Player Matchup

Amaterasu
Amaterasu
Connor_5895
Amaterasu
Level 66
God Stats
12W - 15L
1,501 SR
Queue Stats
134W - 120L
1,441 Elo+
Party 2
He Bo
He Bo
Oh Its Dale
He Bo
Level 45
God Stats
17W - 22L
1,490 SR
Queue Stats
135W - 130L
1,400 Elo+
Party 2
Hun Batz
Hun Batz
saw_unreal645
Hun Batz
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
330W - 121L
1,500 Elo+
Solo
Team Averages
Level 43
1,497 SR
1,447 Elo+

VS

Team Averages
Level 69
1,655 SR
1,518 Elo+
Apollo
Apollo
Alizag27
Apollo
Level 98
God Stats
2W - 5L
1,740 SR
Queue Stats
36W - 79L
1,527 Elo+
Party 1
Loki
Loki
CG2199
Loki
Level 88
God Stats
2W - 4L
1,726 SR
Queue Stats
71W - 105L
1,527 Elo+
Party 1
Ymir
Ymir
Czajik
Ymir
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 45L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Connor_5895
Amaterasu
12
3 / 0 / 13
7,778
778
4,066
3,435
2,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
10 / 1 / 7
9,014
901
8,923
4,087
1,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
saw_unreal645
Hun Batz
11
5 / 2 / 10
7,822
782
9,990
6,785
3,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Alizag27
Apollo
10
2 / 6 / 0
6,803
680
3,513
8,082
2,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
CG2199
Loki
10
1 / 6 / 1
6,969
697
3,078
7,729
3,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
Czajik
Ymir
9
0 / 6 / 2
6,163
616
2,506
11,553
5,109
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
18
Kills
3
3
Deaths
18
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Apollo
Alizag27
Apollo
2
6
0
0.33
L
Loki
CG2199
Loki
1
6
1
0.25
W
Amaterasu
Connor_5895
Amaterasu
3
0
13
9.5
L
Ymir
Czajik
Ymir
0
6
2
0.17
W
10
1
7
13.5
W
Hun Batz
saw_unreal645
Hun Batz
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,979
Damage
9,097
14,307
Taken
27,364
7,290
Mitigated
11,774
2,806
Healing
1,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Alizag27
Apollo
3,513
1,870
0
840
8,082
2,700
585
1,184
6,636
0
18,239
L
Loki
CG2199
Loki
3,078
593
0
307
7,729
3,965
0
2,467
5,011
2,632
28,433
W
Amaterasu
Connor_5895
Amaterasu
4,066
1,371
0
987
3,435
2,404
240
1,343
2,092
1,338
12,024
L
Ymir
Czajik
Ymir
2,506
279
0
500
11,553
5,109
0
5,159
6,097
9,264
0
W
8,923
539
0
864
4,087
1,172
249
370
3,717
32,360
0
W
Hun Batz
saw_unreal645
Hun Batz
9,990
2,693
0
955
6,785
3,714
349
900
5,885
0
26,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,614
Gold Earned
19,935
112
Minions Killed
98
0
Camps Cleared
0
584,456
Distance Traveled
515,883
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,803
680
38
4
0
155,759
3
L
Loki
6,969
697
52
5
0
183,287
1
W
Amaterasu
7,778
778
25
3
0
202,723
0
L
Ymir
6,163
616
8
1
0
176,837
3
W
He Bo
9,014
901
46
5
0
186,398
3
W
Hun Batz
7,822
782
41
4
0
195,335
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role