Danzaburou
8,187
2,746
0
1,596
8,218
2,913
1,449
2,171
5,683
0
41,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,379
Gold Earned
26,041
137
Minions Killed
163
0
Camps Cleared
0
761,588
Distance Traveled
683,531
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,516
608
71
5
0
204,355
1
W
Discordia
9,608
686
71
5
0
244,181
2
L
Horus
8,736
624
30
2
0
239,920
6
W
Cabrakan
10,542
753
16
1
0
270,364
3
L
Scylla
8,789
628
62
4
0
239,256
2
W
Danzaburou
10,229
731
50
4
0
247,043
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role