Player Matchup

Thanatos
Thanatos
BAHRBAH
Thanatos
Level 8
God Stats
2W - 1L
1,722 SR
Queue Stats
17W - 14L
1,302 Elo+
Solo
Scylla
Scylla
Fallreiz
Scylla
Level 26
God Stats
5W - 5L
1,500 SR
Queue Stats
72W - 73L
1,453 Elo+
Solo
Bellona
Bellona
Treisin
Bellona
Level 16
God Stats
5W - 6L
1,413 SR
Queue Stats
132W - 133L
1,448 Elo+
Party 1
Bakasura
Bakasura
fordunnamed
Bakasura
Level 22
God Stats
3W - 3L
1,512 SR
Queue Stats
163W - 168L
1,473 Elo+
Party 1
King Arthur
King Arthur
moriarty_VH
King Arthur
Level 12
God Stats
3W - 4L
1,500 SR
Queue Stats
67W - 54L
1,604 Elo+
Solo
Team Averages
Level 17
1,529 SR
1,456 Elo+

VS

Team Averages
Level 16
1,539 SR
1,426 Elo+
Ares
Ares
CraneWolf
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,396 Elo+
Party 2
Xing Tian
Xing Tian
elfadouli
Xing Tian
Level 19
God Stats
4W - 1L
1,698 SR
Queue Stats
54W - 64L
1,455 Elo+
Solo
Neith
Neith
muertepela
Neith
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 5L
1,396 Elo+
Party 2
Cthulhu
Cthulhu
mystinen-hani
Cthulhu
Level 20
God Stats
1W - 1L
1,499 SR
Queue Stats
5W - 9L
1,483 Elo+
Solo
Yemoja
Yemoja
vania_pedrosa
Yemoja
Level 25
God Stats
17W - 20L
1,500 SR
Queue Stats
52W - 62L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BAHRBAH
Thanatos
19
4 / 4 / 12
12,942
924
7,271
14,726
5,597
Scylla
Fallreiz
Scylla
20
6 / 1 / 13
13,087
935
22,108
7,871
2,824
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Treisin
Bellona
20
8 / 4 / 21
14,612
1,044
22,753
18,585
24,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
fordunnamed
Bakasura
20
16 / 5 / 13
15,863
1,133
29,475
17,456
7,562
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
moriarty_VH
King Arthur
20
7 / 1 / 23
14,798
1,057
23,089
17,036
11,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

182

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
19
1 / 15 / 6
12,141
867
15,859
36,019
35,178
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xing Tian
elfadouli
Xing Tian
19
1 / 6 / 7
13,349
954
7,473
26,619
30,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
20
9 / 11 / 3
15,231
1,088
31,434
26,491
12,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
14
0 / 1 / 0
10,000
714
413
893
436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

20
3 / 8 / 8
13,671
977
9,549
23,578
14,069
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
38
41
Kills
14
15
Deaths
41
82
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BAHRBAH
Thanatos
4
4
12
2.5
L
Ares
1
15
6
0.27
W
Scylla
Fallreiz
Scylla
6
1
13
12.5
W
Bellona
Treisin
Bellona
8
4
21
4.63
L
Xing Tian
elfadouli
Xing Tian
1
6
7
0.75
W
Bakasura
fordunnamed
Bakasura
16
5
13
4.5
W
King Arthur
moriarty_VH
King Arthur
7
1
23
18.5
L
Neith
9
11
3
0.95
L
Cthulhu
0
1
0
0
L
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,696
Damage
64,728
75,674
Taken
113,600
51,760
Mitigated
92,129
11,290
Healing
14,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BAHRBAH
Thanatos
7,271
1,260
0
4,052
14,726
5,597
0
9,879
4,847
0
14,383
L
Ares
15,859
3,083
0
1,323
36,019
35,178
0
11,526
22,103
39,071
0
W
Scylla
Fallreiz
Scylla
22,108
5,356
0
1,355
7,871
2,824
0
5,225
2,646
47,411
0
W
Bellona
Treisin
Bellona
22,753
8,922
0
1,419
18,585
24,222
0
5,947
12,592
759
40,660
L
Xing Tian
elfadouli
Xing Tian
7,473
2,159
0
1,227
26,619
30,064
0
6,210
19,716
25,772
0
W
Bakasura
fordunnamed
Bakasura
29,475
18,301
0
1,771
17,456
7,562
0
4,555
12,901
0
37,840
W
King Arthur
moriarty_VH
King Arthur
23,089
5,747
0
2,693
17,036
11,555
0
7,642
9,394
0
48,218
L
Neith
31,434
17,761
0
5,163
26,491
12,382
0
2,807
22,326
0
70,575
L
Cthulhu
413
70
0
25
893
436
0
0
836
367
0
L
9,549
2,451
4,393
1,932
23,578
14,069
0
2,091
19,434
32,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,302
Gold Earned
64,392
216
Minions Killed
204
6
Camps Cleared
4
1,141,754
Distance Traveled
917,530
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,942
924
17
1
0
210,569
0
L
Ares
12,141
867
23
2
0
202,524
0
W
Scylla
13,087
935
66
5
1
191,071
1
W
Bellona
14,612
1,044
39
3
0
253,883
0
L
Xing Tian
13,349
954
38
3
0
256,384
0
W
Bakasura
15,863
1,133
28
2
4
259,694
0
W
King Arthur
14,798
1,057
66
5
1
226,537
0
L
Neith
15,231
1,088
76
5
3
238,033
0
L
Cthulhu
10,000
714
0
0
0
15,720
0
L
Yemoja
13,671
977
67
5
1
204,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role