Player Matchup

Zhong Kui
Zhong Kui
Silver III
Astigog
Zhong Kui
Silver III
Level 113
God Stats
5W - 4L
1,705 SR
Queue Stats
265W - 260L
1,468 MMR
Solo
Scylla
Scylla
Silver I
Borja82
Scylla
Silver I
Level 129
God Stats
3W - 2L
1,326 SR
Queue Stats
16W - 22L
1,494 MMR
Party 1
Apollo
Apollo
Silver I
ImBerTon
Apollo
Silver I
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 58L
1,470 MMR
Solo
Ymir
Ymir
Bronze III
Zandealc
Ymir
Bronze III
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver II
maxim1711
Tsukuyomi
Silver II
Level 97
God Stats
0W - 2L
1,285 SR
Queue Stats
6W - 8L
1,461 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 114
1,463 SR
1,478 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 135
1,619 SR
1,476 MMR
Fenrir
Fenrir
Bronze III
DumRabbit
Fenrir
Bronze III
Level 149
God Stats
3W - 2L
1,500 SR
Queue Stats
27W - 27L
1,459 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
GRASPMYJOYSTICK
Sun Wukong
Gold IV
Level 138
God Stats
16W - 9L
1,807 SR
Queue Stats
82W - 69L
1,483 MMR
Solo
Olorun
Olorun
Gold IV
Lerooskyy
Olorun
Gold IV
Level 102
God Stats
7W - 3L
1,789 SR
Queue Stats
314W - 317L
1,438 MMR
Solo
Skadi
Skadi
Gold III
Parrra
Skadi
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Gold III
Vhiltz
Amaterasu
Gold III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Astigog
Zhong Kui
15
2 / 7 / 2
9,423
471
13,999
17,211
11,261
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Scylla
Borja82
Scylla
16
6 / 4 / 1
9,885
494
8,839
10,018
3,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
ImBerTon
Apollo
16
2 / 7 / 2
9,777
489
4,469
15,680
4,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
13
1 / 6 / 6
8,346
417
7,012
18,302
14,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
maxim1711
Tsukuyomi
16
1 / 9 / 4
9,225
461
8,230
14,695
9,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
DanzaburouSetJanusNu WaTyr

VS

Bans
NemesisPersephoneMercuryThe MorriganKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DumRabbit
Fenrir
17
6 / 4 / 13
11,863
593
10,300
15,348
8,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
GRASPMYJOYSTICK
Sun Wukong
20
5 / 1 / 11
13,334
667
11,972
17,180
12,444
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
Lerooskyy
Olorun
18
5 / 3 / 3
12,263
613
5,225
11,565
4,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
Parrra
Skadi
20
14 / 0 / 4
14,625
731
20,478
8,615
5,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
Vhiltz
Amaterasu
16
3 / 4 / 15
10,918
546
8,832
19,445
20,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
79
12
Kills
33
33
Deaths
12
15
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Astigog
Zhong Kui
2
7
2
0.43
L
Scylla
Borja82
Scylla
6
4
1
1.63
W
Fenrir
DumRabbit
Fenrir
6
4
13
3.13
W
Sun Wukong
GRASPMYJOYSTICK
Sun Wukong
5
1
11
10.5
L
Apollo
ImBerTon
Apollo
2
7
2
0.43
W
Olorun
Lerooskyy
Olorun
5
3
3
2.17
W
Skadi
Parrra
Skadi
14
0
4
16
W
Amaterasu
Vhiltz
Amaterasu
3
4
15
2.63
L
Ymir
1
6
6
0.67
L
Tsukuyomi
maxim1711
Tsukuyomi
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,549
Damage
56,807
75,906
Taken
72,153
42,843
Mitigated
51,897
14,179
Healing
30,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Astigog
Zhong Kui
13,999
2,258
0
5,022
17,211
11,261
79
255
16,914
59,098
0
L
Scylla
Borja82
Scylla
8,839
975
150
1,377
10,018
3,408
0
999
8,923
67,060
0
W
Fenrir
DumRabbit
Fenrir
10,300
4,743
0
5,816
15,348
8,836
1,980
7,078
8,238
0
59,176
W
Sun Wukong
GRASPMYJOYSTICK
Sun Wukong
11,972
1,882
0
8,616
17,180
12,444
128
7,101
10,037
72
79,832
L
Apollo
ImBerTon
Apollo
4,469
2,439
0
4,612
15,680
4,968
0
564
15,116
0
57,990
W
Olorun
Lerooskyy
Olorun
5,225
2,498
1,089
5,550
11,565
4,769
3,681
6,851
4,516
86,580
0
W
Skadi
Parrra
Skadi
20,478
9,342
0
4,107
8,615
5,507
5,522
1,714
6,901
5,502
111,423
W
Amaterasu
Vhiltz
Amaterasu
8,832
3,211
0
4,925
19,445
20,341
1,867
7,633
11,650
7,810
40,171
L
Ymir
7,012
1,563
0
2,224
18,302
14,194
0
3,582
14,592
35,309
0
L
Tsukuyomi
maxim1711
Tsukuyomi
8,230
1,802
0
794
14,695
9,012
0
872
13,783
6,397
70,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,656
Gold Earned
63,003
539
Minions Killed
658
0
Camps Cleared
0
1,766,276
Distance Traveled
2,104,713
14
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,423
471
110
6
0
322,721
4
L
Scylla
9,885
494
138
7
0
379,067
3
W
Fenrir
11,863
593
83
4
0
422,033
9
W
Sun Wukong
13,334
667
169
8
0
448,154
8
L
Apollo
9,777
489
121
6
0
358,483
4
W
Olorun
12,263
613
167
8
0
370,268
5
W
Skadi
14,625
731
178
9
0
416,915
2
W
Amaterasu
10,918
546
61
3
0
447,343
6
L
Ymir
8,346
417
50
3
0
333,794
1
L
Tsukuyomi
9,225
461
120
6
0
372,211
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role