Player Matchup

Ah Puch
Ah Puch
Silver III
Timotjess
Ah Puch
Silver III
Level 107
God Stats
2W - 2L
1,625 SR
Queue Stats
42W - 41L
1,228 MMR
Party 1
Hades
Hades
Bronze III
btw_filip_fort
Hades
Bronze III
Level 37
God Stats
2W - 1L
1,280 SR
Queue Stats
14W - 21L
1,263 MMR
Solo
Serqet
Serqet
Silver I
lokueloxdndkiero
Serqet
Silver I
Level 155
God Stats
5W - 5L
1,500 SR
Queue Stats
342W - 361L
1,369 MMR
Solo
Cerberus
Cerberus
Bronze III
noni1713
Cerberus
Bronze III
Level 107
God Stats
3W - 4L
1,433 SR
Queue Stats
194W - 190L
1,262 MMR
Solo
Apollo
Apollo
Silver III
timotjes
Apollo
Silver III
Level 129
God Stats
8W - 7L
1,568 SR
Queue Stats
42W - 41L
1,286 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 107
1,481 SR
1,282 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 115
1,295 SR
1,308 MMR
Kali
Kali
Gold III
 
Kali
Gold III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver IV
David_Lionheart
Medusa
Silver IV
Level 113
God Stats
1W - 1L
1,505 SR
Queue Stats
397W - 442L
1,269 MMR
Solo
Sobek
Sobek
Silver IV
Elogic88
Sobek
Silver IV
Level 84
God Stats
34W - 44L
1,093 SR
Queue Stats
286W - 289L
1,260 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
kevi-46
Cu Chulainn
Bronze III
Level 126
God Stats
5W - 10L
1,143 SR
Queue Stats
46W - 56L
1,238 MMR
Solo
Ra
Ra
Bronze IV
mrbellydancer
Ra
Bronze IV
Level 128
God Stats
0W - 1L
1,235 SR
Queue Stats
172W - 188L
1,274 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Timotjess
Ah Puch
18
0 / 1 / 4
11,634
554
8,442
7,853
3,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
2 / 1 / 3
11,335
540
6,336
11,572
8,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
6 / 4 / 1
12,873
613
7,406
16,913
8,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Cerberus
noni1713
Cerberus
16
3 / 3 / 9
10,393
495
7,566
20,022
16,512
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Apollo
timotjes
Apollo
18
8 / 1 / 4
12,018
572
12,249
10,006
6,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
JanusSetScyllaNu WaKing Arthur

VS

Bans
DanzaburouHeraKumbhakarnaMerlinIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
20
7 / 3 / 2
12,978
618
16,368
19,085
11,728
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 5 / 2
8,535
406
6,372
9,330
2,639
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sobek
Elogic88
Sobek
13
2 / 5 / 1
8,125
387
3,978
12,568
7,685
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cu Chulainn
kevi-46
Cu Chulainn
15
0 / 1 / 1
9,219
439
5,886
8,598
7,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

17
0 / 6 / 3
10,527
501
4,640
12,590
4,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
19
Kills
10
10
Deaths
20
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
7
3
2
2.67
L
1
5
2
0.4
L
Sobek
Elogic88
Sobek
2
5
1
0.5
W
Ah Puch
Timotjess
Ah Puch
0
1
4
2
W
2
1
3
3.5
L
Cu Chulainn
kevi-46
Cu Chulainn
0
1
1
0.5
W
6
4
1
1.63
L
0
6
3
0.25
W
Cerberus
noni1713
Cerberus
3
3
9
2.5
W
Apollo
timotjes
Apollo
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,999
Damage
37,244
66,366
Taken
62,171
43,336
Mitigated
33,371
20,685
Healing
12,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
16,368
8,057
0
4,236
19,085
11,728
1,903
4,704
13,240
14,287
101,046
L
6,372
2,464
0
1,068
9,330
2,639
550
4,215
5,035
0
37,978
L
Sobek
Elogic88
Sobek
3,978
62
197
3,008
12,568
7,685
34
4,833
7,537
25,577
0
W
Ah Puch
Timotjess
Ah Puch
8,442
230
0
2,429
7,853
3,214
916
817
6,928
83,834
0
W
6,336
239
94
4,531
11,572
8,195
1,779
2,541
8,600
59,107
0
L
Cu Chulainn
kevi-46
Cu Chulainn
5,886
880
0
774
8,598
7,001
0
2,288
6,310
0
44,491
W
7,406
2,262
0
1,760
16,913
8,709
1,461
1,159
15,706
0
87,032
L
4,640
401
224
2,854
12,590
4,318
0
6,429
5,512
78,993
0
W
Cerberus
noni1713
Cerberus
7,566
388
459
6,308
20,022
16,512
1,184
3,235
16,725
37,629
0
W
Apollo
timotjes
Apollo
12,249
8,507
0
5,104
10,006
6,706
5,786
1,694
8,208
8,378
83,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,253
Gold Earned
49,384
624
Minions Killed
557
0
Camps Cleared
0
2,084,252
Distance Traveled
1,667,022
28
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
12,978
618
175
8
0
411,624
2
L
Medusa
8,535
406
86
4
0
241,830
0
L
Sobek
8,125
387
33
2
0
394,689
6
W
Ah Puch
11,634
554
155
7
0
407,070
8
W
Hades
11,335
540
112
5
0
366,456
3
L
Cu Chulainn
9,219
439
85
4
0
253,690
0
W
Serqet
12,873
613
154
7
0
447,601
6
L
Ra
10,527
501
178
8
0
365,189
3
W
Cerberus
10,393
495
56
3
0
439,761
4
W
Apollo
12,018
572
147
7
0
423,364
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role