Player Matchup

Artemis
Artemis
 
Artemis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Maiguels_85
Danzaburou
Level 47
God Stats
1W - 1L
1,531 SR
Queue Stats
1W - 1L
1,319 Elo+
Solo
Ah Puch
Ah Puch
joselete20422
Ah Puch
Level 61
God Stats
119W - 113L
1,656 SR
Queue Stats
137W - 157L
1,585 Elo+
Solo
Team Averages
Level 88
1,562 SR
1,468 Elo+

VS

Team Averages
Level 47
1,356 SR
1,213 Elo+
Fenrir
Fenrir
MrTans
Fenrir
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
Romainbreizh
Anubis
Level 11
God Stats
0W - 6L
1,067 SR
Queue Stats
5W - 44L
928 Elo+
Solo
Cthulhu
Cthulhu
whitedarknesp
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
6
1 / 0 / 6
4,837
1,209
1,457
669
235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Danzaburou
Maiguels_85
Danzaburou
7
4 / 0 / 3
4,854
1,214
2,211
1,876
438
Mace

Mace

+10
Physical Power

Boots

Boots

+6%
Movement Speed

Ah Puch
7
2 / 0 / 6
4,629
1,157
1,952
1,903
430
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MrTans
Fenrir
3
0 / 0 / 0
3,296
824
0
607
327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
5
0 / 8 / 0
3,476
869
237
5,837
1,745
Cthulhu
4
0 / 0 / 0
3,428
857
160
613
281
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
7
Kills
0
0
Deaths
8
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
0
6
4
W
Danzaburou
Maiguels_85
Danzaburou
4
0
3
5.5
L
Fenrir
MrTans
Fenrir
0
0
0
0
L
Anubis
0
8
0
0
W
Ah Puch
2
0
6
5
L
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,620
Damage
397
4,448
Taken
7,057
1,103
Mitigated
2,353
2,535
Healing
442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
1,457
520
0
269
669
235
859
96
573
0
6,493
W
Danzaburou
Maiguels_85
Danzaburou
2,211
780
294
719
1,876
438
960
271
1,605
0
12,065
L
Fenrir
MrTans
Fenrir
0
0
0
327
607
327
0
380
227
0
1,400
L
Anubis
237
0
0
0
5,837
1,745
0
1,392
4,445
1,210
0
W
Ah Puch
1,952
0
392
861
1,903
430
610
34
1,869
11,563
0
L
Cthulhu
160
0
0
115
613
281
0
206
407
1,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,320
Gold Earned
10,200
51
Minions Killed
6
0
Camps Cleared
0
206,207
Distance Traveled
92,418
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
4,837
1,209
13
3
0
68,017
0
W
Danzaburou
4,854
1,214
20
5
0
72,367
1
L
Fenrir
3,296
824
3
1
0
15,888
0
L
Anubis
3,476
869
0
0
0
59,278
0
W
Ah Puch
4,629
1,157
18
5
0
65,823
0
L
Cthulhu
3,428
857
3
1
0
17,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role