Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
HiThoughtZ420
Freya
Level 139
God Stats
2W - 4L
1,500 SR
Queue Stats
328W - 344L
992 Elo+
Solo
Artio
Artio
Papa Rasahra
Artio
Level 62
God Stats
0W - 1L
1,393 SR
Queue Stats
59W - 70L
1,727 Elo+
Party 1
Sun Wukong
Sun Wukong
Scrubyton
Sun Wukong
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 71L
1,727 Elo+
Party 1
Team Averages
Level 111
1,479 SR
1,489 Elo+

VS

Team Averages
Level 98
1,501 SR
1,514 Elo+
Sol
Sol
BlackOaks
Sol
Level 109
God Stats
24W - 24L
1,440 SR
Queue Stats
261W - 298L
1,460 Elo+
Solo
King Arthur
King Arthur
Chicken Joh
King Arthur
Level 98
God Stats
2W - 0L
1,768 SR
Queue Stats
5W - 5L
1,761 Elo+
Solo
Nike
Nike
Cryssa
Nike
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
114W - 124L
1,334 Elo+
Solo
Cthulhu
Cthulhu
DerpyDerpLion
Cthulhu
Level 78
God Stats
1W - 0L
1,298 SR
Queue Stats
1W - 1L
1,318 Elo+
Solo
Neith
Neith
Game On Disc
Neith
Level 100
God Stats
4W - 0L
1,500 SR
Queue Stats
163W - 145L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
3 / 5 / 1
7,061
706
8,051
8,642
4,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
 
Baron Samedi
13
0 / 4 / 3
6,549
655
5,164
7,481
3,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 3 / 3
7,008
701
5,168
8,596
4,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 7 / 4
6,181
618
3,522
12,056
5,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Scrubyton
Sun Wukong
14
3 / 3 / 1
8,421
842
6,809
11,111
7,371
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 14
7,728
773
10,450
5,568
1,861
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
Chicken Joh
King Arthur
13
1 / 2 / 8
7,569
757
5,981
11,589
8,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nike
Cryssa
Nike
14
7 / 0 / 10
9,041
904
6,339
6,355
5,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
12
0 / 2 / 10
6,752
675
3,617
8,740
5,467
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
12 / 3 / 4
9,930
993
13,899
9,633
4,224
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
68
7
Kills
22
22
Deaths
7
12
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
3
5
1
0.7
L
Baron Samedi
 
Baron Samedi
0
4
3
0.38
W
2
0
14
9
W
King Arthur
Chicken Joh
King Arthur
1
2
8
2.5
W
Nike
Cryssa
Nike
7
0
10
12
W
Cthulhu
0
2
10
2.5
W
12
3
4
4.67
L
1
3
3
0.83
L
0
7
4
0.29
L
Sun Wukong
Scrubyton
Sun Wukong
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,714
Damage
40,286
47,886
Taken
41,885
25,561
Mitigated
25,398
10,878
Healing
8,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
8,051
2,981
0
517
8,642
4,693
0
2,012
6,520
982
20,437
L
Baron Samedi
 
Baron Samedi
5,164
73
1,082
2,097
7,481
3,460
1
2,079
5,386
18,980
0
W
10,450
2,238
0
2,485
5,568
1,861
2,680
1,624
3,856
23,378
0
W
King Arthur
Chicken Joh
King Arthur
5,981
1,321
342
1,340
11,589
8,412
0
2,878
8,511
0
20,469
W
Nike
Cryssa
Nike
6,339
152
984
732
6,355
5,434
228
2,505
3,824
1,149
18,855
W
Cthulhu
3,617
181
0
0
8,740
5,467
250
3,649
4,877
7,438
0
W
13,899
6,763
0
2,415
9,633
4,224
427
3,115
6,398
0
39,165
L
5,168
2,135
0
1,908
8,596
4,541
0
2,255
6,319
18,897
0
L
3,522
322
346
2,606
12,056
5,496
0
4,175
7,681
7,461
0
L
Sun Wukong
Scrubyton
Sun Wukong
6,809
1,269
0
2,322
11,111
7,371
0
3,833
7,153
0
25,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,220
Gold Earned
41,020
179
Minions Killed
196
4
Camps Cleared
7
810,470
Distance Traveled
956,294
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,061
706
38
4
0
150,076
1
L
Baron Samedi
6,549
655
37
4
1
159,215
1
W
Sol
7,728
773
35
4
0
184,327
2
W
King Arthur
7,569
757
39
4
4
186,423
2
W
Nike
9,041
904
39
4
2
219,617
0
W
Cthulhu
6,752
675
12
1
1
204,206
0
W
Neith
9,930
993
71
7
0
161,721
1
L
Freya
7,008
701
41
4
2
146,717
1
L
Artio
6,181
618
15
2
0
161,034
0
L
Sun Wukong
8,421
842
48
5
1
193,428
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role