Player Matchup

Nox
Nox
AstraSígan
Nox
Level 146
God Stats
3W - 8L
1,500 SR
Queue Stats
284W - 218L
1,747 Elo+
Party 2
Chernobog
Chernobog
Skarmore
Chernobog
Level 127
God Stats
1W - 2L
1,285 SR
Queue Stats
126W - 60L
1,654 Elo+
Party 2
Yemoja
Yemoja
Tuv4nb1
Yemoja
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
337W - 242L
1,643 Elo+
Party 2
Raijin
Raijin
Ultrainstic
Raijin
Level 134
God Stats
10W - 6L
1,500 SR
Queue Stats
382W - 276L
1,539 Elo+
Party 2
Sol
Sol
cerbe
Sol
Level 124
God Stats
5W - 3L
1,285 SR
Queue Stats
488W - 342L
1,643 Elo+
Party 2
Team Averages
Level 130
1,414 SR
1,645 Elo+

VS

Team Averages
Level 130
1,485 SR
1,507 Elo+
Agni
Agni
Anacha
Agni
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 15L
1,611 Elo+
Party 1
Da Ji
Da Ji
Crowboy10
Da Ji
Level 104
God Stats
6W - 6L
1,500 SR
Queue Stats
837W - 857L
1,621 Elo+
Solo
Discordia
Discordia
McHem
Discordia
Level 133
God Stats
2W - 2L
1,294 SR
Queue Stats
73W - 67L
1,529 Elo+
Solo
Vamana
Vamana
TheAnti-Venom
Vamana
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,371 Elo+
Solo
Nike
Nike
rozjebemtotu
Nike
Level 147
God Stats
2W - 1L
1,629 SR
Queue Stats
37W - 45L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 12
11,632
727
8,703
15,713
7,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Skarmore
Chernobog
18
4 / 6 / 12
11,150
697
19,686
19,811
8,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Tuv4nb1
Yemoja
17
1 / 5 / 14
10,660
666
3,835
16,731
15,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
19
8 / 6 / 3
11,699
731
12,634
19,876
10,343
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sol
cerbe
Sol
18
6 / 6 / 9
11,474
717
19,423
18,133
8,835
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Anacha
Agni
18
0 / 4 / 16
10,982
686
14,052
11,843
4,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
Crowboy10
Da Ji
16
3 / 8 / 14
10,776
674
11,623
17,231
7,457
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
McHem
Discordia
20
9 / 3 / 19
13,412
838
32,175
14,133
6,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 5 / 17
11,512
720
14,857
22,588
17,867
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
12 / 5 / 13
12,759
797
14,234
28,045
20,022
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
107
24
Kills
28
28
Deaths
25
50
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Agni
Anacha
Agni
0
4
16
2
L
5
5
12
2.2
W
Da Ji
Crowboy10
Da Ji
3
8
14
1.25
W
Discordia
McHem
Discordia
9
3
19
6.17
L
Chernobog
Skarmore
Chernobog
4
6
12
1.67
W
4
5
17
2.5
L
Yemoja
Tuv4nb1
Yemoja
1
5
14
1.6
L
Raijin
8
6
3
1.58
L
Sol
cerbe
Sol
6
6
9
1.75
W
12
5
13
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,281
Damage
86,941
90,264
Taken
93,840
50,609
Mitigated
56,295
40,567
Healing
39,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
Anacha
Agni
14,052
1,264
3,022
2,464
11,843
4,789
2,140
3,733
8,110
28,323
0
L
8,703
850
1,062
1,433
15,713
7,058
56
8,369
6,772
25,332
0
W
Da Ji
Crowboy10
Da Ji
11,623
2,087
954
2,071
17,231
7,457
901
11,177
6,054
0
12,786
W
Discordia
McHem
Discordia
32,175
833
3,948
4,872
14,133
6,160
1,914
6,460
7,673
66,646
0
L
Chernobog
Skarmore
Chernobog
19,686
9,717
1,434
4,258
19,811
8,574
835
9,676
9,591
0
36,555
W
14,857
4,637
3,410
10,200
22,588
17,867
396
11,520
10,048
0
29,691
L
Yemoja
Tuv4nb1
Yemoja
3,835
1,632
17,469
4,995
16,731
15,799
0
8,544
7,766
6,161
0
L
Raijin
12,634
1,002
203
2,275
19,876
10,343
149
9,588
9,560
33,382
0
L
Sol
cerbe
Sol
19,423
6,603
2,130
5,308
18,133
8,835
857
7,823
9,856
33,859
0
W
14,234
1,688
1,298
6,878
28,045
20,022
1,563
11,705
15,560
492
21,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,615
Gold Earned
59,441
154
Minions Killed
150
0
Camps Cleared
0
1,207,520
Distance Traveled
1,404,215
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,982
686
43
3
0
282,042
1
L
Nox
11,632
727
35
2
0
275,440
0
W
Da Ji
10,776
674
6
0
0
258,861
4
W
Discordia
13,412
838
67
4
0
275,902
4
L
Chernobog
11,150
697
37
2
0
223,118
0
W
Vamana
11,512
720
21
1
0
316,269
2
L
Yemoja
10,660
666
6
0
0
229,807
5
L
Raijin
11,699
731
46
3
0
249,922
1
L
Sol
11,474
717
30
2
0
229,233
0
W
Nike
12,759
797
13
1
0
271,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role