Player Matchup

Ymir
Ymir
HeIterSk3lter
Ymir
Level 25
God Stats
22W - 26L
1,518 SR
Queue Stats
32W - 35L
1,460 Elo+
Party 2
Kukulkan
Kukulkan
PsyKo05
Kukulkan
Level 8
God Stats
4W - 10L
1,428 SR
Queue Stats
5W - 17L
1,374 Elo+
Party 2
Fenrir
Fenrir
R0ttw3iller
Fenrir
Level 22
God Stats
6W - 11L
1,442 SR
Queue Stats
78W - 94L
1,396 Elo+
Solo
Team Averages
Level 18
1,462 SR
1,410 Elo+

VS

Team Averages
Level 39
1,429 SR
1,246 Elo+
Scylla
Scylla
PAND0
Scylla
Level 9
God Stats
1W - 1L
1,268 SR
Queue Stats
1W - 3L
1,285 Elo+
Party 1
Bastet
Bastet
jupi7er
Bastet
Level 99
God Stats
2W - 2L
1,519 SR
Queue Stats
71W - 74L
1,169 Elo+
Solo
Cthulhu
Cthulhu
winspandora
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 6 / 8
16,055
642
18,929
30,862
44,830
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kukulkan
PsyKo05
Kukulkan
17
2 / 7 / 7
13,983
559
13,706
19,292
7,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
19
8 / 10 / 5
16,315
653
19,325
26,108
10,670
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
PAND0
Scylla
18
1 / 6 / 12
14,551
582
13,315
19,549
9,234
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
jupi7er
Bastet
20
18 / 4 / 5
18,301
732
41,310
24,428
14,483
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
winspandora
Cthulhu
19
3 / 3 / 15
15,059
602
11,737
29,001
41,892
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
54
13
Kills
22
23
Deaths
13
20
Assists
32
Player
Kills
Deaths
Assists
KDA
L
3
6
8
1.17
W
Scylla
PAND0
Scylla
1
6
12
1.17
L
Kukulkan
PsyKo05
Kukulkan
2
7
7
0.79
L
Fenrir
8
10
5
1.05
W
Bastet
jupi7er
Bastet
18
4
5
5.13
W
Cthulhu
winspandora
Cthulhu
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,960
Damage
66,362
76,262
Taken
72,978
62,713
Mitigated
65,609
12,236
Healing
5,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,929
2,118
0
7,884
30,862
44,830
96
16,257
14,605
50,650
0
W
Scylla
PAND0
Scylla
13,315
3,813
0
3,335
19,549
9,234
1,062
8,361
11,188
64,887
0
L
Kukulkan
PsyKo05
Kukulkan
13,706
1,266
0
115
19,292
7,213
145
4,870
14,422
74,464
0
L
Fenrir
19,325
3,290
0
4,237
26,108
10,670
834
4,765
21,343
0
85,570
W
Bastet
jupi7er
Bastet
41,310
19,685
0
1,560
24,428
14,483
185
7,558
16,870
4,339
125,611
W
Cthulhu
winspandora
Cthulhu
11,737
1,171
255
260
29,001
41,892
790
16,852
12,149
43,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,353
Gold Earned
47,911
253
Minions Killed
244
0
Camps Cleared
0
1,214,970
Distance Traveled
1,373,208
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
16,055
642
51
2
0
412,925
0
W
Scylla
14,551
582
87
3
0
382,350
4
L
Kukulkan
13,983
559
112
4
0
360,097
0
L
Fenrir
16,315
653
90
4
0
441,948
0
W
Bastet
18,301
732
105
4
0
525,812
5
W
Cthulhu
15,059
602
52
2
0
465,046
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role