Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Back_camp_goblin
Terra
Level 147
God Stats
7W - 8L
1,519 SR
Queue Stats
825W - 773L
1,487 Elo+
Solo
Erlang Shen
Erlang Shen
dannnyy-_2
Erlang Shen
Level 119
God Stats
3W - 3L
1,200 SR
Queue Stats
170W - 126L
1,424 Elo+
Solo
Chiron
Chiron
papaswink
Chiron
Level 109
God Stats
18W - 16L
1,500 SR
Queue Stats
673W - 660L
1,663 Elo+
Solo
Mercury
Mercury
xXEYEDIXx
Mercury
Level 159
God Stats
1W - 1L
1,530 SR
Queue Stats
6W - 19L
1,450 Elo+
Solo
Team Averages
Level 139
1,450 SR
1,505 Elo+

VS

Team Averages
Level 139
1,594 SR
1,567 Elo+
Cu Chulainn
Cu Chulainn
Calcestia
Cu Chulainn
Level 111
God Stats
2W - 1L
1,615 SR
Queue Stats
296W - 240L
1,585 Elo+
Party 1
Sylvanus
Sylvanus
Emperor Dash
Sylvanus
Level 145
God Stats
5W - 4L
1,543 SR
Queue Stats
106W - 103L
1,569 Elo+
Solo
Thoth
Thoth
Moabzy
Thoth
Level 159
God Stats
3W - 2L
1,500 SR
Queue Stats
161W - 92L
1,577 Elo+
Party 1
Kali
Kali
bossosuarus909
Kali
Level 124
God Stats
5W - 4L
1,677 SR
Queue Stats
264W - 196L
1,408 Elo+
Solo
Rama
Rama
portalmaster455
Rama
Level 158
God Stats
14W - 15L
1,633 SR
Queue Stats
641W - 488L
1,695 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
0 / 3 / 1
6,884
430
6,309
8,270
2,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 1
6,284
393
6,040
14,576
8,601
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Erlang Shen
dannnyy-_2
Erlang Shen
15
2 / 2 / 0
8,903
556
6,990
9,926
5,931
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chiron
papaswink
Chiron
13
0 / 4 / 0
7,452
466
3,327
9,666
2,919
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
xXEYEDIXx
Mercury
13
0 / 3 / 0
7,591
474
2,718
12,189
3,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Calcestia
Cu Chulainn
15
0 / 1 / 4
9,093
568
4,252
9,940
7,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
Emperor Dash
Sylvanus
12
2 / 1 / 2
8,159
510
6,590
11,003
9,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
Moabzy
Thoth
16
3 / 0 / 2
9,769
611
12,413
9,507
3,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 0 / 5
9,498
594
5,840
7,888
3,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 0 / 2
10,350
647
8,238
7,515
2,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
2
Kills
14
15
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
3
1
0.17
L
0
3
1
0.17
W
Cu Chulainn
Calcestia
Cu Chulainn
0
1
4
2
W
Sylvanus
Emperor Dash
Sylvanus
2
1
2
3
W
Thoth
Moabzy
Thoth
3
0
2
4
W
4
0
5
6.5
L
Erlang Shen
dannnyy-_2
Erlang Shen
2
2
0
1
L
Chiron
papaswink
Chiron
0
4
0
0
W
5
0
2
6
L
Mercury
xXEYEDIXx
Mercury
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,384
Damage
37,333
54,627
Taken
45,853
23,734
Mitigated
26,487
15,772
Healing
18,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
6,309
2,131
0
1,160
8,270
2,308
0
5,741
2,181
40,986
0
L
6,040
1,368
606
2,417
14,576
8,601
0
7,273
7,073
25,871
0
W
Cu Chulainn
Calcestia
Cu Chulainn
4,252
1,224
0
3,432
9,940
7,277
0
37
9,903
4,071
49,687
W
Sylvanus
Emperor Dash
Sylvanus
6,590
1,113
1,376
5,664
11,003
9,653
36
3,536
7,380
21,873
0
W
Thoth
Moabzy
Thoth
12,413
516
0
3,253
9,507
3,424
0
6,390
2,837
78,660
0
W
5,840
3,714
0
3,359
7,888
3,308
326
1,289
6,547
0
66,084
L
Erlang Shen
dannnyy-_2
Erlang Shen
6,990
3,733
0
3,491
9,926
5,931
354
391
9,535
102
49,080
L
Chiron
papaswink
Chiron
3,327
1,893
195
3,315
9,666
2,919
0
1,829
7,824
0
48,978
W
8,238
6,477
0
1,212
7,515
2,825
3,082
745
6,770
0
73,068
L
Mercury
xXEYEDIXx
Mercury
2,718
1,072
0
4,588
12,189
3,975
0
3,356
8,691
0
52,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,114
Gold Earned
46,869
472
Minions Killed
585
0
Camps Cleared
0
1,514,783
Distance Traveled
1,541,577
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,884
430
98
6
0
314,551
5
L
Terra
6,284
393
44
3
0
318,194
3
W
Cu Chulainn
9,093
568
125
8
0
305,717
1
W
Sylvanus
8,159
510
24
2
0
293,069
2
W
Thoth
9,769
611
174
11
0
308,771
3
W
Kali
9,498
594
113
7
0
356,313
2
L
Erlang Shen
8,903
556
123
8
0
306,317
6
L
Chiron
7,452
466
95
6
0
243,516
1
W
Rama
10,350
647
149
9
0
277,707
2
L
Mercury
7,591
474
112
7
0
332,205
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role