Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Diggersby115
Hel
Level 107
God Stats
5W - 4L
1,702 SR
Queue Stats
560W - 581L
1,378 Elo+
Solo
Danzaburou
Danzaburou
FriedMaple
Danzaburou
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,524 Elo+
Solo
Scylla
Scylla
Oshevre
Scylla
Level 147
God Stats
19W - 16L
1,824 SR
Queue Stats
1,140W - 1,168L
1,460 Elo+
Solo
Chiron
Chiron
Vetebrio
Chiron
Level 85
God Stats
4W - 2L
1,500 SR
Queue Stats
109W - 110L
1,491 Elo+
Solo
Team Averages
Level 102
1,605 SR
1,471 Elo+

VS

Team Averages
Level 102
1,502 SR
1,479 Elo+
Terra
Terra
FreeRad105
Terra
Level 139
God Stats
1W - 2L
1,500 SR
Queue Stats
167W - 184L
1,646 Elo+
Solo
Raijin
Raijin
Lonehunter4443
Raijin
Level 86
God Stats
1W - 4L
1,500 SR
Queue Stats
187W - 216L
1,443 Elo+
Party 1
Serqet
Serqet
Trial of Daji
Serqet
Level 149
God Stats
19W - 31L
1,511 SR
Queue Stats
720W - 764L
1,358 Elo+
Solo
Chiron
Chiron
Wafflethis
Chiron
Level 93
God Stats
19W - 26L
1,500 SR
Queue Stats
839W - 871L
1,463 Elo+
Party 1
Chronos
Chronos
wGTS BEATHT
Chronos
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 56L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
4 / 3 / 17
8,843
884
6,951
14,332
9,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
9 / 1 / 17
10,360
1,036
13,203
12,242
7,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
FriedMaple
Danzaburou
16
3 / 1 / 21
9,516
952
11,452
16,588
7,013
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
Oshevre
Scylla
15
8 / 3 / 13
9,507
951
17,679
9,187
3,128
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
Vetebrio
Chiron
14
5 / 1 / 10
8,751
875
6,882
8,825
3,188
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
12
0 / 7 / 4
7,372
737
3,112
16,688
12,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
2 / 5 / 4
8,096
810
14,149
12,938
4,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
2 / 6 / 2
7,362
736
5,786
10,605
6,900
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chiron
Wafflethis
Chiron
15
5 / 5 / 3
8,677
868
14,137
9,904
3,738
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chronos
wGTS BEATHT
Chronos
13
0 / 6 / 2
6,782
678
8,746
12,021
4,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
24
29
Kills
9
9
Deaths
29
78
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
4
3
17
4.17
W
9
1
17
17.5
L
Terra
0
7
4
0.29
W
Danzaburou
FriedMaple
Danzaburou
3
1
21
13.5
L
2
5
4
0.8
W
Scylla
Oshevre
Scylla
8
3
13
4.83
L
2
6
2
0.5
W
Chiron
Vetebrio
Chiron
5
1
10
10
L
Chiron
Wafflethis
Chiron
5
5
3
1.3
L
Chronos
wGTS BEATHT
Chronos
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,167
Damage
45,930
61,174
Taken
62,156
30,952
Mitigated
31,807
40,744
Healing
16,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
6,951
2,295
1,523
4,660
14,332
9,966
1,781
5,526
8,255
0
12,811
W
13,203
1,765
13,210
7,488
12,242
7,657
412
6,523
5,487
31,086
0
L
Terra
3,112
747
2,101
3,167
16,688
12,073
100
7,531
8,976
5,491
0
W
Danzaburou
FriedMaple
Danzaburou
11,452
5,091
1,245
5,849
16,588
7,013
2,013
6,788
9,512
0
24,689
L
14,149
1,185
337
4,346
12,938
4,776
0
6,924
5,964
29,911
0
W
Scylla
Oshevre
Scylla
17,679
1,450
944
1,156
9,187
3,128
611
2,938
6,087
26,059
0
L
5,786
840
324
501
10,605
6,900
0
3,402
7,063
0
5,844
W
Chiron
Vetebrio
Chiron
6,882
4,462
1,643
3,026
8,825
3,188
1,425
3,446
5,253
0
16,962
L
Chiron
Wafflethis
Chiron
14,137
3,846
1,697
1,771
9,904
3,738
25
4,753
5,101
0
23,992
L
Chronos
wGTS BEATHT
Chronos
8,746
640
612
1,196
12,021
4,320
175
8,272
3,724
14,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,977
Gold Earned
38,289
116
Minions Killed
78
0
Camps Cleared
0
980,298
Distance Traveled
804,722
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,843
884
10
1
0
220,309
0
W
Hel
10,360
1,036
29
3
0
201,073
0
L
Terra
7,372
737
6
1
0
148,138
0
W
Danzaburou
9,516
952
22
2
0
182,846
0
L
Raijin
8,096
810
45
5
0
151,526
1
W
Scylla
9,507
951
29
3
0
180,986
0
L
Serqet
7,362
736
2
0
0
175,188
0
W
Chiron
8,751
875
26
3
0
195,084
0
L
Chiron
8,677
868
16
2
0
166,670
1
L
Chronos
6,782
678
9
1
0
163,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role