Player Matchup

Bellona
Bellona
ACES MURKIN
Bellona
Level 28
God Stats
4W - 3L
1,491 SR
Queue Stats
15W - 15L
1,499 Elo+
Party 1
Heimdallr
Heimdallr
Noadyn
Heimdallr
Level 22
God Stats
1W - 1L
1,272 SR
Queue Stats
11W - 5L
1,549 Elo+
Party 1
Ymir
Ymir
Noxisr
Ymir
Level 4
God Stats
1W - 2L
1,181 SR
Queue Stats
2W - 2L
1,239 Elo+
Party 1
Neith
Neith
Rubinho43
Neith
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Solo
Zeus
Zeus
danskjavlar
Zeus
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 21L
1,129 Elo+
Solo
Team Averages
Level 18
1,389 SR
1,383 Elo+

VS

Team Averages
Level 14
1,446 SR
1,595 Elo+
The Morrigan
The Morrigan
Atbash
The Morrigan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Hel
Hel
Bellion420
Hel
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
174W - 110L
1,712 Elo+
Solo
Thor
Thor
Brljavko
Thor
Level 22
God Stats
10W - 16L
1,104 SR
Queue Stats
284W - 321L
1,517 Elo+
Solo
Anhur
Anhur
Larimus
Anhur
Level 28
God Stats
0W - 1L
1,626 SR
Queue Stats
4W - 1L
1,877 Elo+
Solo
Loki
Loki
Wolvesofthrow
Loki
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 28L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ACES MURKIN
Bellona
19
6 / 2 / 24
12,194
1,109
14,606
15,289
14,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
Noadyn
Heimdallr
18
6 / 4 / 22
11,526
1,048
16,825
11,205
4,901
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ymir
Noxisr
Ymir
18
4 / 3 / 22
12,306
1,119
7,496
17,000
22,023
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
Rubinho43
Neith
18
8 / 2 / 16
12,040
1,095
21,446
14,670
6,252
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
13 / 1 / 13
12,698
1,154
31,975
5,441
2,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

231

VS

Team 2 Tickets

66

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Atbash
The Morrigan
17
0 / 11 / 8
10,178
925
8,499
19,096
9,452
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
2 / 4 / 8
10,737
976
18,543
18,039
8,605
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thor
17
5 / 9 / 5
11,537
1,049
9,292
20,897
8,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anhur
Larimus
Anhur
16
5 / 2 / 5
11,066
1,006
14,963
18,520
7,214
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
0 / 11 / 6
9,725
884
9,609
21,835
8,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
44
37
Kills
12
12
Deaths
37
97
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bellona
ACES MURKIN
Bellona
6
2
24
9
L
The Morrigan
Atbash
The Morrigan
0
11
8
0.36
L
2
4
8
1.5
L
Thor
5
9
5
0.83
L
Anhur
Larimus
Anhur
5
2
5
3.75
W
Heimdallr
Noadyn
Heimdallr
6
4
22
4.25
W
Ymir
Noxisr
Ymir
4
3
22
5
W
Neith
Rubinho43
Neith
8
2
16
8
L
0
11
6
0.27
W
13
1
13
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,348
Damage
60,906
63,605
Taken
98,387
50,406
Mitigated
42,561
12,436
Healing
25,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ACES MURKIN
Bellona
14,606
4,493
0
2,934
15,289
14,755
0
7,490
7,799
0
32,012
L
The Morrigan
Atbash
The Morrigan
8,499
1,656
0
118
19,096
9,452
0
6,382
12,509
24,332
1,529
L
18,543
472
13,393
10,568
18,039
8,605
0
5,473
12,445
44,914
0
L
Thor
9,292
1,781
0
576
20,897
8,577
0
9,947
10,900
0
15,700
L
Anhur
Larimus
Anhur
14,963
6,791
0
675
18,520
7,214
0
10,819
7,628
0
30,713
W
Heimdallr
Noadyn
Heimdallr
16,825
8,964
0
2,750
11,205
4,901
0
5,095
6,110
0
34,205
W
Ymir
Noxisr
Ymir
7,496
1,447
0
2,952
17,000
22,023
0
6,499
10,501
21,149
0
W
Neith
Rubinho43
Neith
21,446
12,654
0
2,204
14,670
6,252
0
5,013
9,657
0
44,708
L
9,609
1,232
0
620
21,835
8,713
0
6,801
14,859
0
34,342
W
31,975
1,217
0
1,596
5,441
2,475
0
2,850
2,591
55,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,764
Gold Earned
53,243
212
Minions Killed
188
5
Camps Cleared
7
952,643
Distance Traveled
1,040,032
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,194
1,109
35
3
0
212,515
0
L
The Morrigan
10,178
925
42
4
0
175,439
1
L
Hel
10,737
976
53
5
2
249,758
0
L
Thor
11,537
1,049
15
1
1
199,384
2
L
Anhur
11,066
1,006
30
3
0
195,526
0
W
Heimdallr
11,526
1,048
39
4
1
174,621
0
W
Ymir
12,306
1,119
37
3
3
181,717
1
W
Neith
12,040
1,095
50
5
0
185,204
0
L
Loki
9,725
884
48
4
4
219,925
1
W
Zeus
12,698
1,154
51
5
1
198,586
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role