Player Matchup

Bellona
Bellona
DarknessBerent
Bellona
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,500 Elo+
Solo
Neith
Neith
LG Tricky
Neith
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
286W - 303L
1,376 Elo+
Solo
Ares
Ares
cwsports275
Ares
Level 47
God Stats
19W - 21L
1,451 SR
Queue Stats
579W - 653L
1,321 Elo+
Solo
Nu Wa
Nu Wa
neonib
Nu Wa
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
tacobaee
Thanatos
Level 122
God Stats
0W - 1L
1,703 SR
Queue Stats
88W - 74L
1,500 Elo+
Solo
Team Averages
Level 93
1,531 SR
1,439 Elo+

VS

Team Averages
Level 85
1,511 SR
1,454 Elo+
Set
Set
Enjayneer
Set
Level 42
God Stats
77W - 97L
1,087 SR
Queue Stats
396W - 443L
1,293 Elo+
Solo
Danzaburou
Danzaburou
GamerAfonso
Danzaburou
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
51W - 55L
1,606 Elo+
Solo
Arachne
Arachne
IINV3RT
Arachne
Level 75
God Stats
31W - 27L
1,500 SR
Queue Stats
1,202W - 1,046L
1,467 Elo+
Solo
Sylvanus
Sylvanus
Nhylius
Sylvanus
Level 160
God Stats
7W - 10L
1,729 SR
Queue Stats
570W - 567L
1,560 Elo+
Solo
Ares
Ares
iCompy98
Ares
Level 41
God Stats
2W - 0L
1,742 SR
Queue Stats
17W - 16L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
6,152
473
5,735
10,648
9,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
LG Tricky
Neith
11
0 / 4 / 2
6,455
497
3,724
8,256
2,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 2 / 2
5,440
418
2,810
8,418
3,631
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
neonib
Nu Wa
11
1 / 4 / 1
6,079
468
8,785
7,702
2,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
tacobaee
Thanatos
13
2 / 2 / 1
7,142
549
3,185
9,767
3,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 4
7,330
564
789
5,051
3,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
GamerAfonso
Danzaburou
14
5 / 1 / 3
8,358
643
9,519
5,714
1,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
IINV3RT
Arachne
14
4 / 1 / 0
8,059
620
6,813
11,081
4,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Nhylius
Sylvanus
12
4 / 2 / 0
7,764
597
7,709
11,468
6,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
12
3 / 0 / 5
7,379
568
4,706
7,956
3,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
5
Kills
16
16
Deaths
5
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
0
1
4
2
W
Danzaburou
GamerAfonso
Danzaburou
5
1
3
6.5
W
Arachne
IINV3RT
Arachne
4
1
0
4
L
Neith
LG Tricky
Neith
0
4
2
0.25
W
Sylvanus
Nhylius
Sylvanus
4
2
0
2
L
1
2
2
1
W
Ares
3
0
5
5.5
L
Nu Wa
neonib
Nu Wa
1
4
1
0.38
L
Thanatos
tacobaee
Thanatos
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,239
Damage
29,536
44,791
Taken
41,270
21,259
Mitigated
20,183
16,909
Healing
17,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,735
1,582
0
2,266
10,648
9,195
107
4
10,644
0
32,176
W
789
272
0
832
5,051
3,477
0
1,062
3,882
6,425
38,367
W
Danzaburou
GamerAfonso
Danzaburou
9,519
4,235
0
1,513
5,714
1,863
468
1,129
4,485
0
57,409
W
Arachne
IINV3RT
Arachne
6,813
4,562
0
7,511
11,081
4,066
0
627
9,854
0
45,405
L
Neith
LG Tricky
Neith
3,724
1,708
0
2,764
8,256
2,700
0
2,094
6,162
0
42,502
W
Sylvanus
Nhylius
Sylvanus
7,709
2,760
0
6,134
11,468
6,856
681
5,849
5,223
47,372
0
L
2,810
73
216
820
8,418
3,631
0
2,636
5,782
8,596
0
W
Ares
4,706
114
0
1,451
7,956
3,921
286
2,147
5,709
17,393
0
L
Nu Wa
neonib
Nu Wa
8,785
2,312
0
1,530
7,702
2,324
0
5,818
1,884
38,367
0
L
Thanatos
tacobaee
Thanatos
3,185
1,120
0
9,313
9,767
3,409
0
1,879
7,888
0
40,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,268
Gold Earned
38,890
324
Minions Killed
408
0
Camps Cleared
0
1,215,456
Distance Traveled
1,293,170
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,152
473
63
5
0
217,987
3
W
Set
7,330
564
85
7
0
272,459
4
W
Danzaburou
8,358
643
100
8
0
235,718
3
W
Arachne
8,059
620
103
8
0
278,116
0
L
Neith
6,455
497
87
7
0
211,589
3
W
Sylvanus
7,764
597
94
7
0
226,217
0
L
Ares
5,440
418
19
1
0
273,694
2
W
Ares
7,379
568
26
2
0
280,660
6
L
Nu Wa
6,079
468
69
5
0
265,179
7
L
Thanatos
7,142
549
86
7
0
247,007
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role