Player Matchup

Raijin
Raijin
GrayJedi1211
Raijin
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,669 Elo+
Party 1
Skadi
Skadi
LethalHailstorm
Skadi
Level 49
God Stats
1W - 2L
1,802 SR
Queue Stats
3W - 5L
1,669 Elo+
Party 1
Fafnir
Fafnir
StoneKnot8
Fafnir
Level 97
God Stats
10W - 6L
1,500 SR
Queue Stats
146W - 129L
1,613 Elo+
Solo
Mulan
Mulan
air_force_265
Mulan
Level 116
God Stats
15W - 17L
1,424 SR
Queue Stats
847W - 792L
1,488 Elo+
Solo
Bakasura
Bakasura
soapbert
Bakasura
Level 128
God Stats
3W - 12L
1,213 SR
Queue Stats
656W - 679L
1,485 Elo+
Solo
Team Averages
Level 88
1,488 SR
1,585 Elo+

VS

Team Averages
Level 82
1,477 SR
1,515 Elo+
Nu Wa
Nu Wa
Fsandia89
Nu Wa
Level 81
God Stats
2W - 3L
1,488 SR
Queue Stats
104W - 116L
1,482 Elo+
Solo
Ravana
Ravana
GDlugas14
Ravana
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
34W - 27L
1,755 Elo+
Solo
Artio
Artio
ThAt_Boi_Bb
Artio
Level 49
God Stats
9W - 12L
1,458 SR
Queue Stats
34W - 46L
1,483 Elo+
Solo
Medusa
Medusa
jpZit
Medusa
Level 49
God Stats
6W - 6L
1,438 SR
Queue Stats
18W - 26L
1,492 Elo+
Solo
Freya
Freya
rustic-shadow21
Freya
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 88L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
13
0 / 8 / 3
7,824
460
5,813
12,737
4,977
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
5 / 3 / 1
8,560
504
7,270
7,349
2,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
StoneKnot8
Fafnir
11
0 / 5 / 7
7,014
413
3,016
11,961
7,307
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 5 / 1
8,636
508
8,061
13,829
7,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
soapbert
Bakasura
18
8 / 2 / 2
10,375
610
8,143
12,187
4,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Fsandia89
Nu Wa
15
4 / 4 / 4
8,992
529
11,141
7,283
2,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
GDlugas14
Ravana
15
9 / 2 / 4
9,425
554
11,382
9,165
3,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
0 / 4 / 7
7,184
423
3,232
12,674
8,941
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
jpZit
Medusa
14
3 / 2 / 2
8,126
478
6,407
5,606
1,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 4 / 2
8,759
515
8,591
13,441
4,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
40
16
Kills
21
23
Deaths
16
14
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Fsandia89
Nu Wa
4
4
4
1.5
W
Ravana
GDlugas14
Ravana
9
2
4
5.5
L
Raijin
0
8
3
0.19
L
5
3
1
1.83
L
Fafnir
StoneKnot8
Fafnir
0
5
7
0.7
W
0
4
7
0.88
L
3
5
1
0.7
W
Medusa
jpZit
Medusa
3
2
2
2
W
5
4
2
1.5
L
Bakasura
soapbert
Bakasura
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,303
Damage
40,753
58,063
Taken
48,169
26,508
Mitigated
22,127
18,464
Healing
14,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Fsandia89
Nu Wa
11,141
2,512
0
750
7,283
2,483
426
391
6,752
41,644
0
W
Ravana
GDlugas14
Ravana
11,382
3,641
0
2,696
9,165
3,889
330
1,426
7,519
0
54,023
L
Raijin
5,813
1,808
87
3,114
12,737
4,977
401
6,001
6,616
38,718
0
L
7,270
3,042
0
1,881
7,349
2,259
184
2,793
4,488
0
39,351
L
Fafnir
StoneKnot8
Fafnir
3,016
634
346
3,556
11,961
7,307
0
2,468
9,407
13,822
0
W
3,232
98
114
3,304
12,674
8,941
516
3,004
9,149
28,867
0
L
8,061
2,249
0
3,862
13,829
7,224
724
9,036
4,467
3,652
51,388
W
Medusa
jpZit
Medusa
6,407
2,603
0
216
5,606
1,931
123
720
4,886
0
44,075
W
8,591
3,193
0
6,945
13,441
4,883
602
3,682
9,532
39,923
0
L
Bakasura
soapbert
Bakasura
8,143
5,852
0
5,618
12,187
4,741
428
1,936
10,121
0
54,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,409
Gold Earned
42,486
405
Minions Killed
348
0
Camps Cleared
0
1,480,601
Distance Traveled
1,450,693
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,992
529
64
4
0
273,913
1
W
Ravana
9,425
554
95
6
0
319,876
0
L
Raijin
7,824
460
73
4
0
245,031
1
L
Skadi
8,560
504
72
4
0
262,514
0
L
Fafnir
7,014
413
21
1
0
316,017
4
W
Artio
7,184
423
38
2
0
294,318
2
L
Mulan
8,636
508
106
6
0
277,094
1
W
Medusa
8,126
478
83
5
0
309,480
6
W
Freya
8,759
515
68
4
0
253,106
2
L
Bakasura
10,375
610
133
8
0
379,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role