Player Matchup

Neith
Neith
ByKnoxx
Neith
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
14W - 17L
1,438 Elo+
Solo
Chang'e
Chang'e
KOUINKOUIN
Chang'e
Level 18
God Stats
6W - 6L
1,264 SR
Queue Stats
105W - 87L
1,421 Elo+
Solo
Loki
Loki
RaymondTOCSIN
Loki
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
lShiraa
Hachiman
Level 5
God Stats
36W - 28L
1,115 SR
Queue Stats
36W - 29L
1,039 Elo+
Party 1
Anubis
Anubis
yAscenzion
Anubis
Level 37
God Stats
1W - 0L
1,286 SR
Queue Stats
39W - 29L
1,500 Elo+
Party 1
Team Averages
Level 19
1,333 SR
1,380 Elo+

VS

Team Averages
Level 17
1,433 SR
1,489 Elo+
Hou Yi
Hou Yi
AndreserdnA
Hou Yi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 212L
1,421 Elo+
Solo
Anubis
Anubis
Becky123
Anubis
Level 17
God Stats
0W - 6L
1,031 SR
Queue Stats
14W - 24L
1,419 Elo+
Party 2
Jormungandr
Jormungandr
Dollyman23
Jormungandr
Level 13
God Stats
5W - 7L
1,560 SR
Queue Stats
13W - 21L
1,499 Elo+
Party 2
King Arthur
King Arthur
HazesGamingChair
King Arthur
Level 18
God Stats
9W - 6L
1,574 SR
Queue Stats
46W - 41L
1,654 Elo+
Solo
Set
Set
MrMenesse
Set
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ByKnoxx
Neith
20
15 / 2 / 23
14,542
1,322
29,569
14,152
7,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
KOUINKOUIN
Chang'e
20
9 / 1 / 23
13,144
1,195
14,049
10,817
4,246
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
7 / 1 / 23
12,639
1,149
13,340
8,421
3,900
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
lShiraa
Hachiman
19
9 / 4 / 15
12,184
1,108
18,050
12,084
4,399
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
yAscenzion
Anubis
19
8 / 4 / 21
12,176
1,107
18,205
12,803
7,039
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

225

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
17
0 / 10 / 7
10,472
952
12,854
22,471
6,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Becky123
Anubis
16
1 / 10 / 5
10,151
923
7,337
16,214
6,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Dollyman23
Jormungandr
16
1 / 9 / 5
10,305
937
7,674
20,203
15,097
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
HazesGamingChair
King Arthur
16
6 / 9 / 3
11,940
1,085
13,440
23,663
18,885
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
4 / 10 / 4
11,397
1,036
12,511
20,736
9,230
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
36
48
Kills
12
12
Deaths
48
105
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
0
10
7
0.35
L
Anubis
Becky123
Anubis
1
10
5
0.35
W
Neith
ByKnoxx
Neith
15
2
23
13.25
L
Jormungandr
Dollyman23
Jormungandr
1
9
5
0.39
L
King Arthur
HazesGamingChair
King Arthur
6
9
3
0.83
W
Chang'e
KOUINKOUIN
Chang'e
9
1
23
20.5
L
4
10
4
0.6
W
7
1
23
18.5
W
Hachiman
lShiraa
Hachiman
9
4
15
4.13
W
Anubis
yAscenzion
Anubis
8
4
21
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,213
Damage
53,816
58,277
Taken
103,287
26,862
Mitigated
56,406
28,523
Healing
2,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
12,854
5,820
0
1,141
22,471
6,835
0
6,955
15,516
0
27,819
L
Anubis
Becky123
Anubis
7,337
423
0
237
16,214
6,359
0
5,624
10,590
19,575
0
W
Neith
ByKnoxx
Neith
29,569
19,556
0
6,904
14,152
7,278
0
3,054
11,098
0
50,047
L
Jormungandr
Dollyman23
Jormungandr
7,674
2,327
0
149
20,203
15,097
0
8,204
11,999
26,762
0
L
King Arthur
HazesGamingChair
King Arthur
13,440
1,738
0
0
23,663
18,885
0
5,923
17,740
0
38,087
W
Chang'e
KOUINKOUIN
Chang'e
14,049
1,626
9,419
5,789
10,817
4,246
0
3,218
7,599
30,173
0
L
12,511
4,681
0
1,261
20,736
9,230
0
5,548
15,188
0
35,198
W
13,340
3,668
0
0
8,421
3,900
0
1,393
7,028
0
28,735
W
Hachiman
lShiraa
Hachiman
18,050
13,338
567
910
12,084
4,399
0
4,446
7,638
0
35,926
W
Anubis
yAscenzion
Anubis
18,205
865
1,510
3,424
12,803
7,039
0
2,900
9,903
38,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,685
Gold Earned
54,265
197
Minions Killed
182
9
Camps Cleared
3
1,032,756
Distance Traveled
944,840
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,472
952
23
2
1
180,168
0
L
Anubis
10,151
923
28
3
1
160,786
0
W
Neith
14,542
1,322
57
5
1
183,772
0
L
Jormungandr
10,305
937
34
3
0
181,353
3
L
King Arthur
11,940
1,085
69
6
1
216,789
0
W
Chang'e
13,144
1,195
33
3
2
231,543
0
L
Set
11,397
1,036
28
3
0
205,744
2
W
Loki
12,639
1,149
29
3
1
275,383
1
W
Hachiman
12,184
1,108
40
4
1
173,603
0
W
Anubis
12,176
1,107
38
3
4
168,455
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role